Zdexby TheHolyOneZ
44,741 classes
Class

GraffitiShader

: Object
ScheduleOne.Graffiti.GraffitiShader, Assembly-CSharp 0x0040 (64 B) inherited 0x0010 Assembly-CSharp.dll
0x00x0040

Members 7

OffsetSizeNameTypeFlagsDefault
0x04_kernalintPrivate—
0x00140x04padding / unreflected
0x08_shaderComputeShaderPrivate—
0x08_textureTexture2DPrivate—
0x04_widthintPrivate—
0x04_heightintPrivate—
0x08_strokesList<ScheduleOne.Graffiti.GraffitiShader.StrokeData>Private—
0x08_falloffTablefloat[]Private—

Functions 7

SignatureFlagsNativeParams
void Initialise(Texture2D texture, int minStrokeSize, int maxStrokeSize, AnimationCurve falloffCurve)Public0x08
void Draw()Public0x00
void ClearStrokes()Public0x00
void AddStrokes(List<ScheduleOne.Graffiti.SprayStroke> strokes)Public0x08
void RemoveStrokes(int count)Public0x04
void CreateFalloffTables(int minFalloff, int maxFalloff, AnimationCurve falloffCurve)Private0x08
void .ctor()Public+1 flags0x00