| List<TMPro.TMP_SpriteCharacter> get_spriteCharacterTable() | Public+1 flags | | 0x08 |
| void set_spriteCharacterTable(List<TMPro.TMP_SpriteCharacter> value) | 2 flags | | 0x08 |
| Dictionary<System.UInt32 get_spriteCharacterLookupTable() | Public+1 flags | | 0x08 |
| void set_spriteCharacterLookupTable(Dictionary<System.UInt32 value) | 2 flags | | 0x08 |
| List<TMPro.TMP_SpriteGlyph> get_spriteGlyphTable() | Public+1 flags | | 0x08 |
| void set_spriteGlyphTable(List<TMPro.TMP_SpriteGlyph> value) | 2 flags | | 0x08 |
| void Awake() | Private | | 0x00 |
| Material GetDefaultSpriteMaterial() | Private | | 0x08 |
| void UpdateLookupTables() | Public | | 0x00 |
| int GetSpriteIndexFromHashcode(int hashCode) | Public | | 0x04 |
| int GetSpriteIndexFromUnicode(uint unicode) | Public | | 0x04 |
| int GetSpriteIndexFromName(const string& name) | Public | | 0x08 |
| TMP_SpriteAsset SearchForSpriteByUnicode(TMP_SpriteAsset spriteAsset, uint unicode, bool includeFallbacks, ref int& spriteIndex) | PublicStatic | | 0x08 |
| TMP_SpriteAsset SearchForSpriteByUnicodeInternal(List<TMPro.TMP_SpriteAsset> spriteAssets, uint unicode, bool includeFallbacks, ref int& spriteIndex) | PrivateStatic | | 0x08 |
| TMP_SpriteAsset SearchForSpriteByUnicodeInternal(TMP_SpriteAsset spriteAsset, uint unicode, bool includeFallbacks, ref int& spriteIndex) | PrivateStatic | | 0x08 |
| TMP_SpriteAsset SearchForSpriteByHashCode(TMP_SpriteAsset spriteAsset, int hashCode, bool includeFallbacks, ref int& spriteIndex) | PublicStatic | | 0x08 |
| TMP_SpriteAsset SearchForSpriteByHashCodeInternal(List<TMPro.TMP_SpriteAsset> spriteAssets, int hashCode, bool searchFallbacks, ref int& spriteIndex) | PrivateStatic | | 0x08 |
| TMP_SpriteAsset SearchForSpriteByHashCodeInternal(TMP_SpriteAsset spriteAsset, int hashCode, bool searchFallbacks, ref int& spriteIndex) | PrivateStatic | | 0x08 |
| void SortGlyphTable() | Public | | 0x00 |
| void SortCharacterTable() | 1 flags | | 0x00 |
| void SortGlyphAndCharacterTables() | 1 flags | | 0x00 |
| void UpgradeSpriteAsset() | Private | | 0x00 |
| void .ctor() | Public+1 flags | | 0x00 |