0x00x06C0
Members 11
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x01 | bShowSelectedInfo : 1bit 0 | bool | 5 flags | |
| 0x01 | bIsFrozenRendering : 1bit 1 | bool | 3 flags | |
| 0x0679 | 0x07 | padding / unreflected | ||
| 0x08 | DrawFrustum | UDrawFrustumComponent* | 7 flags | |
| 0x08 | SelectedActor | AActor* | 5 flags | |
| 0x08 | SelectedComponent | UPrimitiveComponent* | 7 flags | |
| 0x08 | OriginalControllerRef | APlayerController* | 5 flags | |
| 0x08 | OriginalPlayer | UPlayer* | 5 flags | |
| 0x04 | SpeedScale | float | 9 flags | |
| 0x04 | InitialMaxSpeed | float | 9 flags | |
| 0x04 | InitialAccel | float | 9 flags | |
| 0x04 | InitialDecel | float | 9 flags | |
| 0x06B8 | 0x08 | unreflected bytes to end of ADebugCameraController | ||
Inherited from APlayerController 47
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x08 | Player | UPlayer* | 5 flags | |
| 0x08 | AcknowledgedPawn | APawn* | 5 flags | |
| 0x08 | ControllingDirTrackInst | UInterpTrackInstDirector* | Transient+5 flags | |
| 0x08 | MyHUD | AHUD* | 5 flags | |
| 0x08 | PlayerCameraManager | APlayerCameraManager* | 7 flags | |
| 0x08 | PlayerCameraManagerClass | TSubclassOf<APlayerCameraManager> | 9 flags | |
| 0x01 | bAutoManageActiveCameraTarget | bool | 6 flags | |
| 0x03D9 | 0x03 | padding / unreflected | ||
| 0x0C | TargetViewRotation | FRotator | Net+4 flags | |
| 0x03E8 | 0x0C | padding / unreflected | ||
| 0x04 | SmoothTargetViewRotationSpeed | float | 7 flags | |
| 0x03F8 | 0x08 | padding / unreflected | ||
| 0x10 | HiddenActors | TArray<AActor*> | 2 flags | |
| 0x10 | HiddenPrimitiveComponents | TArray<TWeakObjectPtr<UPrimitiveComponent>> | 5 flags | |
| 0x0420 | 0x04 | padding / unreflected | ||
| 0x04 | LastSpectatorStateSynchTime | float | 5 flags | |
| 0x0C | LastSpectatorSyncLocation | FVector | Transient+5 flags | |
| 0x0C | LastSpectatorSyncRotation | FRotator | Transient+4 flags | |
| 0x04 | ClientCap | int32 | 5 flags | |
| 0x0444 | 0x04 | padding / unreflected | ||
| 0x08 | CheatManager | UCheatManager* | Transient+7 flags | |
| 0x08 | CheatClass | TSubclassOf<UCheatManager> | 10 flags | |
| 0x08 | PlayerInput | UPlayerInput* | Transient+5 flags | |
| 0x10 | ActiveForceFeedbackEffects | TArray<FActiveForceFeedbackEffect> | Transient+2 flags | |
| 0x0470 | 0x70 | padding / unreflected | ||
| 0x01 | bPlayerIsWaiting : 1bit 4 | bool | 8 flags | |
| 0x04E1 | 0x03 | padding / unreflected | ||
| 0x01 | NetPlayerIndex | uint8 | 6 flags | |
| 0x04E5 | 0x3B | padding / unreflected | ||
| 0x08 | PendingSwapConnection | UNetConnection* | 6 flags | |
| 0x08 | NetConnection | UNetConnection* | 6 flags | |
| 0x0530 | 0x0C | padding / unreflected | ||
| 0x04 | InputYawScale | float | 8 flags | |
| 0x04 | InputPitchScale | float | 8 flags | |
| 0x04 | InputRollScale | float | 8 flags | |
| 0x01 | bShowMouseCursor : 1bit 0 | bool | 5 flags | |
| 0x01 | bEnableClickEvents : 1bit 1 | bool | 5 flags | |
| 0x01 | bEnableTouchEvents : 1bit 2 | bool | 5 flags | |
| 0x01 | bEnableMouseOverEvents : 1bit 3 | bool | 5 flags | |
| 0x01 | bEnableTouchOverEvents : 1bit 4 | bool | 5 flags | |
| 0x01 | bForceFeedbackEnabled : 1bit 5 | bool | 5 flags | |
| 0x0549 | 0x03 | padding / unreflected | ||
