| void CombineRendererEvents(bool isDeferred, int msaaSampleCount, const Event& rendererEvent, ref Event& combinedEvent) | PublicStatic | — | 0x04 |
| bool RequireRenderingLayers(UniversalRendererData universalRendererData, int msaaSampleCount, ref Event& combinedEvent, ref MaskSize& combinedMaskSize) | PublicStatic | — | 0x08 |
| bool RequireRenderingLayers(UniversalRenderer universalRenderer, List<UnityEngine.Rendering.Universal.ScriptableRendererFeature> rendererFeatures, int msaaSampleCount, ref Event& combinedEvent, ref MaskSize& combinedMaskSize) | PublicStatic | — | 0x08 |
| void SetupProperties(CommandBuffer cmd, const MaskSize& maskSize) | PublicStatic | — | 0x08 |
| GraphicsFormat GetFormat(const MaskSize& maskSize) | PublicStatic | — | 0x04 |
| uint ToValidRenderingLayers(uint renderingLayers) | PublicStatic | — | 0x04 |
| MaskSize GetMaskSize(int bits) | PrivateStatic | — | 0x04 |
| int GetBits(const MaskSize& maskSize) | PrivateStatic | — | 0x04 |
| Event Combine(const Event& a, const Event& b) | PrivateStatic | — | 0x04 |
| MaskSize Combine(const MaskSize& a, const MaskSize& b) | PrivateStatic | — | 0x04 |