| TutorialCutawayService get_Instance() | PublicStatic+1 flags | | 0x08 |
| void set_Instance(TutorialCutawayService value) | PrivateStatic+1 flags | | 0x08 |
| bool get_HasInstance() | PublicStatic+1 flags | | 0x01 |
| TutorialCutawayCue get_ActiveCue() | Public+1 flags | | 0x08 |
| void Awake() | Private | | 0x00 |
| void OnDestroy() | Private | | 0x00 |
| void OnValidate() | Private | | 0x00 |
| void RebuildChannelsFromInspector() | Private | | 0x00 |
| bool TryGetChannel(const string& key, ref ChannelState& state) | Private | | 0x08 |
| bool IsKeyEligibleForNewActivation(const string& key) | Private | | 0x08 |
| void IncrementKeyUsage(const string& key) | Private | | 0x08 |
| void RegisterCue(TutorialCutawayCue cue) | Public | | 0x08 |
| void UnregisterCue(TutorialCutawayCue cue) | Public | | 0x08 |
| bool RequestActivation(TutorialCutawayCue cue) | Public | | 0x08 |
| void CompleteActive(TutorialCutawayCue cue) | Public | | 0x08 |
| void CancelActive(TutorialCutawayCue cue) | Public | | 0x08 |
| bool ForceEndActive(bool interrupt) | Public | | 0x01 |
| void ActivateNow(TutorialCutawayCue cue) | Private | | 0x08 |
| void EvaluateQueued() | Private | | 0x00 |
| bool CompareTagSafe(GameObject go, const string& tag) | Static+1 flags | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |