Zdexby TheHolyOneZ
44,741 classes
Class

Renderer

: Component : Object : Object
UnityEngine.Renderer, UnityEngine.CoreModule 0x0018 (24 B) inherited 0x0018 UnityEngine.CoreModule.dll
0x00x0018

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 57

SignatureFlagsNativeParams
Bounds get_bounds()Public+1 flags0x18
Bounds get_localBounds()Public+1 flags0x18
Material GetMaterial()Private0x08
Material GetSharedMaterial()Private0x08
void SetMaterial(Material m)Private0x08
Material[] GetMaterialArray()Private0x08
void CopyMaterialArray(const Material[]& m)Private0x08
void CopySharedMaterialArray(const Material[]& m)Private0x08
void SetMaterialArray(const Material[]& m, int length)Private0x08
void SetMaterialArray(const Material[]& m)Private0x08
void Internal_SetPropertyBlock(MaterialPropertyBlock properties)1 flags0x08
void Internal_GetPropertyBlock(MaterialPropertyBlock dest)1 flags0x08
void SetPropertyBlock(MaterialPropertyBlock properties)Public0x08
void GetPropertyBlock(MaterialPropertyBlock properties)Public0x08
bool get_enabled()Public+1 flags0x01
void set_enabled(bool value)Public+1 flags0x01
bool get_isVisible()Public+1 flags0x01
ShadowCastingMode get_shadowCastingMode()Public+1 flags0x04
void set_shadowCastingMode(const ShadowCastingMode& value)Public+1 flags0x04
void set_receiveShadows(bool value)Public+1 flags0x01
void set_lightProbeUsage(const LightProbeUsage& value)Public+1 flags0x04
void set_reflectionProbeUsage(const ReflectionProbeUsage& value)Public+1 flags0x04
void set_renderingLayerMask(uint value)Public+1 flags0x04
int get_sortingLayerID()Public+1 flags0x04
void set_sortingLayerID(int value)Public+1 flags0x04
int get_sortingOrder()Public+1 flags0x04
void set_sortingOrder(int value)Public+1 flags0x04
int get_sortingGroupID()2 flags0x04
int get_sortingGroupOrder()2 flags0x04
void set_allowOcclusionWhenDynamic(bool value)Public+1 flags0x01
bool get_isPartOfStaticBatch()Public+1 flags0x01
Matrix4x4 get_localToWorldMatrix()Public+1 flags0x40
void set_probeAnchor(Transform value)Public+1 flags0x08
int GetLightmapIndex(const LightmapType& lt)Private0x04
Vector4 GetLightmapST(const LightmapType& lt)Private0x10
int get_lightmapIndex()Public+1 flags0x04
int get_realtimeLightmapIndex()Public+1 flags0x04
Vector4 get_lightmapScaleOffset()Public+1 flags0x10
Vector4 get_realtimeLightmapScaleOffset()Public+1 flags0x10
int GetMaterialCount()Private0x04
Material[] GetSharedMaterialArray()Private0x08
Material[] get_materials()Public+1 flags0x08
void set_materials(const Material[]& value)Public+1 flags0x08
Material get_material()Public+1 flags0x08
void set_material(Material value)Public+1 flags0x08
Material get_sharedMaterial()Public+1 flags0x08
void set_sharedMaterial(Material value)Public+1 flags0x08
Material[] get_sharedMaterials()Public+1 flags0x08
void set_sharedMaterials(const Material[]& value)Public+1 flags0x08
void GetMaterials(List<UnityEngine.Material> m)Public0x08
void SetMaterials(List<UnityEngine.Material> materials)Public0x08
void GetSharedMaterials(List<UnityEngine.Material> m)Public0x08
void .ctor()Public+1 flags0x00
void get_bounds_Injected(ref Bounds& ret)Private+1 flags0x18
void get_localBounds_Injected(ref Bounds& ret)Private+1 flags0x18
void get_localToWorldMatrix_Injected(ref Matrix4x4& ret)Private+1 flags0x40
void GetLightmapST_Injected(const LightmapType& lt, ref Vector4& ret)Private0x10

Subclasses 10

Used by 36

types with a member, parameter or interface of this type