FText Get_TextBlock_6_Text_0 () Script22 statements · 591 bytes of bytecode 0x0000 CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x002B K2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x004F K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x006C if (!(K2Node_DynamicCast_bSuccess)) goto Label_0244;0x007A K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 0);0x00AF if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0148;0x00BD K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 1);0x00F2 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0191;0x0100 K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 2);0x0135 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_01ED;0x0143 goto Label_0244;0x0148 Label_0148:0x0148 ReturnValue = NSLOCTEXT("3CBC29484E7477D8142905B374BA8688", "", "Fullscreen");0x018C goto Label_0244;0x0191 Label_0191:0x0191 ReturnValue = NSLOCTEXT("F896587B4E7D40EE3BB56A85477EED13", "", "Cel\\u00e1 obrazovka");0x01E8 goto Label_0244;0x01ED Label_01ED:0x01ED ReturnValue = NSLOCTEXT("21BB3E554727478614DD0896B01CC825", "", "Cel\\u00e1 obrazovka");0x0244 Label_0244:0x0244 return ReturnValue;Public 0x728b20 0x18 ESlateVisibility GetVisibility_4 () Script10 statements · 180 bytes of bytecode 0x0000 CallFunc_GetPlatformName_ReturnValue = /Script/Engine.Default__GameplayStatics.GetPlatformName();0x0032 CallFunc_EqualEqual_StrStr_ReturnValue = /Script/Engine.Default__KismetStringLibrary.EqualEqual_StrStr(CallFunc_GetPlatformName_ReturnValue, "Android");0x006E if (!(CallFunc_EqualEqual_StrStr_ReturnValue)) goto Label_0095;0x007C ReturnValue = 2;0x0090 goto Label_00A9;0x0095 Label_0095:0x0095 ReturnValue = 0;0x00A9 Label_00A9:0x00A9 return ReturnValue;Public 0x728b20 0x01 ESlateVisibility Get_TextBlock_6_Visibility_0 () Script10 statements · 180 bytes of bytecode 0x0000 CallFunc_GetPlatformName_ReturnValue = /Script/Engine.Default__GameplayStatics.GetPlatformName();0x0032 CallFunc_EqualEqual_StrStr_ReturnValue = /Script/Engine.Default__KismetStringLibrary.EqualEqual_StrStr(CallFunc_GetPlatformName_ReturnValue, "Android");0x006E if (!(CallFunc_EqualEqual_StrStr_ReturnValue)) goto Label_0095;0x007C ReturnValue = 2;0x0090 goto Label_00A9;0x0095 Label_0095:0x0095 ReturnValue = 0;0x00A9 Label_00A9:0x00A9 return ReturnValue;Public 0x728b20 0x01 ESlateVisibility Get_TextBlock_5_Visibility_0 () Script10 statements · 180 bytes of bytecode 0x0000 CallFunc_GetPlatformName_ReturnValue = /Script/Engine.Default__GameplayStatics.GetPlatformName();0x0032 CallFunc_EqualEqual_StrStr_ReturnValue = /Script/Engine.Default__KismetStringLibrary.EqualEqual_StrStr(CallFunc_GetPlatformName_ReturnValue, "Android");0x006E if (!(CallFunc_EqualEqual_StrStr_ReturnValue)) goto Label_0095;0x007C ReturnValue = 2;0x0090 goto Label_00A9;0x0095 Label_0095:0x0095 ReturnValue = 0;0x00A9 Label_00A9:0x00A9 return ReturnValue;Public 0x728b20 0x01 ESlateVisibility Get_TextBlock_4_Visibility_0 () Script10 statements · 180 bytes of bytecode 0x0000 CallFunc_GetPlatformName_ReturnValue = /Script/Engine.Default__GameplayStatics.GetPlatformName();0x0032 CallFunc_EqualEqual_StrStr_ReturnValue = /Script/Engine.Default__KismetStringLibrary.EqualEqual_StrStr(CallFunc_GetPlatformName_ReturnValue, "Android");0x006E if (!(CallFunc_EqualEqual_StrStr_ReturnValue)) goto Label_0095;0x007C ReturnValue = 2;0x0090 goto Label_00A9;0x0095 Label_0095:0x0095 ReturnValue = 0;0x00A9 Label_00A9:0x00A9 return ReturnValue;Public 0x728b20 0x01 ESlateVisibility Get_ComboBoxString_0_Visibility_0 () Script10 statements · 180 bytes of bytecode 0x0000 CallFunc_GetPlatformName_ReturnValue = /Script/Engine.Default__GameplayStatics.GetPlatformName();0x0032 CallFunc_EqualEqual_StrStr_ReturnValue = /Script/Engine.Default__KismetStringLibrary.EqualEqual_StrStr(CallFunc_GetPlatformName_ReturnValue, "Android");0x006E if (!(CallFunc_EqualEqual_StrStr_ReturnValue)) goto Label_0095;0x007C ReturnValue = 2;0x0090 goto Label_00A9;0x0095 Label_0095:0x0095 ReturnValue = 0;0x00A9 Label_00A9:0x00A9 return ReturnValue;Public 0x728b20 0x01 ESlateVisibility Get_resolution_Visibility_1 () Script10 statements · 180 bytes of bytecode 0x0000 CallFunc_GetPlatformName_ReturnValue = /Script/Engine.Default__GameplayStatics.GetPlatformName();0x0032 CallFunc_EqualEqual_StrStr_ReturnValue = /Script/Engine.Default__KismetStringLibrary.EqualEqual_StrStr(CallFunc_GetPlatformName_ReturnValue, "Android");0x006E if (!(CallFunc_EqualEqual_StrStr_ReturnValue)) goto Label_0095;0x007C ReturnValue = 2;0x0090 goto Label_00A9;0x0095 Label_0095:0x0095 ReturnValue = 0;0x00A9 Label_00A9:0x00A9 return ReturnValue;Public 0x728b20 0x01 FText Get_TextBlock_5_Text_0 () Script22 statements · 601 bytes of bytecode 0x0000 CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x002B K2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x004F K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x006C if (!(K2Node_DynamicCast_bSuccess)) goto Label_024E;0x007A K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 0);0x00AF if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0148;0x00BD K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 1);0x00F2 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0193;0x0100 K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 2);0x0135 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_01F3;0x0143 goto Label_024E;0x0148 Label_0148:0x0148 ReturnValue = NSLOCTEXT("B7F10B9044078DA22F52C8A14419CE3D", "", "Screen mode:");0x018E goto Label_024E;0x0193 Label_0193:0x0193 ReturnValue = NSLOCTEXT("6CFEE7E04D5FB3E18BEF13AA8C44CD88", "", "Re\\u017eim obrazovky:");0x01EE goto Label_024E;0x01F3 Label_01F3:0x01F3 ReturnValue = NSLOCTEXT("CADFD7E7425E4B36B7C0DDA46A143669", "", "Re\\u017eim obrazovky:");0x024E Label_024E:0x024E return ReturnValue;Public 0x728b20 0x18 FText Get_TextBlock_4_Text_0 () Script22 statements · 578 bytes of bytecode 0x0000 CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x002B K2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x004F K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x006C if (!