Zdexby TheHolyOneZ
44,741 classes
Class

RenderingLayerUtils

: Object
UnityEngine.Rendering.Universal.RenderingLayerUtils, Unity.RenderPipelines.Universal.Runtime 0x0010 (16 B) inherited 0x0010 Unity.RenderPipelines.Universal.Runtime.dll
0x00x0010

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 10

SignatureFlagsNativeParams
void CombineRendererEvents(bool isDeferred, int msaaSampleCount, const Event& rendererEvent, ref Event& combinedEvent)PublicStatic—0x04
bool RequireRenderingLayers(UniversalRendererData universalRendererData, int msaaSampleCount, ref Event& combinedEvent, ref MaskSize& combinedMaskSize)PublicStatic—0x08
bool RequireRenderingLayers(UniversalRenderer universalRenderer, List<UnityEngine.Rendering.Universal.ScriptableRendererFeature> rendererFeatures, int msaaSampleCount, ref Event& combinedEvent, ref MaskSize& combinedMaskSize)PublicStatic—0x08
void SetupProperties(CommandBuffer cmd, const MaskSize& maskSize)PublicStatic—0x08
GraphicsFormat GetFormat(const MaskSize& maskSize)PublicStatic—0x04
uint ToValidRenderingLayers(uint renderingLayers)PublicStatic—0x04
MaskSize GetMaskSize(int bits)PrivateStatic—0x04
int GetBits(const MaskSize& maskSize)PrivateStatic—0x04
Event Combine(const Event& a, const Event& b)PrivateStatic—0x04
MaskSize Combine(const MaskSize& a, const MaskSize& b)PrivateStatic—0x04