Enum Activation Path C++ Link UnityEngine.VFX.Utility.VFXVisibilityEventBinder.Activation, Unity.VisualEffectGraph.Runtime underlying int32 Unity.VisualEffectGraph.Runtime.dll Values 2 NameValueHex OnBecameVisible00x00OnBecameInvisible10x01 Used by 1types with a member, parameter or interface of this type VFXVisibilityEventBinder // UnityEngine.VFX.Utility.VFXVisibilityEventBinder.Activation, Unity.VisualEffectGraph.Runtime enum class Activation : int32 { OnBecameVisible = 0, OnBecameInvisible = 1, };