(K2Node_DynamicCast_bSuccess)) goto Label_0237;0x007A K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 0);0x00AF if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0148;0x00BD K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 1);0x00F2 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0192;0x0100 K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 2);0x0135 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_01E6;0x0143 goto Label_0237;0x0148 Label_0148:0x0148 ReturnValue = NSLOCTEXT("4D2CA7FE46AF4D57E11C0C83D48636DC", "", "resolution:");0x018D goto Label_0237;0x0192 Label_0192:0x0192 ReturnValue = NSLOCTEXT("84EBD08C40395300ABE9DE8E73FCC1D1", "", "rozli\\u0161en\\u00ed:");0x01E1 goto Label_0237;0x01E6 Label_01E6:0x01E6 ReturnValue = NSLOCTEXT("558D9C8B49294766E6BABFA79226C7B0", "", "rozl\\u00ed\\u0161enie:");0x0237 Label_0237:0x0237 return ReturnValue;Public 0x728b20 0x18 void Get_TextBlock_1_Text_0 () Script2 statements · 3 bytes of bytecode Public 0x728b20 0x00 UWidget * On_resolution_GenerateWidget_1 (const FString & Item ) Script2 statements · 11 bytes of bytecode 0x0000 return ReturnValue;Public 0x728b20 0x18 void On_resolution_GenerateWidget_0 (const FString & Item ) Script2 statements · 3 bytes of bytecode Public 0x728b20 0x10 ESlateVisibility Get_resolution_Visibility_0 () Script10 statements · 180 bytes of bytecode 0x0000 CallFunc_GetPlatformName_ReturnValue = /Script/Engine.Default__GameplayStatics.GetPlatformName();0x0032 CallFunc_EqualEqual_StrStr_ReturnValue = /Script/Engine.Default__KismetStringLibrary.EqualEqual_StrStr(CallFunc_GetPlatformName_ReturnValue, "Android");0x006E if (!(CallFunc_EqualEqual_StrStr_ReturnValue)) goto Label_0095;0x007C ReturnValue = 2;0x0090 goto Label_00A9;0x0095 Label_0095:0x0095 ReturnValue = 0;0x00A9 Label_00A9:0x00A9 return ReturnValue;Public 0x728b20 0x01 void OnGenerateWidget_0 (const FString & Item ) Script2 statements · 3 bytes of bytecode Public 0x728b20 0x10 ESlateVisibility GetVisibility_3 () Script10 statements · 180 bytes of bytecode 0x0000 CallFunc_GetPlatformName_ReturnValue = /Script/Engine.Default__GameplayStatics.GetPlatformName();0x0032 CallFunc_EqualEqual_StrStr_ReturnValue = /Script/Engine.Default__KismetStringLibrary.EqualEqual_StrStr(CallFunc_GetPlatformName_ReturnValue, "Android");0x006E if (!(CallFunc_EqualEqual_StrStr_ReturnValue)) goto Label_0095;0x007C ReturnValue = 0;0x0090 goto Label_00A9;0x0095 Label_0095:0x0095 ReturnValue = 2;0x00A9 Label_00A9:0x00A9 return ReturnValue;Public 0x728b20 0x01 FText GetText_7 () Script22 statements · 546 bytes of bytecode 0x0000 CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x002B K2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x004F K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x006C if (!(K2Node_DynamicCast_bSuccess)) goto Label_0217;0x007A K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 0);0x00AF if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0148;0x00BD K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 1);0x00F2 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_018E;0x0100 K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 2);0x0135 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_01D8;0x0143 goto Label_0217;0x0148 Label_0148:0x0148 ReturnValue = NSLOCTEXT("3DD5D99F40A3A90B1D389F87F1A65711", "", "CREDITS");0x0189 goto Label_0217;0x018E Label_018E:0x018E ReturnValue = NSLOCTEXT("2E3EE13F4C1A96DC75E418B6622783C3", "", "O h\\u0159e");0x01D3 goto Label_0217;0x01D8 Label_01D8:0x01D8 ReturnValue = NSLOCTEXT("2FBA0F464661C52EA860F9A92FE2CBA8", "", "O hre");0x0217 Label_0217:0x0217 return ReturnValue;Public 0x728b20 0x18 FText Get_VGA_Text_0 () Script11 statements · 540 bytes of bytecode 0x0000 CallFunc_GetCurrentLocale_ReturnValue = /Script/Engine.Default__KismetInternationalizationLibrary.GetCurrentLocale();0x0032 /Script/VictoryBPLibrary.Default__VictoryBPFunctionLibrary.Victory_GetGPUInfo(CallFunc_Victory_GetGPUInfo_DeviceDescription, CallFunc_Victory_GetGPUInfo_Provider, CallFunc_Victory_GetGPUInfo_DriverVersion, CallFunc_Victory_GetGPUInfo_DriverDate);0x0076 CallFunc_Concat_StrStr_ReturnValue = /Script/Engine.Default__KismetStringLibrary.Concat_StrStr(CallFunc_Victory_GetGPUInfo_DeviceDescription, " @ ");0x00B6 CallFunc_Concat_StrStr_ReturnValue1 = /Script/Engine.Default__KismetStringLibrary.Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue, CallFunc_Victory_GetGPUInfo_DriverVersion);0x00FA CallFunc_Concat_StrStr_ReturnValue2 = /Script/Engine.Default__KismetStringLibrary.Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue1, " (");0x0139 CallFunc_Concat_StrStr_ReturnValue3 = /Script/Engine.Default__KismetStringLibrary.Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue2, CallFunc_GetCurrentLocale_ReturnValue);0x017D CallFunc_Concat_StrStr_ReturnValue4 = /Script/Engine.Default__KismetStringLibrary.Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue3, ")");0x01BB CallFunc_Conv_StringToText_ReturnValue = /Script/Engine.Default__KismetTextLibrary.Conv_StringToText(CallFunc_Concat_StrStr_ReturnValue4);0x01F6 ReturnValue = CallFunc_Conv_StringToText_ReturnValue;0x0211 return ReturnValue;Public 0x728b20 0x18 FText GetText_6 () Script22 statements · 578 bytes of bytecode 0x0000 CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x002B K2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x004F K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x006C if (!(K2Node_DynamicCast_bSuccess)) goto Label_0237;0x007A K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 0);0x00AF if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0148;0x00BD K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 1);0x00F2 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0190;0x0100 K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 2);0x0135 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_01E6;0x0143 goto Label_0237;0x0148 Label_0148:0x0148 ReturnValue = NSLOCTEXT("677264634924800A44DE74940DED385E", "", "MAIN MENU");0x018B goto Label_0237;0x0190 Label_0190:0x0190 ReturnValue = NSLOCTEXT("DD24F31F48D34EB0D935EEA9E1884809", "", "hlavn\\u00ed menu");0x01E1 goto Label_0237;0x01E6 Label_01E6:0x01E6 ReturnValue = NSLOCTEXT("0DF987294C784D8E90B4A3807B90D11A", "", "Hlavn\\u00e9 menu");0x0237 Label_0237:0x0237 return ReturnValue;Public 0x728b20 0x18 FText GetText_5 () Script22 statements · 551 bytes of bytecode 0x0000 CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x002B K2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x004F K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x006C if (!