0x00x0088
Members 17
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | gunName | string | Public | — | |
| 0x08 | firePoint2D | RectTransform | Public | — | |
| 0x08 | chamberSlot | Transform | Public | — | |
| 0x08 | impactMarker2D | RectTransform | Public | — | |
| 0x08 | noShellImpactMarkerPrefab | GameObject | Public | — | |
| 0x08 | shellParent2D | RectTransform | Public | — | |
| 0x08 | gunAnimator | Animator | Public | — | |
| 0x08 | mimic3D | Turret3DMimic | Public | — | |
| 0x04 | barrelElevation | float | Public | — | |
| 0x04 | minElevation | float | Public | — | |
| 0x04 | maxElevation | float | Public | — | |
| 0x04 | fireKey | KeyCode | Public | — | |
| 0x04 | fireDelay | float | Public | — | |
| 0x0064 | 0x04 | padding / unreflected | |||
| 0x08 | activeMarkerVisual | GameObject | Public | — | |
| 0x08 | noShellMarkerInstance | GameObject | Public | — | |
| 0x08 | lastActiveMarkerName | string | Public | — | |
| 0x04 | currentBarrelIndex | int | Public | — | |
| 0x0084 | 0x04 | unreflected bytes to end of Gun | |||
Functions 4
| Signature | Flags | Native | Params |
|---|---|---|---|
| float GetElevation() | Public | 0x04 | |
| float GetMinElevation() | Public | 0x04 | |
| float GetMaxElevation() | Public | 0x04 | |
| void .ctor() | Public+1 flags | 0x00 |