Zdexby TheHolyOneZ
44,741 classes
Class

ScriptableRendererData

: ScriptableObject : Object : Object
UnityEngine.Rendering.Universal.ScriptableRendererData, Unity.RenderPipelines.Universal.Runtime 0x0040 (64 B) inherited 0x0018 Unity.RenderPipelines.Universal.Runtime.dll
0x00x0040

Members 5

OffsetSizeNameTypeFlagsDefault
0x01<isInvalidated>k__BackingFieldboolPrivate—
0x00190x07padding / unreflected
0x08debugShadersDebugShaderResourcesPublic—
0x08m_RendererFeaturesList<UnityEngine.Rendering.Universal.ScriptableRendererFeature>1 flags—
0x08m_RendererFeatureMapList<System.Int64>1 flags—
0x01m_UseNativeRenderPassboolPrivate—
0x00390x07unreflected bytes to end of ScriptableRendererData
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 12

SignatureFlagsNativeParams
bool get_isInvalidated()2 flags0x01
void set_isInvalidated(bool value)2 flags0x01
ScriptableRenderer Create()4 flags0x08
List<UnityEngine.Rendering.Universal.ScriptableRendererFeature> get_rendererFeatures()Public+1 flags0x08
void SetDirty()Public0x00
ScriptableRenderer InternalCreateRenderer()1 flags0x08
void OnValidate()3 flags0x00
void OnEnable()3 flags0x00
bool get_useNativeRenderPass()Public+1 flags0x01
void set_useNativeRenderPass(bool value)Public+1 flags0x01
bool TryGetRendererFeature(const uint8& rendererFeature)1 flags0x01
void .ctor()2 flags0x00

Subclasses 3

Used by 9

types with a member, parameter or interface of this type