(K2Node_DynamicCast_bSuccess)) goto Label_021C;0x007A K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 0);0x00AF if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0148;0x00BD K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 1);0x00F2 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0190;0x0100 K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 2);0x0135 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_01D8;0x0143 goto Label_021C;0x0148 Label_0148:0x0148 ReturnValue = NSLOCTEXT("86F6BDCE423F30158AB8448CF75C8699", "", "QUIT GAME");0x018B goto Label_021C;0x0190 Label_0190:0x0190 ReturnValue = NSLOCTEXT("FAC313894896A24D8960EDBCB74676C3", "", "KONEC HRY");0x01D3 goto Label_021C;0x01D8 Label_01D8:0x01D8 ReturnValue = NSLOCTEXT("F7A0B78944BD2227DE3C9193E38F6F3A", "", "KONIEC HRY");0x021C Label_021C:0x021C return ReturnValue;Public 0x728b20 0x18 FText GetText_4 () Script22 statements · 552 bytes of bytecode 0x0000 CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x002B K2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x004F K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x006C if (!(K2Node_DynamicCast_bSuccess)) goto Label_021D;0x007A K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 0);0x00AF if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0148;0x00BD K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 1);0x00F2 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_018E;0x0100 K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 2);0x0135 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_01D4;0x0143 goto Label_021D;0x0148 Label_0148:0x0148 ReturnValue = NSLOCTEXT("8B4F8AE944B75D1FF351109957702C36", "", "RESTART");0x0189 goto Label_021D;0x018E Label_018E:0x018E ReturnValue = NSLOCTEXT("88712FBF43A2D9BFC2A44CBC62E95B44", "", "restart");0x01CF goto Label_021D;0x01D4 Label_01D4:0x01D4 ReturnValue = NSLOCTEXT("2551BC084E899031A5DD03A6B83D4A1C", "", "re\\u0161tart");0x021D Label_021D:0x021D return ReturnValue;Public 0x728b20 0x18 FText GetText_3 () Script22 statements · 653 bytes of bytecode 0x0000 CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x002B K2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x004F K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x006C if (!(K2Node_DynamicCast_bSuccess)) goto Label_0282;0x007A K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 0);0x00AF if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0148;0x00BD K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 1);0x00F2 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_01A1;0x0100 K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 2);0x0135 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0213;0x0143 goto Label_0282;0x0148 Label_0148:0x0148 ReturnValue = NSLOCTEXT("80E5B3934AC149AE963C7C961305358C", "", "Quality of graphic effects");0x019C goto Label_0282;0x01A1 Label_01A1:0x01A1 ReturnValue = NSLOCTEXT("8A447C7942989D465F2449BAB401AF2A", "", "Kvalita grafick\\u00fdch efekt\\u016f");0x020E goto Label_0282;0x0213 Label_0213:0x0213 ReturnValue = NSLOCTEXT("8A93ED8147F1647A505F969EF6268E1D", "", "Kvalita grafick\\u00fdch efektov");0x0282 Label_0282:0x0282 return ReturnValue;Public 0x728b20 0x18 FText GetText_2 () Script22 statements · 557 bytes of bytecode 0x0000 CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x002B K2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x004F K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x006C if (!(K2Node_DynamicCast_bSuccess)) goto Label_0222;0x007A K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 0);0x00AF if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0148;0x00BD K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 1);0x00F2 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_018D;0x0100 K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 2);0x0135 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_01D5;0x0143 goto Label_0222;0x0148 Label_0148:0x0148 ReturnValue = NSLOCTEXT("DF9BC79D42197F273C1656AE1614A2E7", "", "VOLUME");0x0188 goto Label_0222;0x018D Label_018D:0x018D ReturnValue = NSLOCTEXT("248556484DEA7A81CC15F2840526A3B4", "", "HLASITOST");0x01D0 goto Label_0222;0x01D5 Label_01D5:0x01D5 ReturnValue = NSLOCTEXT("8DD08C954F57508105D9F889B6B37F16", "", "HLASITOS\\u0164");0x0222 Label_0222:0x0222 return ReturnValue;Public 0x728b20 0x18 FText GetText_1 () Script22 statements · 559 bytes of bytecode 0x0000 CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x002B K2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x004F K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x006C if (!(K2Node_DynamicCast_bSuccess)) goto Label_0224;0x007A K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 0);0x00AF if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0148;0x00BD K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 1);0x00F2 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_018E;0x0100 K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 2);0x0135 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_01E0;0x0143 goto Label_0224;0x0148 Label_0148:0x0148 ReturnValue = NSLOCTEXT("FE9736F54E6D4D2785B2EF9FA058B635", "", "OPTIONS");0x0189 goto Label_0224;0x018E Label_018E:0x018E ReturnValue = NSLOCTEXT("F18A37EA4276265FD552218224A7FCF8", "", "NASTAVEN\\u00cd");0x01DB goto Label_0224;0x01E0 Label_01E0:0x01E0 ReturnValue = NSLOCTEXT("C1D3C92249F4EB19ADE431BD12A2339A", "", "NASTAVENIA");0x0224 Label_0224:0x0224 return ReturnValue;Public 0x728b20 0x18 FEventReply OnMouseButtonDown_2 (const FGeometry & MyGeometry , FPointerEvent & MouseEvent ) Script10 statements · 286 bytes of bytecode 0x0000 CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x002B K2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x004F K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x006C if (!(K2Node_DynamicCast_bSuccess)) goto Label_0113;0x007A K2Node_DynamicCast_AsGI.Lang = 2;0x00A4 /Game/BP/GAME/FUNCTIONS.Default__FUNCTIONS_C.SAVE("LANG", NSLOCTEXT("C7CA12B84EB05569D477008C3188E0E1", "", "2"), this);0x00F8 ReturnValue = NewLocalVar_0;0x0113 Label_0113:0x0113 return ReturnValue;Public 0x728b20 0x160 FEventReply OnMouseButtonDown_1 (const FGeometry & MyGeometry , FPointerEvent & MouseEvent ) Script10 statements · 286 bytes of bytecode 0x0000 CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x002B K2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x004F K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x006C if (!