Zdexby TheHolyOneZ
44,741 classes
Class

NetworkAnimator

: NetworkBehaviour : MonoBehaviour : Behaviour : Component : Object : Object
FishNet.Component.Animating.NetworkAnimator, FishNet.Runtime 0x01B8 (440 B) inherited 0x0118 FishNet.Runtime.dll
0x00x01B8

Members 30

OffsetSizeNameTypeFlagsDefault
0x08IgnoredParametersList<System.String>1 flags—
0x08_animatorAnimatorPrivate—
0x01_smoothFloatsboolPrivate—
0x01290x01padding / unreflected
0x02_interpolationushortPrivate—
0x01_clientAuthoritativeboolPrivate—
0x01_sendToOwnerboolPrivate—
0x012E0x02padding / unreflected
0x08_parameterDetailsList<FishNet.Component.Animating.NetworkAnimator.ParameterDetail>Private—
0x08_intsList<System.Int32>Private—
0x08_floatsList<System.Single>Private—
0x08_boolsList<System.Boolean>Private—
0x08_layerWeightsfloat[]Private—
0x04_speedfloatPrivate—
0x015C0x04padding / unreflected
0x08_triggerUpdatesList<FishNet.Component.Animating.NetworkAnimator.TriggerUpdate>Private—
0x08_toClientsBufferList<System.Byte[]>Private—
0x08_smoothedFloatsDictionary<System.Int32Private—
0x08_unsynchronizedLayerStatesDictionary<System.Int32Private—
0x08_lastAnimatorAnimatorPrivate—
0x08_lastControllerRuntimeAnimatorControllerPrivate—
0x08_writerPooledWriterPrivate—
0x08_clientAuthoritativeUpdatesClientAuthoritativeUpdatePrivate—
0x01_forceAllOnTimedboolPrivate—
0x01A10x07padding / unreflected
0x08_fromServerBufferQueue<FishNet.Component.Animating.NetworkAnimator.ReceivedServerData>Private—
0x04_startTickuintPrivate—
0x01_subscribedToTicksboolPrivate—
—0x01LAYER_WEIGHTbytePrivateStatic+1 flags240
—0x01SPEEDbytePrivateStatic+1 flags241
—0x01STATEbytePrivateStatic+1 flags242
—0x01CROSSFADEbytePrivateStatic+1 flags243
0x01NetworkInitialize___EarlyFishNet.Component.Animating.NetworkAnimatorFishNet.Runtime.dll_ExcutedboolPrivate—
0x01NetworkInitialize__LateFishNet.Component.Animating.NetworkAnimatorFishNet.Runtime.dll_ExcutedboolPrivate—
0x01B70x01unreflected bytes to end of NetworkAnimator
Inherited from NetworkBehaviour 41
OffsetSizeNameTypeFlagsDefault
0x01<OnStartServerCalled>k__BackingFieldboolPrivate—
0x01<OnStartClientCalled>k__BackingFieldboolPrivate—
0x01_onStartNetworkCalledboolPrivate—
0x01_onStopNetworkCalledboolPrivate—
0x01_componentIndexCachebytePrivate—
0x00250x03padding / unreflected
0x08_transportManagerCacheTransportManagerPrivate—
0x08_networkObjectCacheNetworkObjectPrivate—
0x01_initializedOnceServerboolPrivate—
0x01_initializedOnceClientboolPrivate—
0x01ClientHasReconcileDatabool1 flags—
0x003B0x01padding / unreflected
0x04_lastReplicateTickuintPrivate—
0x01<IsReconciling>k__BackingFieldboolPrivate—
0x00410x07padding / unreflected
0x08_replicateRpcDelegatesDictionary<System.UInt32Private+1 flags—
0x08_reconcileRpcDelegatesDictionary<System.UInt32Private+1 flags—
0x01_predictionInitializedboolPrivate—
0x00590x07padding / unreflected
0x08_predictionRigidbodyRigidbodyPrivate—
0x08_predictionRigidbody2dRigidbody2DPrivate—
0x0C_lastMayChangePositionVector3Private—
0x10_lastMayChangeRotationQuaternionPrivate—
0x0C_lastMayChangeScaleVector3Private—
0x04_remainingResendsintPrivate—
0x04_lastSentReplicateTickuintPrivate—
0x04_lastReceivedReplicateTickuintPrivate—
0x04_lastReceivedReconcileTickuintPrivate—
0x04_lastReconcileTickuintPrivate—
0x00AC0x04padding / unreflected
0x08_serverRpcDelegatesDictionary<System.UInt32Private+1 flags—
0x08_observersRpcDelegatesDictionary<System.UInt32Private+1 flags—
0x08_targetRpcDelegatesDictionary<System.UInt32Private+1 flags—
0x04_rpcMethodCountuintPrivate—
0x01_rpcHashSizebytePrivate—
0x00D50x03padding / unreflected
0x08_bufferedRpcsDictionary<System.UInt32Private—
0x08_networkConnectionCacheHashSet<FishNet.Connection.NetworkConnection>Private—
—0x04MAXIMUM_RPC_HEADER_SIZEintPrivateStatic+1 flags0
0x08_syncTypeWritersSyncTypeWriter[]Private—
0x08_syncVarsDictionary<System.UInt32Private—
0x01SyncVarDirtybool1 flags—
0x00F90x07padding / unreflected
0x08_syncObjectsDictionary<System.UInt32Private—
0x01SyncObjectDirtybool1 flags—
0x08_readPermissionsReadPermission[]PrivateStatic—
0x01090x07padding / unreflected
0x08_syncVarReadDelegatesList<FishNet.Object.Delegating.SyncVarReadDelegate>Private—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 58

