Zdexby TheHolyOneZ
8,798 structs
Struct

AnimationPosePlayable

: ValueType : Object
UnityEngine.Animations.AnimationPosePlayable, UnityEngine.AnimationModule 0x0010 (16 B) UnityEngine.AnimationModule.dll
0x00x0010

Members 2

OffsetSizeNameTypeFlags
0x10m_HandlePlayableHandlePrivate
0x10m_NullPlayableAnimationPosePlayablePrivateStatic+1 flags

Functions 4

SignatureFlagsNativeParams
void .ctor(const PlayableHandle& handle)2 flags0x10
PlayableHandle GetHandle()PublicFinal+2 flags0x10
bool Equals(const AnimationPosePlayable& other)PublicFinal+2 flags0x10
void .cctor()PrivateStatic+1 flags0x00

Used by 2

types with a member, parameter or interface of this type