(K2Node_DynamicCast_bSuccess)) goto Label_0113;0x007A K2Node_DynamicCast_AsGI.Lang = 1;0x00A4 /Game/BP/GAME/FUNCTIONS.Default__FUNCTIONS_C.SAVE("LANG", NSLOCTEXT("75B473834597DCFED15DE38DEB3059DC", "", "1"), this);0x00F8 ReturnValue = NewVar_1;0x0113 Label_0113:0x0113 return ReturnValue;Public 0x728b20 0x160 FEventReply OnMouseButtonDown_0 (const FGeometry & MyGeometry , FPointerEvent & MouseEvent ) Script10 statements · 286 bytes of bytecode 0x0000 CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x002B K2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x004F K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x006C if (!(K2Node_DynamicCast_bSuccess)) goto Label_0113;0x007A K2Node_DynamicCast_AsGI.Lang = 0;0x00A4 /Game/BP/GAME/FUNCTIONS.Default__FUNCTIONS_C.SAVE("LANG", NSLOCTEXT("8E399F9A465CB5B78CCB1DB7455B1079", "", "0"), this);0x00F8 ReturnValue = NewVar_0;0x0113 Label_0113:0x0113 return ReturnValue;Public 0x728b20 0x160 FLinearColor GetColorAndOpacity_2 () Script19 statements · 448 bytes of bytecode 0x0000 CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x002B K2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x004F K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x006C if (!(K2Node_DynamicCast_bSuccess)) goto Label_01B5;0x007A K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 0);0x00AF if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0148;0x00BD K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 1);0x00F2 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0148;0x0100 K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 2);0x0135 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0181;0x0143 goto Label_01B5;0x0148 Label_0148:0x0148 ReturnValue = LinearColor{1f, 1f, 1f, 0.3f};0x017C goto Label_01B5;0x0181 Label_0181:0x0181 ReturnValue = LinearColor{1f, 1f, 1f, 1f};0x01B5 Label_01B5:0x01B5 return ReturnValue;Public 0x728b20 0x10 FLinearColor GetColorAndOpacity_1 () Script19 statements · 448 bytes of bytecode 0x0000 CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x002B K2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x004F K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x006C if (!(K2Node_DynamicCast_bSuccess)) goto Label_01B5;0x007A K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 0);0x00AF if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0148;0x00BD K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 1);0x00F2 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0181;0x0100 K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 2);0x0135 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0148;0x0143 goto Label_01B5;0x0148 Label_0148:0x0148 ReturnValue = LinearColor{1f, 1f, 1f, 0.3f};0x017C goto Label_01B5;0x0181 Label_0181:0x0181 ReturnValue = LinearColor{1f, 1f, 1f, 1f};0x01B5 Label_01B5:0x01B5 return ReturnValue;Public 0x728b20 0x10 FLinearColor GetColorAndOpacity_0 () Script19 statements · 448 bytes of bytecode 0x0000 CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x002B K2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x004F K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x006C if (!(K2Node_DynamicCast_bSuccess)) goto Label_01B5;0x007A K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 0);0x00AF if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0148;0x00BD K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 1);0x00F2 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0181;0x0100 K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 2);0x0135 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0181;0x0143 goto Label_01B5;0x0148 Label_0148:0x0148 ReturnValue = LinearColor{1f, 1f, 1f, 1f};0x017C goto Label_01B5;0x0181 Label_0181:0x0181 ReturnValue = LinearColor{1f, 1f, 1f, 0.3f};0x01B5 Label_01B5:0x01B5 return ReturnValue;Public 0x728b20 0x10 ESlateVisibility GetVisibility_2 () Script10 statements · 179 bytes of bytecode 0x0000 CallFunc_GetCurrentLevelName_ReturnValue = /Script/Engine.Default__GameplayStatics.GetCurrentLevelName(this, true);0x0034 CallFunc_EqualEqual_StrStr_ReturnValue = /Script/Engine.Default__KismetStringLibrary.EqualEqual_StrStr(CallFunc_GetCurrentLevelName_ReturnValue, "main");0x006D if (!(CallFunc_EqualEqual_StrStr_ReturnValue)) goto Label_0094;0x007B ReturnValue = 0;0x008F goto Label_00A8;0x0094 Label_0094:0x0094 ReturnValue = 2;0x00A8 Label_00A8:0x00A8 return ReturnValue;Public 0x728b20 0x01 ESlateVisibility GetVisibility_1 () Script10 statements · 179 bytes of bytecode 0x0000 CallFunc_GetCurrentLevelName_ReturnValue = /Script/Engine.Default__GameplayStatics.GetCurrentLevelName(this, true);0x0034 CallFunc_NotEqual_StrStr_ReturnValue = /Script/Engine.Default__KismetStringLibrary.NotEqual_StrStr(CallFunc_GetCurrentLevelName_ReturnValue, "main");0x006D if (!(CallFunc_NotEqual_StrStr_ReturnValue)) goto Label_0094;0x007B ReturnValue = 0;0x008F goto Label_00A8;0x0094 Label_0094:0x0094 ReturnValue = 2;0x00A8 Label_00A8:0x00A8 return ReturnValue;Public 0x728b20 0x01 void GetToolTipText_0 () Script2 statements · 3 bytes of bytecode Public 0x728b20 0x00 FText GetText_0 () Script19 statements · 636 bytes of bytecode 0x0000 CallFunc_GetValue_ReturnValue = volume_slider.GetValue();0x0032 CallFunc_Multiply_FloatFloat_ReturnValue = Multiply_FloatFloat(CallFunc_GetValue_ReturnValue, 100f);0x005C CallFunc_Greater_FloatFloat_ReturnValue = Greater_FloatFloat(CallFunc_Multiply_FloatFloat_ReturnValue, 100f);0x007E if (!