| void add_preWillRenderCanvases(WillRenderCanvases value) | PublicStatic+1 flags | | 0x08 |
| void remove_preWillRenderCanvases(WillRenderCanvases value) | PublicStatic+1 flags | | 0x08 |
| void add_willRenderCanvases(WillRenderCanvases value) | PublicStatic+1 flags | | 0x08 |
| void remove_willRenderCanvases(WillRenderCanvases value) | PublicStatic+1 flags | | 0x08 |
| RenderMode get_renderMode() | Public+1 flags | | 0x04 |
| void set_renderMode(const RenderMode& value) | Public+1 flags | | 0x04 |
| bool get_isRootCanvas() | Public+1 flags | | 0x01 |
| Rect get_pixelRect() | Public+1 flags | | 0x10 |
| float get_scaleFactor() | Public+1 flags | | 0x04 |
| void set_scaleFactor(float value) | Public+1 flags | | 0x04 |
| float get_referencePixelsPerUnit() | Public+1 flags | | 0x04 |
| void set_referencePixelsPerUnit(float value) | Public+1 flags | | 0x04 |
| bool get_pixelPerfect() | Public+1 flags | | 0x01 |
| void set_planeDistance(float value) | Public+1 flags | | 0x04 |
| int get_renderOrder() | Public+1 flags | | 0x04 |
| bool get_overrideSorting() | Public+1 flags | | 0x01 |
| void set_overrideSorting(bool value) | Public+1 flags | | 0x01 |
| int get_sortingOrder() | Public+1 flags | | 0x04 |
| void set_sortingOrder(int value) | Public+1 flags | | 0x04 |
| int get_targetDisplay() | Public+1 flags | | 0x04 |
| int get_sortingLayerID() | Public+1 flags | | 0x04 |
| void set_sortingLayerID(int value) | Public+1 flags | | 0x04 |
| AdditionalCanvasShaderChannels get_additionalShaderChannels() | Public+1 flags | | 0x04 |
| void set_additionalShaderChannels(const AdditionalCanvasShaderChannels& value) | Public+1 flags | | 0x04 |
| void set_sortingLayerName(const string& value) | Public+1 flags | | 0x08 |
| Canvas get_rootCanvas() | Public+1 flags | | 0x08 |
| Vector2 get_renderingDisplaySize() | Public+1 flags | | 0x08 |
| Action<System.Int32> get_externBeginRenderOverlays() | Static+2 flags | | 0x08 |
| void set_externBeginRenderOverlays(Action<System.Int32> value) | Static+2 flags | | 0x08 |
| Action<System.Int32 get_externRenderOverlaysBefore() | Static+2 flags | | 0x08 |
| void set_externRenderOverlaysBefore(Action<System.Int32 value) | Static+2 flags | | 0x08 |
| Action<System.Int32> get_externEndRenderOverlays() | Static+2 flags | | 0x08 |
| void set_externEndRenderOverlays(Action<System.Int32> value) | Static+2 flags | | 0x08 |
| void SetExternalCanvasEnabled(bool enabled) | Static+1 flags | | 0x01 |
| Camera get_worldCamera() | Public+1 flags | | 0x08 |
| void set_worldCamera(Camera value) | Public+1 flags | | 0x08 |
| Material GetDefaultCanvasMaterial() | PublicStatic | | 0x08 |
| Material GetETC1SupportedCanvasMaterial() | PublicStatic | | 0x08 |
| void ForceUpdateCanvases() | PublicStatic | | 0x00 |
| void SendPreWillRenderCanvases() | PrivateStatic | | 0x00 |
| void SendWillRenderCanvases() | PrivateStatic | | 0x00 |
| void .ctor() | Public+1 flags | | 0x00 |
| RenderMode get_renderMode_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void set_renderMode_Injected(long _unity_self, const RenderMode& value) | PrivateStatic | | 0x08 |
| bool get_isRootCanvas_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void get_pixelRect_Injected(long _unity_self, ref Rect& ret) | PrivateStatic | | 0x10 |
| float get_scaleFactor_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void set_scaleFactor_Injected(long _unity_self, float value) | PrivateStatic | | 0x08 |
| float get_referencePixelsPerUnit_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void set_referencePixelsPerUnit_Injected(long _unity_self, float value) | PrivateStatic | | 0x08 |
| bool get_pixelPerfect_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void set_planeDistance_Injected(long _unity_self, float value) | PrivateStatic | | 0x08 |
| int get_renderOrder_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| bool get_overrideSorting_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void set_overrideSorting_Injected(long _unity_self, bool value) | PrivateStatic | | 0x08 |
| int get_sortingOrder_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void set_sortingOrder_Injected(long _unity_self, int value) | PrivateStatic | | 0x08 |
| int get_targetDisplay_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| int get_sortingLayerID_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void set_sortingLayerID_Injected(long _unity_self, int value) | PrivateStatic | | 0x08 |
| AdditionalCanvasShaderChannels get_additionalShaderChannels_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void set_additionalShaderChannels_Injected(long _unity_self, const AdditionalCanvasShaderChannels& value) | PrivateStatic | | 0x08 |
| void set_sortingLayerName_Injected(long _unity_self, ref ManagedSpanWrapper& value) | PrivateStatic | | 0x10 |
| long get_rootCanvas_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void get_renderingDisplaySize_Injected(long _unity_self, ref Vector2& ret) | PrivateStatic | | 0x08 |
| long get_worldCamera_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void set_worldCamera_Injected(long _unity_self, long value) | PrivateStatic | | 0x08 |
| long GetDefaultCanvasMaterial_Injected() | PrivateStatic | | 0x08 |
| long GetETC1SupportedCanvasMaterial_Injected() | PrivateStatic | | 0x08 |