Class
CinemachinePostProcessing
: CinemachineExtension : MonoBehaviour : Behaviour : Component : Object : Object0x00x0058
Members 11
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | s_VolumePriority | float | PublicStatic | — | |
| 0x04 | Weight | float | Public | — | |
| 0x04 | FocusTracking | FocusTrackingMode | Public | — | |
| 0x08 | FocusTarget | Transform | Public | — | |
| 0x04 | FocusOffset | float | Public | — | |
| 0x04 | <CalculatedFocusDistance>k__BackingField | float | Private | — | |
| 0x08 | Profile | PostProcessProfile | Public | — | |
| 0x08 | m_extraStateCache | List<Unity.Cinemachine.CinemachinePostProcessing.VcamExtraState> | Private | — | |
| 0x08 | sVolumeOwnerName | string | PrivateStatic | — | |
| 0x08 | sVolumes | List<UnityEngine.Rendering.PostProcessing.PostProcessVolume> | PrivateStatic | — | |
| 0x08 | s_BrainToLayer | Dictionary<Unity.Cinemachine.CinemachineBrain | PrivateStatic | — |
Inherited from CinemachineExtension 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_VcamOwner | CinemachineVirtualCameraBase | Private | — | |
| 0x08 | m_ExtraState | Dictionary<Unity.Cinemachine.CinemachineVirtualCameraBase | Private | — | |
| — | 0x04 | Epsilon | float | Static+2 flags | 953267991 |
Inherited from MonoBehaviour 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CancellationTokenSource | CancellationTokenSource | Private | — |
Inherited from Object 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| — | 0x04 | kInstanceID_None | int | PrivateStatic+1 flags | 8 |
| 0x08 | m_CachedPtr | long | Private | — | |
| 0x04 | OffsetOfInstanceIDInCPlusPlusObject | int | Static+2 flags | — | |
| — | 0x08 | objectIsNullMessage | string | PrivateStatic+1 flags | — |
| — | 0x08 | cloneDestroyedMessage | string | PrivateStatic+1 flags | — |
Functions 17
| Signature | Flags | Native | Params |
|---|---|---|---|
| float get_CalculatedFocusDistance() | Public+1 flags | 0x04 | |
| void set_CalculatedFocusDistance(float value) | Private+1 flags | 0x04 | |
| bool get_IsValid() | Public+1 flags | 0x01 | |
| void OnValidate() | Private | 0x00 | |
| void Reset() | Private | 0x00 | |
| void OnEnable() | 2 flags | 0x00 | |
| void OnDestroy() | 2 flags | 0x00 | |
| void InvalidateCachedProfile() | Public | 0x00 | |
| void PostPipelineStageCallback(CinemachineVirtualCameraBase vcam, const Stage& stage, ref CameraState& state, float deltaTime) | 2 flags | 0x110 | |
| void OnCameraCut(const ActivationEventParams& evt) | PrivateStatic | 0x30 | |
| void ApplyPostFX(CinemachineBrain brain) | PrivateStatic | 0x08 | |
| List<UnityEngine.Rendering.PostProcessing.PostProcessVolume> GetDynamicBrainVolumes(CinemachineBrain brain, PostProcessLayer ppLayer, int minVolumes) | PrivateStatic | 0x08 | |
| PostProcessLayer GetPPLayer(CinemachineBrain brain) | PrivateStatic | 0x08 | |
| void CleanupLookupTable() | PrivateStatic | 0x00 | |
| void InitializeModule() | PrivateStatic | 0x00 | |
| void .ctor() | Public+1 flags | 0x00 | |
| void .cctor() | PrivateStatic+1 flags | 0x00 |