(CallFunc_Greater_FloatFloat_ReturnValue)) goto Label_0121;0x008C CallFunc_Concat_StrStr_ReturnValue = /Script/Engine.Default__KismetStringLibrary.Concat_StrStr("100", "%");0x00C6 CallFunc_Conv_StringToText_ReturnValue = /Script/Engine.Default__KismetTextLibrary.Conv_StringToText(CallFunc_Concat_StrStr_ReturnValue);0x0101 ReturnValue = CallFunc_Conv_StringToText_ReturnValue;0x011C goto Label_0271;0x0121 Label_0121:0x0121 CallFunc_GetValue_ReturnValue = volume_slider.GetValue();0x0153 CallFunc_Multiply_FloatFloat_ReturnValue = Multiply_FloatFloat(CallFunc_GetValue_ReturnValue, 100f);0x017D CallFunc_FTrunc_ReturnValue = FTrunc(CallFunc_Multiply_FloatFloat_ReturnValue);0x01A2 CallFunc_Conv_IntToString_ReturnValue = /Script/Engine.Default__KismetStringLibrary.Conv_IntToString(CallFunc_FTrunc_ReturnValue);0x01DD CallFunc_Concat_StrStr_ReturnValue1 = /Script/Engine.Default__KismetStringLibrary.Concat_StrStr(CallFunc_Conv_IntToString_ReturnValue, "%");0x021B CallFunc_Conv_StringToText_ReturnValue1 = /Script/Engine.Default__KismetTextLibrary.Conv_StringToText(CallFunc_Concat_StrStr_ReturnValue1);0x0256 ReturnValue = CallFunc_Conv_StringToText_ReturnValue1;0x0271 Label_0271:0x0271 return ReturnValue;Public 0x728b20 0x18 ESlateVisibility GetVisibility_0 () Script10 statements · 179 bytes of bytecode 0x0000 CallFunc_GetCurrentLevelName_ReturnValue = /Script/Engine.Default__GameplayStatics.GetCurrentLevelName(this, true);0x0034 CallFunc_NotEqual_StrStr_ReturnValue = /Script/Engine.Default__KismetStringLibrary.NotEqual_StrStr(CallFunc_GetCurrentLevelName_ReturnValue, "main");0x006D if (!(CallFunc_NotEqual_StrStr_ReturnValue)) goto Label_0094;0x007B ReturnValue = 0;0x008F goto Label_00A8;0x0094 Label_0094:0x0094 ReturnValue = 2;0x00A8 Label_00A8:0x00A8 return ReturnValue;Public 0x728b20 0x01 void BndEvt__volume_slider_K2Node_ComponentBoundEvent_7_OnFloatValueChangedEvent__DelegateSignature (float Value ) Script4 statements · 36 bytes of bytecode 0x0000 PersistentFrame.K2Node_ComponentBoundEvent_Value = Value;0x0012 ExecuteUbergraph_Options(2420);0x0021 return;0x728b20 0x04 void Tick (const FGeometry & MyGeometry , float InDeltaTime ) Script5 statements · 54 bytes of bytecode 0x0000 PersistentFrame.K2Node_Event_MyGeometry = MyGeometry;0x0012 PersistentFrame.K2Node_Event_InDeltaTime = InDeltaTime;0x0024 ExecuteUbergraph_Options(2952);0x0033 return;Event Public 0x728b20 0x3C void BndEvt__Button_463_K2Node_ComponentBoundEvent_8_OnButtonClickedEvent__DelegateSignature () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_Options(3358);0x000F return;0x728b20 0x00 void Destruct () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_Options(4502);0x000F return;Event Public 0x728b20 0x00 void BndEvt__Button_0_K2Node_ComponentBoundEvent_1_OnButtonClickedEvent__DelegateSignature () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_Options(5068);0x000F return;0x728b20 0x00 void BndEvt__Button_1_K2Node_ComponentBoundEvent_5_OnButtonClickedEvent__DelegateSignature () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_Options(5417);0x000F return;0x728b20 0x00 void BndEvt__Button_2_K2Node_ComponentBoundEvent_6_OnButtonClickedEvent__DelegateSignature () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_Options(6982);0x000F return;0x728b20 0x00 void BndEvt__Button_371_K2Node_ComponentBoundEvent_12_OnButtonClickedEvent__DelegateSignature () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_Options(7121);0x000F return;0x728b20 0x00 void Construct () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_Options(7166);0x000F return;Event Public 0x728b20 0x00 void HIDE_THE_OPTIONS () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_Options(7266);0x000F return;0x728b20 0x00 void BndEvt__Button_641_K2Node_ComponentBoundEvent_9_OnButtonPressedEvent__DelegateSignature () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_Options(7271);0x000F return;0x728b20 0x00 void ESC_handler () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_Options(7272);0x000F return;0x728b20 0x00 void BndEvt__Button_459_K2Node_ComponentBoundEvent_4_OnButtonClickedEvent__DelegateSignature () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_Options(7560);0x000F return;0x728b20 0x00 void BndEvt__Button_461_K2Node_ComponentBoundEvent_3_OnButtonClickedEvent__DelegateSignature () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_Options(7565);0x000F return;0x728b20 0x00 void BndEvt__Button_457_K2Node_ComponentBoundEvent_2_OnButtonClickedEvent__DelegateSignature () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_Options(7895);0x000F return;0x728b20 0x00 void BndEvt__Button_456_K2Node_ComponentBoundEvent_0_OnButtonClickedEvent__DelegateSignature () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_Options(8007);0x000F return;0x728b20 0x00 void BndEvt__ComboBoxString_362_K2Node_ComponentBoundEvent_10_OnSelectionChangedEvent__DelegateSignature (const FString & SelectedItem , const ESelectInfo & SelectionType ) Script5 statements · 54 bytes of bytecode 0x0000 PersistentFrame.K2Node_ComponentBoundEvent_SelectedItem = SelectedItem;0x0012 PersistentFrame.K2Node_ComponentBoundEvent_SelectionType = SelectionType;0x0024 ExecuteUbergraph_Options(8012);0x0033 return;0x728b20 0x11 void OK_BUTTON () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_Options(8497);0x000F return;0x728b20 0x00 void LOW_BUTTON () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_Options(8502);0x000F return;0x728b20 0x00 void MAX_BUTTON () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_Options(8507);0x000F return;0x728b20 0x00 void MED_BUTTON () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_Options(8512);0x000F return;0x728b20 0x00 void RESTART_BUTTON () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_Options(8517);0x000F return;0x728b20 0x00 void CREDITS_BUTTON () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_Options(8522);0x000F return;0x728b20 0x00 void MAIN_MENU_BUTTON () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_Options(15);0x000F return;0x728b20 0x00 void ExecuteUbergraph_Options (int32 EntryPoint ) Script296 statements · 8,530 bytes of bytecode 0x0000 PushFlow(Label_214F);0x0005 goto [EntryPoint];0x000F Label_000F:0x000F PushFlow(Label_0023);0x0014 if (!(Temp_bool_Has_Been_Initd_Variable)) goto Label_01DB;0x0022 PopFlow();0x0023 Label_0023:0x0023 if (!(Temp_bool_IsClosed_Variable)) goto Label_0032;0x0031 PopFlow();0x0032 Label_0032:0x0032 Temp_bool_IsClosed_Variable = true;0x003D /Script/UMG.Default__WidgetLayoutLibrary.RemoveAllWidgets(this);0x005E CallFunc_GetPlayerController_ReturnValue1 = /Script/Engine.Default__GameplayStatics.GetPlayerController(this, 0);0x008E CallFunc_GetPlayerController_ReturnValue1.bShowMouseCursor = false;0x00AF /Script/Engine.Default__GameplayStatics.SetGlobalTimeDilation(this, 1f);0x00D5 CallFunc_GetPlayerCameraManager_ReturnValue = /Script/Engine.Default__GameplayStatics.GetPlayerCameraManager(this, 0);0x0105 CallFunc_GetPlayerCameraManager_ReturnValue.StartCameraFade(0f, 1f, 1f, LinearColor{0f, 0f, 0f, 0f}, true, true);0x015C /Script/Engine.Default__KismetSystemLibrary.Delay(this, 1f, LatentActionInfo{0x1A9, -471023116, FName(ExecuteUbergraph_Options), this});0x01A8 PopFlow();0x01A9 /Script/Engine.Default__GameplayStatics.OpenLevel(this, FName(main), true, "");0x01DA PopFlow();0x01DB Label_01DB:0x01DB Temp_bool_Has_Been_Initd_Variable = true;0x01E6 if (!