| MaterialReferenceManager get_instance() | PublicStatic+1 flags | | 0x08 |
| void AddFontAsset(TMP_FontAsset fontAsset) | PublicStatic | | 0x08 |
| void AddFontAssetInternal(TMP_FontAsset fontAsset) | Private | | 0x08 |
| void AddSpriteAsset(TMP_SpriteAsset spriteAsset) | PublicStatic | | 0x08 |
| void AddSpriteAssetInternal(TMP_SpriteAsset spriteAsset) | Private | | 0x08 |
| void AddSpriteAsset(int hashCode, TMP_SpriteAsset spriteAsset) | PublicStatic | | 0x08 |
| void AddSpriteAssetInternal(int hashCode, TMP_SpriteAsset spriteAsset) | Private | | 0x08 |
| void AddFontMaterial(int hashCode, Material material) | PublicStatic | | 0x08 |
| void AddFontMaterialInternal(int hashCode, Material material) | Private | | 0x08 |
| void AddColorGradientPreset(int hashCode, TMP_ColorGradient spriteAsset) | PublicStatic | | 0x08 |
| void AddColorGradientPreset_Internal(int hashCode, TMP_ColorGradient spriteAsset) | Private | | 0x08 |
| bool Contains(TMP_FontAsset font) | Public | | 0x08 |
| bool Contains(TMP_SpriteAsset sprite) | Public | | 0x08 |
| bool TryGetFontAsset(int hashCode, ref TMP_FontAsset& fontAsset) | PublicStatic | | 0x08 |
| bool TryGetFontAssetInternal(int hashCode, ref TMP_FontAsset& fontAsset) | Private | | 0x08 |
| bool TryGetSpriteAsset(int hashCode, ref TMP_SpriteAsset& spriteAsset) | PublicStatic | | 0x08 |
| bool TryGetSpriteAssetInternal(int hashCode, ref TMP_SpriteAsset& spriteAsset) | Private | | 0x08 |
| bool TryGetColorGradientPreset(int hashCode, ref TMP_ColorGradient& gradientPreset) | PublicStatic | | 0x08 |
| bool TryGetColorGradientPresetInternal(int hashCode, ref TMP_ColorGradient& gradientPreset) | Private | | 0x08 |
| bool TryGetMaterial(int hashCode, ref Material& material) | PublicStatic | | 0x08 |
| bool TryGetMaterialInternal(int hashCode, ref Material& material) | Private | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |