0x00x0068
Members 21
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | inBucketSum | int | 1 flags | — | |
| 0x04 | blockSums | int | 1 flags | — | |
| 0x04 | finalSum | int | 1 flags | — | |
| 0x04 | toTextureNormalized | int | 1 flags | — | |
| 0x04 | copyTextures | int | 1 flags | — | |
| 0x04 | jfa | int | 1 flags | — | |
| 0x04 | distanceTransform | int | 1 flags | — | |
| 0x04 | copyBuffers | int | 1 flags | — | |
| 0x04 | generateRayMapLocal | int | 1 flags | — | |
| 0x04 | rayMapScanX | int | 1 flags | — | |
| 0x04 | rayMapScanY | int | 1 flags | — | |
| 0x04 | rayMapScanZ | int | 1 flags | — | |
| 0x04 | signPass6Rays | int | 1 flags | — | |
| 0x04 | signPassNeighbors | int | 1 flags | — | |
| 0x04 | toBlockSumBuffer | int | 1 flags | — | |
| 0x04 | clearTexturesAndBuffers | int | 1 flags | — | |
| 0x04 | copyToBuffer | int | 1 flags | — | |
| 0x04 | generateTrianglesUV | int | 1 flags | — | |
| 0x04 | conservativeRasterization | int | 1 flags | — | |
| 0x04 | chooseDirectionTriangleOnly | int | 1 flags | — | |
| 0x04 | surfaceClosing | int | 1 flags | — | |
| 0x0064 | 0x04 | unreflected bytes to end of Kernels | |||
Functions 1
| Signature | Flags | Native | Params |
|---|---|---|---|
| void .ctor(ComputeShader computeShader) | 2 flags | 0x08 |