Zdexby TheHolyOneZ
44,741 classes
Class

ComputeShader

: Object : Object
UnityEngine.ComputeShader, UnityEngine.CoreModule 0x0018 (24 B) inherited 0x0018 UnityEngine.CoreModule.dll
0x00x0018

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 21

SignatureFlagsNativeParams
int FindKernel(const string& name)Public0x08
void SetFloat(int nameID, float val)Public0x04
void SetInt(int nameID, int val)Public0x04
void SetVector(int nameID, const Vector4& val)Public0x10
void SetVectorArray(int nameID, const Vector4[]& values)Public0x08
void SetTexture(int kernelIndex, int nameID, Texture texture, int mipLevel)Public0x08
void Internal_SetBuffer(int kernelIndex, int nameID, ComputeBuffer buffer)Private0x08
void SetBuffer(int kernelIndex, int nameID, ComputeBuffer buffer)Public0x08
void SetConstantComputeBuffer(int nameID, ComputeBuffer buffer, int offset, int size)Private0x08
void Dispatch(int kernelIndex, int threadGroupsX, int threadGroupsY, int threadGroupsZ)Public0x04
void EnableKeyword(const string& keyword)Public0x08
void DisableKeyword(const string& keyword)Public0x08
void .ctor()Private+1 flags0x00
void SetFloat(const string& name, float val)Public0x08
void SetInt(const string& name, int val)Public0x08
void SetVector(const string& name, const Vector4& val)Public0x10
void SetVectorArray(const string& name, const Vector4[]& values)Public0x08
void SetTexture(int kernelIndex, const string& name, Texture texture)Public0x08
void SetBuffer(int kernelIndex, const string& name, ComputeBuffer buffer)Public0x08
void SetConstantBuffer(int nameID, ComputeBuffer buffer, int offset, int size)Public0x08
void SetVector_Injected(int nameID, ref Vector4& val)Private0x10

Used by 23

types with a member, parameter or interface of this type