Enum APVLeakReductionMode Path C++ Link UnityEngine.Rendering.APVLeakReductionMode, Unity.RenderPipelines.Core.Runtime underlying int32 Unity.RenderPipelines.Core.Runtime.dll Values 2 NameValueHex None00x00ValidityAndNormalBased10x01 Used by 1types with a member, parameter or interface of this type ProbeVolumeShadingParameters // UnityEngine.Rendering.APVLeakReductionMode, Unity.RenderPipelines.Core.Runtime enum class APVLeakReductionMode : int32 { None = 0, ValidityAndNormalBased = 1, };