| 0x04 | ForceFeedbackScale | float | 6 flags | |
| 0x10 | ClickEventKeys | TArray<FKey> | 4 flags | |
| 0x01 | DefaultMouseCursor | EMouseCursor | 8 flags | |
| 0x01 | CurrentMouseCursor | EMouseCursor | 6 flags | |
| 0x01 | DefaultClickTraceChannel | ECollisionChannel | 8 flags | |
| 0x01 | CurrentClickTraceChannel | ECollisionChannel | 6 flags | |
| 0x04 | HitResultTraceDistance | float | 7 flags | |
| 0x02 | SeamlessTravelCount | uint16 | 5 flags | |
| 0x02 | LastCompletedSeamlessTravelCount | uint16 | 5 flags | |
| 0x056C | 0x74 | padding / unreflected | ||
| 0x08 | InactiveStateInputComponent | UInputComponent* | Protected+7 flags | |
| 0x01 | bShouldPerformFullTickWhenPaused : 1bit 2 | bool | Protected+5 flags | |
| 0x05E9 | 0x17 | padding / unreflected | ||
| 0x08 | CurrentTouchInterface | UTouchInterface* | Protected+5 flags | |
| 0x0608 | 0x50 | padding / unreflected | ||
| 0x08 | SpectatorPawn | ASpectatorPawn* | 5 flags | |
| 0x0660 | 0x04 | padding / unreflected | ||
| 0x01 | bIsLocalPlayerController | bool | 5 flags | |
| 0x0665 | 0x03 | padding / unreflected | ||
| 0x0C | SpawnLocation | FVector | NetProtected+5 flags | |
Inherited from AController 8
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x08 | PlayerState | APlayerState* | NetRepNotify+7 flags | |
| 0x0340 | 0x08 | padding / unreflected | ||
| 0x10 | OnInstigatedAnyDamage | FMulticastScriptDelegate | 4 flags | |
| 0x08 | StateName | FName | 5 flags | |
| 0x08 | Pawn | APawn* | NetRepNotify+5 flags | |
| 0x0368 | 0x08 | padding / unreflected | ||
| 0x08 | Character | ACharacter* | 5 flags | |
| 0x08 | TransformComponent | USceneComponent* | 7 flags | |
| 0x0380 | 0x18 | padding / unreflected | ||
| 0x0C | ControlRotation | FRotator | Protected+4 flags | |
| 0x01 | bAttachToPawn : 1bit 0 | bool | Protected+6 flags | |
Inherited from AActor 73
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x58 | PrimaryActorTick | FActorTickFunction | 3 flags | |
| 0x01 | bHidden : 1bit 0 | bool | Net+7 flags | |
| 0x01 | bNetTemporary : 1bit 1 | bool | 3 flags | |
| 0x01 | bNetStartup : 1bit 2 | bool | 3 flags | |
| 0x01 | bOnlyRelevantToOwner : 1bit 3 | bool | 7 flags | |
| 0x01 | bAlwaysRelevant : 1bit 4 | bool | 6 flags | |
| 0x01 | bReplicateMovement : 1bit 5 | bool | NetRepNotify+5 flags | |
| 0x01 | bTearOff : 1bit 6 | bool | Net+3 flags | |
| 0x01 | bExchangedRoles : 1bit 7 | bool | Transient+3 flags | |
| 0x01 | bNetLoadOnClient : 1bit 0 | bool | 4 flags | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 1 | bool | 6 flags | |
| 0x01 | bRelevantForNetworkReplays : 1bit 2 | bool | 3 flags | |
| 0x01 | bRelevantForLevelBounds : 1bit 3 | bool | 5 flags | |
| 0x01 | bReplayRewindable : 1bit 4 | bool | 5 flags | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 5 | bool | 5 flags | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 6 | bool | 4 flags | |
| 0x01 | bBlockInput : 1bit 7 | bool | 5 flags | |
| 0x01 | bCanBeDamaged : 1bit 0 | bool | Net+6 flags | |
| 0x01 | bCollideWhenPlacing : 1bit 1 | bool | 3 flags | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 2 | bool | 6 flags | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 3 | bool | 5 flags | |
