Enum MaskSize Path C++ Link UnityEngine.Rendering.Universal.RenderingLayerUtils.MaskSize, Unity.RenderPipelines.Universal.Runtime underlying int32 Unity.RenderPipelines.Universal.Runtime.dll Values 4 NameValueHex Bits800x00Bits1610x01Bits2420x02Bits3230x03 Used by 5types with a member, parameter or interface of this type DecalRendererFeatureDeferredLightsFullScreenPassRendererFeatureRenderingLayerUtilsScriptableRendererFeature // UnityEngine.Rendering.Universal.RenderingLayerUtils.MaskSize, Unity.RenderPipelines.Universal.Runtime enum class MaskSize : int32 { Bits8 = 0, Bits16 = 1, Bits24 = 2, Bits32 = 3, };