SignatureFlagsNativeParams
Animator get_Animator()Public+1 flags0x08
bool get_ClientAuthoritative()Public+1 flags0x01
bool get__isAnimatorEnabled()Private+1 flags0x01
bool get__canSmoothFloats()Private+1 flags0x01
void Awake()Public+1 flags0x00
void OnDestroy()Private0x00
void OnSpawnServer(NetworkConnection connection)Public+1 flags0x08
void OnStartNetwork()Public+1 flags0x00
void OnStartServer()Public+1 flags0x00
void OnStopNetwork()Public+1 flags0x00
void TimeManager_OnPreTick()Private0x00
void TimeManager_OnPostTick()Private0x00
void Update()Private0x00
void InitializeOnce()Private0x00
void ChangeTickSubscription(bool subscribe)Private0x01
void SetAnimator(Animator animator)Public0x08
void SetController(RuntimeAnimatorController controller)Public0x08
void CheckSendToServer()Private0x00
void CheckSendToClients()Private0x00
void SmoothFloats()Private0x00
bool AnimatorUpdated(ref ArraySegment<System.Byte>& updatedBytes, bool forceAll)Private0x10
void ApplyParametersUpdated(ref ArraySegment<System.Byte>& updatedParameters)Private0x10
bool ReturnCurrentLayerState(ref int& stateHash, ref float& normalizedTime, int layerIndex)Private0x04
void ForceSend()Public0x00
void SendAll()Public0x00
void Play(const string& name)Public0x08
void Play(int hash)Public0x04
void Play(const string& name, int layer)Public0x08
void Play(int hash, int layer)Public0x04
void Play(const string& name, int layer, float normalizedTime)Public0x08
void Play(int hash, int layer, float normalizedTime)Public0x04
void PlayInFixedTime(const string& name, float fixedTime)Public0x08
void PlayInFixedTime(int hash, float fixedTime)Public0x04
void PlayInFixedTime(const string& name, int layer, float fixedTime)Public0x08
void PlayInFixedTime(int hash, int layer, float fixedTime)Public0x04
void CrossFade(const string& stateName, float normalizedTransitionDuration, int layer, float normalizedTimeOffset, float normalizedTransitionTime)Public0x08
void CrossFade(int hash, float normalizedTransitionDuration, int layer, float normalizedTimeOffset, float normalizedTransitionTime)Public0x04
void CrossFadeInFixedTime(const string& stateName, float fixedTransitionDuration, int layer, float fixedTimeOffset, float normalizedTransitionTime)Public0x08
void CrossFadeInFixedTime(int hash, float fixedTransitionDuration, int layer, float fixedTimeOffset, float normalizedTransitionTime)Public0x04
void SetTrigger(int hash)Public0x04
void SetTrigger(const string& name)Public0x08
void ResetTrigger(int hash)Public0x04
void ResetTrigger(const string& name)Public0x08
void UpdateTrigger(int hash, bool set)Private0x04
void TargetAnimatorUpdated(NetworkConnection connection, const ArraySegment<System.Byte>& data)Private0x10
void ServerAnimatorUpdated(const ArraySegment<System.Byte>& data)Private0x10
void .ctor()Public+1 flags0x00
void <CheckSendToClients>g__SendSegment|56_0(const ArraySegment<System.Byte>& data)Private0x10
void NetworkInitialize___Early()Public+1 flags0x00
void NetworkInitialize__Late()Public+1 flags0x00
void NetworkInitializeIfDisabled()Public+1 flags0x00
void RpcWriter___Target_TargetAnimatorUpdated_2304494427(NetworkConnection connection, const ArraySegment<System.Byte>& data)Private0x10
void RpcLogic___TargetAnimatorUpdated_2304494427(NetworkConnection connection, const ArraySegment<System.Byte>& data)Private0x10
void RpcReader___Target_TargetAnimatorUpdated_2304494427(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Server_ServerAnimatorUpdated_415360332(const ArraySegment<System.Byte>& data)Private0x10
void RpcLogic___ServerAnimatorUpdated_415360332(const ArraySegment<System.Byte>& data)Private0x10
void RpcReader___Server_ServerAnimatorUpdated_415360332(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void Awake_UserLogic_FishNet.Component.Animating.NetworkAnimator_FishNet.Runtime.dll()Private0x00