Zdexby TheHolyOneZ
36,909 classes
Class

ImpulseEvent

: Object
Unity.Cinemachine.CinemachineImpulseManager.ImpulseEvent, Unity.Cinemachine 0x0068 (104 B) inherited 0x0010 Unity.Cinemachine.dll
0x00x0068

Members 11

OffsetSizeNameTypeFlagsDefault
0x04StartTimefloatPublic—
0x00140x04padding / unreflected
0x20EnvelopeEnvelopeDefinitionPublic—
0x08SignalSourceISignalSource6DPublic—
0x0CPositionVector3Public—
0x04RadiusfloatPublic—
0x04DirectionModeDirectionModesPublic—
0x04ChannelintPublic—
0x04DissipationModeDissipationModesPublic—
0x04DissipationDistancefloatPublic—
0x04CustomDissipationfloatPublic—
0x04PropagationSpeedfloatPublic—

Functions 6

SignatureFlagsNativeParams
bool get_Expired()Public+1 flags0x01
void Cancel(float time, bool forceNoDecay)Public0x04
float DistanceDecay(float distance)Public0x04
bool GetDecayedSignal(const Vector3& listenerPosition, bool use2D, ref Vector3& pos, ref Quaternion& rot)Public0x10
void Clear()Public0x00
void .ctor()2 flags0x00

Used by 14

types with a member, parameter or interface of this type