Zdexby TheHolyOneZ
1,876 classes
Class

ADebugCameraController

: APlayerController : AController : AActor : UObject
/Script/Engine.DebugCameraController 0x06C0 (1,728 B) align 1 inherited 0x0678 vtable /Script/Engine
0x00x06C0

Members 11

OffsetSizeNameTypeFlags
0x01bShowSelectedInfo : 1bit 0bool5 flags
0x01bIsFrozenRendering : 1bit 1bool3 flags
0x06790x07padding / unreflected
0x08DrawFrustumUDrawFrustumComponent*7 flags
0x08SelectedActorAActor*5 flags
0x08SelectedComponentUPrimitiveComponent*7 flags
0x08OriginalControllerRefAPlayerController*5 flags
0x08OriginalPlayerUPlayer*5 flags
0x04SpeedScalefloat9 flags
0x04InitialMaxSpeedfloat9 flags
0x04InitialAccelfloat9 flags
0x04InitialDecelfloat9 flags
0x06B80x08unreflected bytes to end of ADebugCameraController
Inherited from APlayerController 47
OffsetSizeNameTypeFlags
0x08PlayerUPlayer*5 flags
0x08AcknowledgedPawnAPawn*5 flags
0x08ControllingDirTrackInstUInterpTrackInstDirector*Transient+5 flags
0x08MyHUDAHUD*5 flags
0x08PlayerCameraManagerAPlayerCameraManager*7 flags
0x08PlayerCameraManagerClassTSubclassOf<APlayerCameraManager>9 flags
0x01bAutoManageActiveCameraTargetbool6 flags
0x03D90x03padding / unreflected
0x0CTargetViewRotationFRotatorNet+4 flags
0x03E80x0Cpadding / unreflected
0x04SmoothTargetViewRotationSpeedfloat7 flags
0x03F80x08padding / unreflected
0x10HiddenActorsTArray<AActor*>2 flags
0x10HiddenPrimitiveComponentsTArray<TWeakObjectPtr<UPrimitiveComponent>>5 flags
0x04200x04padding / unreflected
0x04LastSpectatorStateSynchTimefloat5 flags
0x0CLastSpectatorSyncLocationFVectorTransient+5 flags
0x0CLastSpectatorSyncRotationFRotatorTransient+4 flags
0x04ClientCapint325 flags
0x04440x04padding / unreflected
0x08CheatManagerUCheatManager*Transient+7 flags
0x08CheatClassTSubclassOf<UCheatManager>10 flags
0x08PlayerInputUPlayerInput*Transient+5 flags
0x10ActiveForceFeedbackEffectsTArray<FActiveForceFeedbackEffect>Transient+2 flags
0x04700x70padding / unreflected
0x01bPlayerIsWaiting : 1bit 4bool8 flags
0x04E10x03padding / unreflected
0x01NetPlayerIndexuint86 flags
0x04E50x3Bpadding / unreflected
0x08PendingSwapConnectionUNetConnection*6 flags
0x08NetConnectionUNetConnection*6 flags
0x05300x0Cpadding / unreflected
0x04InputYawScalefloat8 flags
0x04InputPitchScalefloat8 flags
0x04InputRollScalefloat8 flags
0x01bShowMouseCursor : 1bit 0bool5 flags
0x01bEnableClickEvents : 1bit 1bool5 flags
0x01bEnableTouchEvents : 1bit 2bool5 flags
0x01bEnableMouseOverEvents : 1bit 3bool5 flags
0x01bEnableTouchOverEvents : 1bit 4bool5 flags
0x01bForceFeedbackEnabled : 1bit 5bool5 flags
0x05490x03padding / unreflected
0x04ForceFeedbackScalefloat6 flags
0x10ClickEventKeysTArray<FKey>4 flags
0x01DefaultMouseCursorEMouseCursor8 flags
0x01CurrentMouseCursorEMouseCursor6 flags
0x01DefaultClickTraceChannelECollisionChannel8 flags
0x01CurrentClickTraceChannelECollisionChannel6 flags
0x04HitResultTraceDistancefloat7 flags
0x02SeamlessTravelCountuint165 flags
0x02LastCompletedSeamlessTravelCountuint165 flags
0x056C0x74padding / unreflected
0x08InactiveStateInputComponentUInputComponent*Protected+7 flags
0x01bShouldPerformFullTickWhenPaused : 1bit 2boolProtected+5 flags
0x05E90x17padding / unreflected
0x08CurrentTouchInterfaceUTouchInterface*Protected+5 flags
0x06080x50padding / unreflected