(false)) PopFlow();0x01E8 Temp_bool_IsClosed_Variable = true;0x01F3 PopFlow();0x01F4 Label_01F4:0x01F4 Low.SetText(NSLOCTEXT("3D3C77E54D19A3253D958AA66C6C33FA", "", "LOW"));0x0243 /Game/BP/GAME/FUNCTIONS.Default__FUNCTIONS_C.Quality(1, this);0x026A PopFlow();0x026B Label_026B:0x026B Max.SetText(NSLOCTEXT("3980B90142A8648CC9BE64857D042122", "", "MAX"));0x02BA Mid.SetText(NSLOCTEXT("3F7AB60240115008B0ACE6B163EDB8FF", "", "* MED"));0x030B goto Label_01F4;0x0310 Label_0310:0x0310 Low.SetText(NSLOCTEXT("ADBDE39545CF42ACE46685B13AF680BF", "", "* LOW"));0x0361 /Game/BP/GAME/FUNCTIONS.Default__FUNCTIONS_C.Quality(2, this);0x0388 PopFlow();0x0389 Label_0389:0x0389 Max.SetText(NSLOCTEXT("ABC996CD4979692798ABCEAD41795050", "", "MAX"));0x03D8 Mid.SetText(NSLOCTEXT("9517BDC94F07921F55C6359469E484E4", "", "MED"));0x0427 goto Label_0310;0x042C Label_042C:0x042C PushFlow(Label_04EB);0x0431 CallFunc_Conv_ByteToInt_ReturnValue = Conv_ByteToInt(K2Node_DynamicCast_AsGI7.Quality);0x046C CallFunc_Conv_IntToText_ReturnValue = /Script/Engine.Default__KismetTextLibrary.Conv_IntToText(CallFunc_Conv_ByteToInt_ReturnValue, false, true, 1, 324);0x04B3 /Game/BP/GAME/FUNCTIONS.Default__FUNCTIONS_C.SAVE("quality", CallFunc_Conv_IntToText_ReturnValue, this);0x04EA PopFlow();0x04EB Label_04EB:0x04EB CallFunc_GetGameInstance_ReturnValue1 = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x0516 K2Node_DynamicCast_AsGI1 = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue1);0x053A K2Node_DynamicCast_bSuccess1 = Cast<71>(K2Node_DynamicCast_AsGI1);0x0557 if (!(K2Node_DynamicCast_bSuccess1)) PopFlow();0x0561 K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI2.Quality, 0);0x0596 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_062B;0x05A4 K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI2.Quality, 1);0x05D9 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_026B;0x05E7 K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI2.Quality, 2);0x061C if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0389;0x062A PopFlow();0x062B Label_062B:0x062B Max.SetText(NSLOCTEXT("444D4B81458E3A0821D5B0AF0F4550AF", "", "* MAX"));0x067C Mid.SetText(NSLOCTEXT("5B374AF94CE18B3645778388DADE1F3E", "", "MED"));0x06CB Low.SetText(NSLOCTEXT("0FE57DF540950CE63E1BBBA2019E84D1", "", "LOW"));0x071A /Game/BP/GAME/FUNCTIONS.Default__FUNCTIONS_C.Quality(0, this);0x0741 PopFlow();0x0742 Label_0742:0x0742 PushFlow(Label_07E8);0x0747 PushFlow(Label_0756);0x074C PushFlow(Label_07A8);0x0751 goto Label_04EB;0x0756 Label_0756:0x0756 CallFunc_GetPlayerController_ReturnValue = /Script/Engine.Default__GameplayStatics.GetPlayerController(this, 0);0x0786 CallFunc_GetPlayerController_ReturnValue.bShowMouseCursor = true;0x07A7 PopFlow();0x07A8 Label_07A8:0x07A8 volume_slider.SetValue(K2Node_DynamicCast_AsGI2.Volume);0x07E7 PopFlow();0x07E8 Label_07E8:0x07E8 CallFunc_GetCurrentLevelName_ReturnValue = /Script/Engine.Default__GameplayStatics.GetCurrentLevelName(this, true);0x081C CallFunc_EqualEqual_StrStr_ReturnValue = /Script/Engine.Default__KismetStringLibrary.EqualEqual_StrStr(CallFunc_GetCurrentLevelName_ReturnValue, "main");0x0855 if (!(CallFunc_EqualEqual_StrStr_ReturnValue)) goto Label_0864;0x0863 PopFlow();0x0864 Label_0864:0x0864 CallFunc_SetGamePaused_ReturnValue = /Script/Engine.Default__GameplayStatics.SetGamePaused(this, true);0x0890 CallFunc_GetGameInstance_ReturnValue2 = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x08BB K2Node_DynamicCast_AsGI3 = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue2);0x08DF K2Node_DynamicCast_bSuccess3 = Cast<71>(K2Node_DynamicCast_AsGI3);0x08FC if (!(K2Node_DynamicCast_bSuccess3)) PopFlow();0x0906 K2Node_DynamicCast_AsGI3.paused = true;0x0927 K2Node_DynamicCast_AsGI3.VIS.AUD.Pause();0x0973 PopFlow();0x0974 CallFunc_Less_FloatFloat_ReturnValue = Less_FloatFloat(K2Node_ComponentBoundEvent_Value, 0.1f);0x0996 if (!(CallFunc_Less_FloatFloat_ReturnValue)) goto Label_09CD;0x09A4 volume_slider.SetValue(K2Node_ComponentBoundEvent_Value);0x09CD Label_09CD:0x09CD CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x09F8 K2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x0A1C K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x0A39 if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0A43 K2Node_DynamicCast_AsGI.Volume = K2Node_ComponentBoundEvent_Value;0x0A74 CallFunc_Multiply_FloatFloat_ReturnValue = Multiply_FloatFloat(K2Node_DynamicCast_AsGI.Volume, 100f);0x0AB4 CallFunc_FTrunc_ReturnValue = FTrunc(CallFunc_Multiply_FloatFloat_ReturnValue);0x0AD9 CallFunc_Conv_IntToFloat_ReturnValue = Conv_IntToFloat(CallFunc_FTrunc_ReturnValue);0x0AFE CallFunc_Conv_FloatToText_ReturnValue = /Script/Engine.Default__KismetTextLibrary.Conv_FloatToText(CallFunc_Conv_IntToFloat_ReturnValue, 0, false, false, 1, 324, 0, 3);0x0B51 /Game/BP/GAME/FUNCTIONS.Default__FUNCTIONS_C.SAVE("volume", CallFunc_Conv_FloatToText_ReturnValue, this);0x0B87 PopFlow();0x0B88 CallFunc_Divide_FloatFloat_ReturnValue = Divide_FloatFloat(1f, K2Node_Event_InDeltaTime);0x0BB2 FPS = CallFunc_Divide_FloatFloat_ReturnValue;0x0BCD CallFunc_FTrunc_ReturnValue1 = FTrunc(FPS);0x0BF2 CallFunc_Conv_IntToText_ReturnValue1 = /Script/Engine.Default__KismetTextLibrary.Conv_IntToText(CallFunc_FTrunc_ReturnValue1, false, true, 1, 324);0x0C39 CallFunc_Conv_TextToString_ReturnValue = /Script/Engine.Default__KismetTextLibrary.Conv_TextToString(CallFunc_Conv_IntToText_ReturnValue1);0x0C74 CallFunc_Concat_StrStr_ReturnValue = /Script/Engine.Default__KismetStringLibrary.Concat_StrStr(CallFunc_Conv_TextToString_ReturnValue, " FPS");0x0CB5 CallFunc_Conv_StringToText_ReturnValue = /Script/Engine.Default__KismetTextLibrary.Conv_StringToText(CallFunc_Concat_StrStr_ReturnValue);0x0CF0 fps_text.SetText(CallFunc_Conv_StringToText_ReturnValue);0x0D1D PopFlow();0x0D1E goto Label_000F;0x0D23 Label_0D23:0x0D23 Temp_int_Array_Index_Variable = 0;0x0D3A Label_0D3A:0x0D3A CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetSupportedFullscreenResolutions_Resolutions);0x0D75 CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x0D9B if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_0F82;0x0DA9 Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0DC4 PushFlow(Label_0F38);0x0DC9 /Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetSupportedFullscreenResolutions_Resolutions, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0E04 CallFunc_Conv_IntToString_ReturnValue = /Script/Engine.Default__KismetStringLibrary.Conv_IntToString(CallFunc_Array_Get_Item.Y);0x0E48 CallFunc_Conv_IntToString_ReturnValue1 = /Script/Engine.Default__KismetStringLibrary.Conv_IntToString(CallFunc_Array_Get_Item.X);0x0E8C CallFunc_Concat_StrStr_ReturnValue3 = /Script/Engine.Default__KismetStringLibrary.Concat_StrStr(CallFunc_Conv_IntToString_ReturnValue1, "x");0x0ECA CallFunc_Concat_StrStr_ReturnValue4 = /Script/Engine.Default__KismetStringLibrary.Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue3, CallFunc_Conv_IntToString_ReturnValue);0x0F0E Resolution.AddOption(CallFunc_Concat_StrStr_ReturnValue4);0x0F37 PopFlow();0x0F38 Label_0F38:0x0F38 CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0F62 Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0F7D goto Label_0D3A;0x0F82 Label_0F82:0x0F82 /Game/BP/GAME/FUNCTIONS.Default__FUNCTIONS_C.LOAD("monitor_res", this, CallFunc_LOAD_Value);0x0FBD CallFunc_Contains_ReturnValue = /Script/Engine.Default__KismetStringLibrary.Contains(CallFunc_LOAD_Value, "r.SetRes", false, false);0x0FFC if (!(CallFunc_Contains_ReturnValue)) PopFlow();0x1006 CallFunc_Split_ReturnValue = /Script/Engine.Default__KismetStringLibrary.Split(CallFunc_LOAD_Value, " ", CallFunc_Split_LeftS, CallFunc_Split_RightS, 1, 0);0x1052 CallFunc_Replace_ReturnValue = /Script/Engine.Default__KismetStringLibrary.Replace(CallFunc_Split_RightS, "w", "", 1);0x1094 Resolution.SetSelectedOption(CallFunc_Replace_ReturnValue);0x10BD PopFlow();0x10BE Label_10BE:0x10BE CallFunc_GetPlayerController_ReturnValue = /Script/Engine.Default__GameplayStatics.GetPlayerController(this, 0);0x10EE /Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_GameAndUIEx(CallFunc_GetPlayerController_ReturnValue, nullptr, 2, false);0x111B CallFunc_GetGameInstance_ReturnValue1 = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x1146 K2Node_DynamicCast_AsGI2 = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue1);0x116A K2Node_DynamicCast_bSuccess2 = Cast<71>(K2Node_DynamicCast_AsGI2);0x1187 if (!(K2Node_DynamicCast_bSuccess2)) PopFlow();0x1191 goto Label_0742;0x1196 Label_1196:0x1196 CallFunc_GetCurrentLevelName_ReturnValue1 = /Script/Engine.Default__GameplayStatics.GetCurrentLevelName(this, true);0x11CA CallFunc_EqualEqual_StrStr_ReturnValue1 = /Script/Engine.Default__KismetStringLibrary.EqualEqual_StrStr(CallFunc_GetCurrentLevelName_ReturnValue1, "main");0x1203 if (!(CallFunc_EqualEqual_StrStr_ReturnValue1)) goto Label_1212;0x1211 PopFlow();0x1212 Label_1212:0x1212 CallFunc_SetGamePaused_ReturnValue1 = /Script/Engine.Default__GameplayStatics.SetGamePaused(this, false);0x123E CallFunc_GetGameInstance_ReturnValue3 = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x1269 K2Node_DynamicCast_AsGI4 = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue3);0x128D K2Node_DynamicCast_bSuccess4 = Cast<71>(K2Node_DynamicCast_AsGI4);0x12AA if (!(K2Node_DynamicCast_bSuccess4)) PopFlow();0x12B4 K2Node_DynamicCast_AsGI4.VIS.AUD.Play();0x1300 K2Node_DynamicCast_AsGI4.paused = false;0x1321 CallFunc_GetPlayerController_ReturnValue2 = /Script/Engine.Default__GameplayStatics.GetPlayerController(this, 0);0x1351 CallFunc_GetPlayerController_ReturnValue2.bShowMouseCursor = false;0x1372 CallFunc_GetPlayerController_ReturnValue2 = /Script/Engine.Default__GameplayStatics.GetPlayerController(this, 0);0x13A2 /Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_GameOnly(CallFunc_GetPlayerController_ReturnValue2);0x13CB PopFlow();0x13CC CallFunc_GetPlatformName_ReturnValue1 = /Script/Engine.Default__GameplayStatics.GetPlatformName();0x13FE CallFunc_EqualEqual_StrStr_ReturnValue4 = /Script/Engine.Default__KismetStringLibrary.EqualEqual_StrStr(CallFunc_GetPlatformName_ReturnValue1, "Android");0x143A if (!(CallFunc_EqualEqual_StrStr_ReturnValue4)) goto Label_14CB;0x1448 CallFunc_GetPlayerController_ReturnValue7 = /Script/Engine.Default__GameplayStatics.GetPlayerController(this, 0);0x1478 /Script/Engine.Default__KismetSystemLibrary.QuitGame(this, CallFunc_GetPlayerController_ReturnValue7, 0, true);0x14A5 /Script/Engine.Default__KismetSystemLibrary.QuitGame(this, nullptr, 1, true);0x14CA PopFlow();0x14CB Label_14CB:0x14CB CallFunc_GetPlayerController_ReturnValue7 = /Script/Engine.Default__GameplayStatics.GetPlayerController(this, 0);0x14FB /Script/Engine.Default__KismetSystemLibrary.QuitGame(this, CallFunc_GetPlayerController_ReturnValue7, 0, true);0x1528 PopFlow();0x1529 Label_1529:0x1529 CallFunc_GetCurrentLevelName_ReturnValue2 = /Script/Engine.Default__GameplayStatics.GetCurrentLevelName(this, true);0x155D CallFunc_GetGameInstance_ReturnValue4 = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x1588 K2Node_DynamicCast_AsGI5 = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue4);0x15AC K2Node_DynamicCast_bSuccess5 = Cast<71>(K2Node_DynamicCast_AsGI5);0x15C9 if (!(K2Node_DynamicCast_bSuccess5)) PopFlow();0x15D3 K2Node_DynamicCast_AsGI5.Score = 0;0x1600 K2Node_DynamicCast_AsGI5.lives = 3;0x162D CallFunc_Conv_StringToName_ReturnValue = /Script/Engine.Default__KismetStringLibrary.Conv_StringToName(CallFunc_GetCurrentLevelName_ReturnValue2);0x1668 /Script/Engine.Default__GameplayStatics.OpenLevel(this, CallFunc_Conv_StringToName_ReturnValue, true, "");0x1695 CallFunc_GetPlayerController_ReturnValue5 = /Script/Engine.Default__GameplayStatics.GetPlayerController(this, 0);0x16C5 /Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_GameOnly(CallFunc_GetPlayerController_ReturnValue5);0x16EE PopFlow();0x16EF Label_16EF:0x16EF CallFunc_GetPlayerController_ReturnValue3 = /Script/Engine.Default__GameplayStatics.GetPlayerController(this, 0);0x171F /Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_GameOnly(CallFunc_GetPlayerController_ReturnValue3);0x1748 Label_1748:0x1748 CallFunc_GetCurrentLevelName_ReturnValue3 = /Script/Engine.Default__GameplayStatics.GetCurrentLevelName(this, true);0x177C CallFunc_EqualEqual_StrStr_ReturnValue2 = /Script/Engine.Default__KismetStringLibrary.EqualEqual_StrStr(CallFunc_GetCurrentLevelName_ReturnValue3, "main");0x17B5 if (!