Zdexby TheHolyOneZ
36,909 classes
Class

ParticleSystem

: Component : Object : Object
UnityEngine.ParticleSystem, UnityEngine.ParticleSystemModule 0x0018 (24 B) inherited 0x0018 UnityEngine.ParticleSystemModule.dll
0x00x0018

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 45

SignatureFlagsNativeParams
void Emit(const Vector3& position, const Vector3& velocity, float size, float lifetime, const Color32& color)Public0x0C
void Emit(const Particle& particle)Public0x84
bool get_isPlaying()Public+1 flags0x01
int get_particleCount()Public+1 flags0x04
float get_time()Public+1 flags0x04
void set_randomSeed(uint value)Public+1 flags0x04
bool get_useAutoRandomSeed()Public+1 flags0x01
void set_useAutoRandomSeed(bool value)Public+1 flags0x01
void Simulate(float t, bool withChildren, bool restart, bool fixedTimeStep)Public0x04
void Simulate(float t, bool withChildren, bool restart)Public0x04
void Simulate(float t, bool withChildren)Public0x04
void Simulate(float t)Public0x04
void Play(bool withChildren)Public0x01
void Play()Public0x00
void Pause(bool withChildren)Public0x01
void Pause()Public0x00
void Stop(bool withChildren, const ParticleSystemStopBehavior& stopBehavior)Public0x04
void Stop(bool withChildren)Public0x01
void Stop()Public0x00
void Clear(bool withChildren)Public0x01
void Clear()Public0x00
void Emit(int count)Public0x04
void Emit_Internal(int count)Private0x04
void Emit(const EmitParams& emitParams, int count)Public0x90
void EmitOld_Internal(ref Particle& particle)Private0x84
MainModule get_main()Public+1 flags0x08
EmissionModule get_emission()Public+1 flags0x08
ShapeModule get_shape()Public+1 flags0x08
VelocityOverLifetimeModule get_velocityOverLifetime()Public+1 flags0x08
SubEmittersModule get_subEmitters()Public+1 flags0x08
void .ctor()Public+1 flags0x00
bool get_isPlaying_Injected(long _unity_self)PrivateStatic0x08
int get_particleCount_Injected(long _unity_self)PrivateStatic0x08
float get_time_Injected(long _unity_self)PrivateStatic0x08
void set_randomSeed_Injected(long _unity_self, uint value)PrivateStatic0x08
bool get_useAutoRandomSeed_Injected(long _unity_self)PrivateStatic0x08
void set_useAutoRandomSeed_Injected(long _unity_self, bool value)PrivateStatic0x08
void Simulate_Injected(long _unity_self, float t, bool withChildren, bool restart, bool fixedTimeStep)PrivateStatic0x08
void Play_Injected(long _unity_self, bool withChildren)PrivateStatic0x08
void Pause_Injected(long _unity_self, bool withChildren)PrivateStatic0x08
void Stop_Injected(long _unity_self, bool withChildren, const ParticleSystemStopBehavior& stopBehavior)PrivateStatic0x08
void Clear_Injected(long _unity_self, bool withChildren)PrivateStatic0x08
void Emit_Internal_Injected(long _unity_self, int count)PrivateStatic0x08
void Emit_Injected(long _unity_self, ref EmitParams& emitParams, int count)PrivateStatic0x90
void EmitOld_Internal_Injected(long _unity_self, ref Particle& particle)PrivateStatic0x84

Used by 36

types with a member, parameter or interface of this type