Zdexby TheHolyOneZ
36,909 classes
Class

ShaderController

: MMMonoBehaviour : MonoBehaviour : Behaviour : Component : Object : Object
MoreMountains.Tools.ShaderController, MoreMountains.Tools 0x0210 (528 B) inherited 0x0020 MoreMountains.Tools.dll
0x00x0210

Members 90

OffsetSizeNameTypeFlagsDefault
0x04TargetTypeTargetTypesPublic—
0x00240x04padding / unreflected
0x08TargetRendererRendererPublic—
0x04TargetMaterialIDintPublic—
0x00340x04padding / unreflected
0x08TargetImageImagePublic—
0x01UseMaterialForRenderingboolPublic—
0x00410x07padding / unreflected
0x08TargetRawImageRawImagePublic—
0x08TargetTextTextPublic—
0x01CacheMaterialboolPublic—
0x01CreateMaterialInstanceboolPublic—
0x005A0x06padding / unreflected
0x08TargetPropertyNamestringPublic—
0x04PropertyTypePropertyTypesPublic—
0x01XboolPublic—
0x01YboolPublic—
0x01ZboolPublic—
0x01WboolPublic—
0x04ColorModeColorModesPublic—
0x00740x04padding / unreflected
0x08ColorRampGradientPublic—
0x10FromColorColorPublic—
0x10ToColorColorPublic—
0x04ControlModeControlModesPublic—
0x01AddToInitialValueboolPublic—
0x01UseUnscaledTimeboolPublic—
0x01RevertToInitialValueAfterEndboolPublic—
0x01UseMaterialPropertyBlocksboolPublic—
0x08SpriteRendererTexturePropertystringPublic—
0x01SafeModeboolPublic—
0x00B10x07padding / unreflected
0x08CurveMMTweenTypePublic—
0x04MinValuefloatPublic—
0x04MaxValuefloatPublic—
0x04DurationfloatPublic—
0x04PingPongPauseDurationfloatPublic—
0x08LoopCurveMMTweenTypePublic—
0x04LoopStartValuefloatPublic—
0x04LoopEndValuefloatPublic—
0x04LoopDurationfloatPublic—
0x04LoopPauseDurationfloatPublic—
0x04DrivenLevelfloatPublic—
0x08AmplitudeVector2Public—
0x08FrequencyVector2Public—
0x08ShiftVector2Public—
0x01RemapNoiseValuesboolPublic—
0x01050x03padding / unreflected
0x04RemapNoiseZerofloatPublic—
0x04RemapNoiseOnefloatPublic—
0x04OneTimeDurationfloatPublic—
0x04OneTimeAmplitudefloatPublic—
0x04OneTimeRemapMinfloatPublic—
0x04OneTimeRemapMaxfloatPublic—
0x08OneTimeCurveAnimationCurvePublic—
0x01OneTimeButtonboolPublic—
0x01DisableAfterOneTimeboolPublic—
0x01DisableGameObjectAfterOneTimeboolPublic—
0x01GetInitialValueOnOneTimeboolPublic—
0x012C0x04padding / unreflected
0x08AudioAnalyzerMMAudioAnalyzerPublic—
0x04BeatIDintPublic—
0x04AudioAnalyzerMultiplierfloatPublic—
0x04AudioAnalyzerOffsetfloatPublic—
0x04AudioAnalyzerLerpfloatPublic—
0x04ToDestinationValuefloatPublic—
0x04ToDestinationDurationfloatPublic—
0x08ToDestinationCurveAnimationCurvePublic—
0x01ToDestinationButtonboolPublic—
0x01DisableAfterToDestinationboolPublic—
0x015A0x02padding / unreflected
0x04InitialValuefloatPublic—
0x04CurrentValuefloatPublic—
0x04CurrentValueNormalizedfloatPublic—
0x10InitialColorColorPublic—
0x04PropertyIDintPublic—
0x01PropertyFoundboolPublic—
0x017D0x03padding / unreflected
0x08TargetMaterialMaterialPublic—
0x04PingPongfloatPublic—
0x04LoopTimefloatPublic—
0x04_randomAmplitudefloat1 flags—
0x04_randomFrequencyfloat1 flags—
0x04_randomShiftfloat1 flags—
0x04_elapsedTimefloat1 flags—
0x01_shakingbool1 flags—
0x01A10x03padding / unreflected
0x04_startedTimestampfloat1 flags—
0x04_remappedTimeSinceStartfloat1 flags—
0x10_currentColorColor1 flags—
0x10_vectorValueVector41 flags—
0x04_pingPongDirectionfloat1 flags—
0x04_lastPingPongPauseAtfloat1 flags—
0x04_lastLoopPauseAtfloat1 flags—
0x04_initialValuefloat1 flags—
0x10_fromColorStorageColor1 flags—
0x01_activeLastFramebool1 flags—
0x01ED0x03padding / unreflected
0x08_propertyBlockMaterialPropertyBlock1 flags—
0x08_spriteRendererSpriteRenderer1 flags—
0x08_spriteRendererTextureTexture2D1 flags—
0x01SpriteRendererIsNullbool1 flags—
0x02090x07unreflected bytes to end of ShaderController
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 27

SignatureFlagsNativeParams
bool FindShaderProperty(const string& propertyName)Public+2 flags0x08
void Awake()3 flags0x00
void OnEnable()3 flags0x00
bool RendererIsNull()3 flags0x01
void Initialization()Public+2 flags0x00
void StoreSpriteRenderer()Public+2 flags0x00
void StoreSpriteRendererTexture()Public+2 flags0x00
void SetStoredSpriteRendererTexture(MaterialPropertyBlock block)3 flags0x08
void SetDrivenLevelAbsolute(float level)Public+2 flags0x04
void SetDrivenLevelNormalized(float normalizedLevel, float remapZero, float remapOne)Public+2 flags0x04
void OneTime()Public+2 flags0x00
void ToDestination()Public+2 flags0x00
void SetFromColor(const Color& newColor)Public0x10
void SetToColor(const Color& newColor)Public0x10
void SetRemapOneTimeMin(float newValue)Public+2 flags0x04
void SetRemapOneTimeMax(float newValue)Public+2 flags0x04
void SetToDestinationValue(float newValue)Public+2 flags0x04
float GetDeltaTime()1 flags0x04
float GetTime()1 flags0x04
void Update()3 flags0x00
void OnDisable()3 flags0x00
void UpdateValue()3 flags0x00
float GetInitialValue()3 flags0x04
void SetValue(float newValue)3 flags0x04
void Stop()Public+2 flags0x00
void RestoreInitialValues()Public+2 flags0x00
void .ctor()Public+1 flags0x00

Used by 14

types with a member, parameter or interface of this type