0x00x0068
Members 11
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | originalGameObject | GameObject | Public | — | |
| 0x08 | originalSkinnedMeshRenderer | SkinnedMeshRenderer | Public | — | |
| 0x08 | originalMeshFilter | MeshFilter | Public | — | |
| 0x08 | originalMeshRenderer | MeshRenderer | Public | — | |
| 0x08 | allMeshLods | Mesh[] | Public | — | |
| 0x08 | allMeshLodsPaths | string[] | Public | — | |
| 0x01 | canChangeMaterialsOnThisMeshLods | bool | Public | — | |
| 0x0041 | 0x07 | padding / unreflected | |||
| 0x08 | allMeshLodsMaterials | MeshMaterials[] | Public | — | |
| 0x08 | originalMeshLodsManager | UltimateLevelOfDetailMeshes | Public | — | |
| 0x08 | beforeCullingData_lastMeshOfThis | Mesh | Public | — | |
| 0x01 | beforeCullingData_isForcedToRenderizationOff | bool | Public | — | |
| 0x0061 | 0x07 | unreflected bytes to end of ScannedMeshItem | |||
Functions 2
| Signature | Flags | Native | Params |
|---|---|---|---|
| void InitializeAllMeshLodsMaterialsArray() | Public | 0x00 | |
| void .ctor() | Public+1 flags | 0x00 |