| bool get_SupportsInstancing() | PrivateStatic+1 flags | — | 0x01 |
| void UpdateBounds(Renderer renderer, OutlineTarget target) | PrivateStatic | — | 0x08 |
| void PrepareForRendering(OutlineParameters parameters) | PublicStatic | — | 0x08 |
| Nullable<EPOOutline.BlitUtility.MeshSetupResult> SetupForInstancing(OutlineParameters parameters) | PrivateStatic | — | 0x0C |
| Nullable<EPOOutline.BlitUtility.MeshSetupResult> SetupForBruteForce(OutlineParameters parameters) | PrivateStatic | — | 0x0C |
| void Blit(OutlineParameters parameters, const RenderTargetIdentifier& source, const RenderTargetIdentifier& destination, const RenderTargetIdentifier& destinationDepth, Material material, CommandBuffer targetBuffer, int pass, const Nullable<UnityEngine.Rect>& viewport) | PublicStatic | — | 0x28 |
| void Draw(OutlineParameters parameters, const RenderTargetIdentifier& target, const RenderTargetIdentifier& depth, Material material, const Nullable<UnityEngine.Rect>& viewport) | PublicStatic | — | 0x28 |
| void .cctor() | PrivateStatic+1 flags | — | 0x00 |