Struct FIntPoint Path C++ Link /Script/CoreUObject.IntPoint 0x0008 (8 B) align 4 /Script/CoreUObject 0x00x0008 Members 2 OffsetSizeNameTypeFlags0x00000x04Xint328 flags0x00040x04Yint328 flags Used by 16types with a member, parameter or interface of this type UAutomationTestSettingsUBookMark2DUGameUserSettingsFImportanceTextureUKismetMathLibraryUKismetSystemLibraryALandscapeBlueprintCustomBrushULandscapeMeshProxyComponentALandscapeProxyFMaterialProxySettingsUMediaPlayerUOptions_CUPaperTileSetFRenderDataPerHeightmapUTexture2DUWidgetComponent // /Script/CoreUObject.IntPoint // size 0x0008 (8), align 4 struct FIntPoint { public: int32 X; // 0x0000(0x04) Edit BlueprintVisible ZeroConstructor SaveGame IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic int32 Y; // 0x0004(0x04) Edit BlueprintVisible ZeroConstructor SaveGame IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic };