Zdexby TheHolyOneZ
44,741 classes
Class

PipelineUtilities

: Object
StylizedWater2.PipelineUtilities, sc.stylizedwater2.runtime 0x0010 (16 B) inherited 0x0010 sc.stylizedwater2.runtime.dll
0x00x0010

Members 5

OffsetSizeNameTypeFlagsDefault
—0x08renderDataListFieldNamestringPrivateStatic+1 flags2961182954832
—0x08renderFeaturesListFieldNamestringPrivateStatic+1 flags2961182954832
—0x08defaultRendererIndexFieldNamestringPrivateStatic+1 flags2961182954832
0x08_rendererDisplayListGUIContent[]PrivateStatic—
0x08_rendererIndexListint[]PrivateStatic—

Functions 31

SignatureFlagsNativeParams
ScriptableRendererData[] GetRenderDataList(UniversalRenderPipelineAsset asset)PublicStatic0x08
void RefreshRendererList()PublicStatic0x00
GUIContent[] get_rendererDisplayList()PublicStatic+1 flags0x08
int[] get_rendererIndexList()PublicStatic+1 flags0x08
int ValidateRenderer(int index)PublicStatic0x04
bool IsRendererAdded(ScriptableRendererData renderer)PublicStatic0x08
int AddRendererToPipeline(ScriptableRendererData renderer)PrivateStatic0x08
int GetDefaultRendererIndex(UniversalRenderPipelineAsset asset)PrivateStatic0x08
ScriptableRendererData GetDefaultRenderer(UniversalRenderPipelineAsset asset)PublicStatic0x08
void ValidateRenderFeatureSetup(const string& name)PublicStatic0x08
ScriptableRendererFeature[] GetDefaultRenderFeatures()PublicStatic0x08
ScriptableRendererFeature GetRenderFeature(ScriptableRendererData renderer)PublicStatic0x08
ScriptableRendererFeature GetRenderFeature()PublicStatic0x08
bool RenderFeatureAdded(ScriptableRendererData renderer)PublicStatic0x08
bool RenderFeatureMissing(ref ScriptableRendererData[]& renderers)PublicStatic0x08
void SetupRenderFeature(const string& name)PublicStatic0x08
ScriptableRendererFeature AddRenderFeature(ScriptableRendererData renderer, const string& name)PublicStatic0x08
bool IsRenderFeatureEnabled(ScriptableRendererData forwardRenderer, bool autoEnable)PublicStatic0x08
void ToggleRenderFeature(bool state)PublicStatic0x01
void CreateAndAssignNewRenderer(ref int& index, ref string& path)PublicStatic0x08
UniversalRendererData CreateEmptyRenderer(const string& name, const string& folder)PublicStatic0x08
void RemoveRendererFromPipeline(ScriptableRendererData renderer)PublicStatic0x08
void AssignRendererToCamera(UniversalAdditionalCameraData camData, ScriptableRendererData renderer)PublicStatic0x08
bool IsDepthTextureOptionDisabledAnywhere()PublicStatic0x01
void SetDepthTextureOnAllAssets(bool state)PublicStatic0x01
bool IsOpaqueTextureOptionDisabledAnywhere()PublicStatic0x01
void SetOpaqueTextureOnAllAssets(bool state)PublicStatic0x01
bool TransparentShadowsEnabled()PublicStatic0x01
bool IsDepthAfterTransparents()PublicStatic0x01
bool VREnabled()PublicStatic0x01
bool RenderGraphEnabled()PublicStatic0x01