(CallFunc_EqualEqual_StrStr_ReturnValue2)) goto Label_1972;0x17C3 CallFunc_Create_ReturnValue2 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/BP/UI/MENU.MENU_C, nullptr);0x17F8 CallFunc_Create_ReturnValue2.AddToViewport(0);0x181D CallFunc_GetGameInstance_ReturnValue8 = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x1848 K2Node_DynamicCast_AsGI10 = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue8);0x186C K2Node_DynamicCast_bSuccess10 = Cast<71>(K2Node_DynamicCast_AsGI10);0x1889 if (!(K2Node_DynamicCast_bSuccess10)) PopFlow();0x1893 K2Node_DynamicCast_AsGI10.VIS.RECREATE_MENU();0x18CD CallFunc_GetViewportSize_ReturnValue = /Script/UMG.Default__WidgetLayoutLibrary.GetViewportSize(this);0x1900 CallFunc_Divide_Vector2DFloat_ReturnValue = Divide_Vector2DFloat(CallFunc_GetViewportSize_ReturnValue, 2f);0x192A K2Node_DynamicCast_AsGI10.VIS.MousePos = CallFunc_Divide_Vector2DFloat_ReturnValue;0x1971 PopFlow();0x1972 Label_1972:0x1972 CallFunc_Create_ReturnValue1 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/BP/UI/IngameHud.IngameHud_C, nullptr);0x19A7 CallFunc_Create_ReturnValue1.AddToViewport(0);0x19CC CallFunc_Create_ReturnValue1.warning_arrow.SetVisibility(2);0x1A08 RemoveFromParent();0x1A16 CallFunc_GetPlatformName_ReturnValue = /Script/Engine.Default__GameplayStatics.GetPlatformName();0x1A48 CallFunc_EqualEqual_StrStr_ReturnValue3 = /Script/Engine.Default__KismetStringLibrary.EqualEqual_StrStr(CallFunc_GetPlatformName_ReturnValue, "Android");0x1A84 if (!(CallFunc_EqualEqual_StrStr_ReturnValue3)) PopFlow();0x1A8E CallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/BP/UI/controlls_Mobile_WithTouch.controlls_Mobile_WithTouch_C, nullptr);0x1AC3 CallFunc_Create_ReturnValue.AddToViewport(0);0x1AE8 CallFunc_GetPlayerController_ReturnValue6 = /Script/Engine.Default__GameplayStatics.GetPlayerController(this, 0);0x1B18 CallFunc_GetPlayerController_ReturnValue6.ActivateTouchInterface(/Game/BP/UI/TOUCH_MINE.TOUCH_MINE);0x1B45 PopFlow();0x1B46 Label_1B46:0x1B46 CallFunc_GetPlayerController_ReturnValue4 = /Script/Engine.Default__GameplayStatics.GetPlayerController(this, 0);0x1B76 /Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_GameOnly(CallFunc_GetPlayerController_ReturnValue4);0x1B9F /Script/Engine.Default__GameplayStatics.OpenLevel(this, FName(credits), true, "");0x1BD0 PopFlow();0x1BD1 /Script/Engine.Default__KismetSystemLibrary.ExecuteConsoleCommand(this, "stat FPS", nullptr);0x1BFD PopFlow();0x1BFE PushFlow(Label_1C08);0x1C03 goto Label_10BE;0x1C08 Label_1C08:0x1C08 CallFunc_GetSupportedFullscreenResolutions_Resolutions = {};0x1C13 CallFunc_GetSupportedFullscreenResolutions_ReturnValue = /Script/Engine.Default__KismetSystemLibrary.GetSupportedFullscreenResolutions(CallFunc_GetSupportedFullscreenResolutions_Resolutions);0x1C46 Temp_int_Loop_Counter_Variable = 0;0x1C5D goto Label_0D23;0x1C62 goto Label_1196;0x1C67 PopFlow();0x1C68 goto Label_1748;0x1C6D Label_1C6D:0x1C6D CallFunc_GetGameInstance_ReturnValue5 = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x1C98 K2Node_DynamicCast_AsGI6 = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue5);0x1CBC K2Node_DynamicCast_bSuccess6 = Cast<71>(K2Node_DynamicCast_AsGI6);0x1CD9 if (!(K2Node_DynamicCast_bSuccess6)) PopFlow();0x1CE3 K2Node_DynamicCast_AsGI6.Quality = 1;0x1D0D Label_1D0D:0x1D0D CallFunc_GetGameInstance_ReturnValue6 = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x1D38 K2Node_DynamicCast_AsGI7 = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue6);0x1D5C K2Node_DynamicCast_bSuccess7 = Cast<71>(K2Node_DynamicCast_AsGI7);0x1D79 if (!(K2Node_DynamicCast_bSuccess7)) PopFlow();0x1D83 goto Label_042C;0x1D88 goto Label_1C6D;0x1D8D Label_1D8D:0x1D8D CallFunc_GetGameInstance_ReturnValue6 = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x1DB8 K2Node_DynamicCast_AsGI8 = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue6);0x1DDC K2Node_DynamicCast_bSuccess8 = Cast<71>(K2Node_DynamicCast_AsGI8);0x1DF9 if (!(K2Node_DynamicCast_bSuccess8)) PopFlow();0x1E03 K2Node_DynamicCast_AsGI8.Quality = 0;0x1E2D goto Label_1D0D;0x1E32 Label_1E32:0x1E32 CallFunc_GetGameInstance_ReturnValue7 = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x1E5D K2Node_DynamicCast_AsGI9 = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue7);0x1E81 K2Node_DynamicCast_bSuccess9 = Cast<71>(K2Node_DynamicCast_AsGI9);0x1E9E if (!(K2Node_DynamicCast_bSuccess9)) PopFlow();0x1EA8 K2Node_DynamicCast_AsGI9.Quality = 2;0x1ED2 goto Label_1D0D;0x1ED7 goto Label_1E32;0x1EDC Label_1EDC:0x1EDC SetVisibility(2);0x1EEC goto Label_16EF;0x1EF1 Label_1EF1:0x1EF1 CallFunc_GetPlayerController_ReturnValue8 = /Script/Engine.Default__GameplayStatics.GetPlayerController(this, 0);0x1F21 CallFunc_GetPlayerController_ReturnValue8.bShowMouseCursor = false;0x1F42 goto Label_1EDC;0x1F47 goto Label_1EF1;0x1F4C CallFunc_Concat_StrStr_ReturnValue1 = /Script/Engine.Default__KismetStringLibrary.Concat_StrStr("r.SetRes ", K2Node_ComponentBoundEvent_SelectedItem);0x1F92 CallFunc_Concat_StrStr_ReturnValue2 = /Script/Engine.Default__KismetStringLibrary.Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue1, "w");0x1FD0 /Script/Engine.Default__KismetSystemLibrary.ExecuteConsoleCommand(this, CallFunc_Concat_StrStr_ReturnValue2, nullptr);0x1FFB CallFunc_Concat_StrStr_ReturnValue1 = /Script/Engine.Default__KismetStringLibrary.Concat_StrStr("r.SetRes ", K2Node_ComponentBoundEvent_SelectedItem);0x2041 CallFunc_Concat_StrStr_ReturnValue2 = /Script/Engine.Default__KismetStringLibrary.Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue1, "w");0x207F CallFunc_Conv_StringToText_ReturnValue1 = /Script/Engine.Default__KismetTextLibrary.Conv_StringToText(CallFunc_Concat_StrStr_ReturnValue2);0x20BA /Game/BP/GAME/FUNCTIONS.Default__FUNCTIONS_C.SAVE("monitor_res", CallFunc_Conv_StringToText_ReturnValue1, this);0x20F5 /Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/snd/locked_Cue.locked_Cue, 1f, 1f, 0f, nullptr, nullptr);0x2130 PopFlow();0x2131 goto Label_1EF1;0x2136 goto Label_1E32;0x213B goto Label_1D8D;0x2140 goto Label_1C6D;0x2145 goto Label_1529;0x214A goto Label_1B46;0x214F Label_214F:0x214F return;Final 0x728b20 0x04