Zdexby TheHolyOneZ
44,741 classes
Class

BlitUtility

: Object
EPOOutline.BlitUtility, Assembly-CSharp-firstpass 0x0010 (16 B) inherited 0x0010 Assembly-CSharp-firstpass.dll
0x00x0010

Members 9

OffsetSizeNameTypeFlagsDefault
0x04MainTexHashintPrivateStatic+1 flags—
0x08normalsVector4[]PrivateStatic—
0x08tempVerteciesVector4[]PrivateStatic—
0x08vertexParamsVertexAttributeDescriptor[]PrivateStatic—
0x08indeciesushort[]PrivateStatic—
0x08verticesVertex[]PrivateStatic—
0x08matricesMatrix4x4[]PrivateStatic—
0x04itemsToDrawintPrivateStatic—
0x02supportsInstancingNullable<System.Boolean>PrivateStatic—

Functions 8

SignatureFlagsNativeParams
bool get_SupportsInstancing()PrivateStatic+1 flags—0x01
void UpdateBounds(Renderer renderer, OutlineTarget target)PrivateStatic—0x08
void PrepareForRendering(OutlineParameters parameters)PublicStatic—0x08
Nullable<EPOOutline.BlitUtility.MeshSetupResult> SetupForInstancing(OutlineParameters parameters)PrivateStatic—0x0C
Nullable<EPOOutline.BlitUtility.MeshSetupResult> SetupForBruteForce(OutlineParameters parameters)PrivateStatic—0x0C
void Blit(OutlineParameters parameters, const RenderTargetIdentifier& source, const RenderTargetIdentifier& destination, const RenderTargetIdentifier& destinationDepth, Material material, CommandBuffer targetBuffer, int pass, const Nullable<UnityEngine.Rect>& viewport)PublicStatic—0x28
void Draw(OutlineParameters parameters, const RenderTargetIdentifier& target, const RenderTargetIdentifier& depth, Material material, const Nullable<UnityEngine.Rect>& viewport)PublicStatic—0x28
void .cctor()PrivateStatic+1 flags—0x00