Zdexby TheHolyOneZ
36,909 classes
Class

ArticleController

: MonoBehaviour : Behaviour : Component : Object : Object
ArticleSystem.ArticleController, Assembly-CSharp 0x00C0 (192 B) inherited 0x0020 Assembly-CSharp.dll
0x00x00C0

Members 29

OffsetSizeNameTypeFlagsDefault
0x08columnsList<ArticleSystem.ArticleColumn>Private—
0x08columnsRootTransformPrivate—
0x01clearColumnsBeforePopulateboolPrivate—
0x00310x03padding / unreflected
0x04maxCandidatesGatheredintPrivate—
0x04defaultPriorityintPrivate—
0x01shuffleColumnOrderboolPrivate—
0x01pinHighestPriorityToTopboolPrivate—
0x003E0x02padding / unreflected
0x08stagingParentRectTransformPrivate—
0x04stagingWidthfloatPrivate—
0x04stagingSettleFramesintPrivate—
0x08guaranteedInstanceArticlesList<UnityEngine.GameObject>Private—
0x08poolQueueManagerArticlePoolQueueManagerPrivate—
0x01autoLocatePoolQueueManagerboolPrivate—
0x00610x07padding / unreflected
0x08fallbackPoolArticlePoolDefinitionPrivate—
0x01useFixedSeedboolPrivate—
0x00710x03padding / unreflected
0x04fixedSeedintPrivate—
0x01autoPopulateOnEnableboolPrivate—
0x01autoPopulateAfterReseedboolPrivate—
0x007A0x06padding / unreflected
0x08populateActionInputActionReferencePrivate—
0x08reseedFromValueActionInputActionReferencePrivate—
0x08reseedRandomActionInputActionReferencePrivate—
0x01logWarningsboolPrivate—
0x01logPackerResultsboolPrivate—
0x01debugRegenerateboolPrivate—
0x009B0x05padding / unreflected
0x08_rngRandomPrivate—
0x04_currentSeedintPrivate—
0x01_hasExplicitSeedboolPrivate—
0x00AD0x03padding / unreflected
0x08_populationCoroutineCoroutinePrivate—
0x08_runtimeStagingCanvasCanvasPrivate—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 20

SignatureFlagsNativeParams
void OnEnable()Private0x00
void OnDisable()Private0x00
void OnDestroy()Private0x00
void OnValidate()Private0x00
void PopulateNow()Public0x00
void ClearAllColumns()Public0x00
void CollectColumnsFromChildren()Private0x00
IEnumerator PopulationCoroutine()Private0x08
void RebuildLayoutBottomUp(RectTransform root)PrivateStatic0x08
RectTransform GetOrCreateStagingParent()Private0x08
void WireInputs(bool enable)Private0x01
void WireAction(InputActionReference reference, bool enable, Action<UnityEngine.InputSystem.InputAction.CallbackContext> handler)PrivateStatic0x08
void OnPopulatePerformed(const CallbackContext& _)Private0x10
void OnReseedFromValuePerformed(const CallbackContext& context)Private0x10
void OnReseedRandomPerformed(const CallbackContext& _)Private0x10
void ConfigureRngOnEnable()Private0x00
void SetSeedInternal(int seed)Private0x04
bool TryComputeSeedFromObject(object value, ref int& seed)PrivateStatic0x08
int Fnv1a32(const string& text)PrivateStatic0x08
void .ctor()Public+1 flags0x00

Used by 1

types with a member, parameter or interface of this type