| 0x01 | bIgnoresOriginShifting : 1bit 4 | bool | 5 flags | |
| 0x01 | bEnableAutoLODGeneration : 1bit 5 | bool | 6 flags | |
| 0x01 | bIsEditorOnlyActor : 1bit 6 | bool | 5 flags | |
| 0x01 | bActorSeamlessTraveled : 1bit 7 | bool | 3 flags | |
| 0x01 | bReplicates : 1bit 0 | bool | Protected+7 flags | |
| 0x01 | bCanBeInCluster : 1bit 1 | bool | Protected+5 flags | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 2 | bool | Protected+3 flags | |
| 0x01 | bActorEnableCollision : 1bit 1 | bool | 3 flags | |
| 0x01 | bActorIsBeingDestroyed : 1bit 2 | bool | Transient+4 flags | |
| 0x01 | RemoteRole | ENetRole | NetTransient+5 flags | |
| 0x0086 | 0x02 | padding / unreflected | ||
| 0x34 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | |
| 0x04 | InitialLifeSpan | float | 8 flags | |
| 0x04 | CustomTimeDilation | float | 7 flags | |
| 0x00C4 | 0x04 | padding / unreflected | ||
| 0x40 | AttachmentReplication | FRepAttachment | NetTransient+4 flags | |
| 0x08 | Owner | AActor* | NetRepNotify+5 flags | |
| 0x08 | NetDriverName | FName | Protected+5 flags | |
| 0x01 | Role | ENetRole | Net+5 flags | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | |
| 0x04 | InputPriority | int32 | 6 flags | |
| 0x08 | InputComponent | UInputComponent* | 7 flags | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | |
| 0x04 | NetTag | int32 | Transient+5 flags | |
| 0x04 | NetUpdateFrequency | float | 8 flags | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | |
| 0x04 | NetPriority | float | 8 flags | |
| 0x013C | 0x04 | padding / unreflected | ||
| 0x08 | Instigator | APawn* | NetRepNotify+7 flags | |
| 0x10 | Children | TArray<AActor*> | Transient+2 flags | |
| 0x08 | RootComponent | USceneComponent* | Protected+9 flags | |
| 0x10 | ControllingMatineeActors | TArray<AMatineeActor*> | TransientProtected+2 flags | |
| 0x0170 | 0x08 | padding / unreflected | ||
| 0x10 | Layers | TArray<FName> | 2 flags | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | |
| 0x10 | Tags | TArray<FName> | 5 flags | |
| 0x10 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnClicked | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnReleased | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnActorHit | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnDestroyed | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnEndPlay | FMulticastScriptDelegate | 4 flags | |
| 0x02A0 | 0x60 | padding / unreflected | ||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 4 flags | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 6 flags | |
Functions 7
| Signature | Flags | Native | Params |
|---|---|---|---|
| void ToggleDisplay() | FinalNative+1 flags | 0x00 | |
| void ShowDebugSelectedInfo() | NativePublic | 0x00 | |
| void SetPawnMovementSpeedScale(float NewSpeedScale) | FinalNative+1 flags | 0x04 | |
| void ReceiveOnDeactivate(APlayerController* RestoredPC) | EventPublic | 0x08 | |
| void ReceiveOnActorSelected(AActor* NewSelectedActor, const FVector& SelectHitLocation, const FVector& SelectHitNormal, FHitResult& Hit) | EventProtected | 0xA8 | |
| void ReceiveOnActivate(APlayerController* OriginalPC) | EventPublic | 0x08 | |
| AActor* GetSelectedActor() | FinalNative+1 flags | 0x08 |