0x08SpectatorPawnASpectatorPawn*5 flags
0x06600x04padding / unreflected
0x01bIsLocalPlayerControllerbool5 flags
0x06650x03padding / unreflected
0x0CSpawnLocationFVectorNetProtected+5 flags
Inherited from AController 8
OffsetSizeNameTypeFlags
0x08PlayerStateAPlayerState*NetRepNotify+7 flags
0x03400x08padding / unreflected
0x10OnInstigatedAnyDamageFMulticastScriptDelegate4 flags
0x08StateNameFName5 flags
0x08PawnAPawn*NetRepNotify+5 flags
0x03680x08padding / unreflected
0x08CharacterACharacter*5 flags
0x08TransformComponentUSceneComponent*7 flags
0x03800x18padding / unreflected
0x0CControlRotationFRotatorProtected+4 flags
0x01bAttachToPawn : 1bit 0boolProtected+6 flags
Inherited from AActor 73
OffsetSizeNameTypeFlags
0x58PrimaryActorTickFActorTickFunction3 flags
0x01bHidden : 1bit 0boolNet+7 flags
0x01bNetTemporary : 1bit 1bool3 flags
0x01bNetStartup : 1bit 2bool3 flags
0x01bOnlyRelevantToOwner : 1bit 3bool7 flags
0x01bAlwaysRelevant : 1bit 4bool6 flags
0x01bReplicateMovement : 1bit 5boolNetRepNotify+5 flags
0x01bTearOff : 1bit 6boolNet+3 flags
0x01bExchangedRoles : 1bit 7boolTransient+3 flags
0x01bNetLoadOnClient : 1bit 0bool4 flags
0x01bNetUseOwnerRelevancy : 1bit 1bool6 flags
0x01bRelevantForNetworkReplays : 1bit 2bool3 flags
0x01bRelevantForLevelBounds : 1bit 3bool5 flags
0x01bReplayRewindable : 1bit 4bool5 flags
0x01bAllowTickBeforeBeginPlay : 1bit 5bool5 flags
0x01bAutoDestroyWhenFinished : 1bit 6bool4 flags
0x01bBlockInput : 1bit 7bool5 flags
0x01bCanBeDamaged : 1bit 0boolNet+6 flags
0x01bCollideWhenPlacing : 1bit 1bool3 flags
0x01bFindCameraComponentWhenViewTarget : 1bit 2bool6 flags
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 3bool5 flags
0x01bIgnoresOriginShifting : 1bit 4bool5 flags
0x01bEnableAutoLODGeneration : 1bit 5bool6 flags
0x01bIsEditorOnlyActor : 1bit 6bool5 flags
0x01bActorSeamlessTraveled : 1bit 7bool3 flags
0x01bReplicates : 1bit 0boolProtected+7 flags
0x01bCanBeInCluster : 1bit 1boolProtected+5 flags
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 2boolProtected+3 flags
0x01bActorEnableCollision : 1bit 1bool3 flags
0x01bActorIsBeingDestroyed : 1bit 2boolTransient+4 flags
0x01RemoteRoleENetRoleNetTransient+5 flags
0x00860x02padding / unreflected
0x34ReplicatedMovementFRepMovementNetRepNotify+5 flags
0x04InitialLifeSpanfloat8 flags
0x04CustomTimeDilationfloat7 flags
0x00C40x04padding / unreflected
0x40AttachmentReplicationFRepAttachmentNetTransient+4 flags
0x08OwnerAActor*NetRepNotify+5 flags
0x08NetDriverNameFNameProtected+5 flags
0x01RoleENetRoleNet+5 flags
0x01NetDormancyENetDormancy9 flags
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flags
0x01AutoReceiveInputEAutoReceiveInput6 flags
0x04InputPriorityint326 flags
0x08InputComponentUInputComponent*7 flags
0x04NetCullDistanceSquaredfloat9 flags
0x04NetTagint32Transient+5 flags
0x04NetUpdateFrequencyfloat8 flags
0x04MinNetUpdateFrequencyfloat8 flags
0x04NetPriorityfloat8 flags
0x013C0x04padding / unreflected
0x08InstigatorAPawn*NetRepNotify+7 flags
0x10ChildrenTArray<AActor*>Transient+2 flags
0x08RootComponentUSceneComponent*Protected+9 flags
0x10ControllingMatineeActorsTArray<AMatineeActor*>TransientProtected+2 flags
0x01700x08padding / unreflected
0x10LayersTArray<FName>2 flags
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flags
0x10TagsTArray<FName>5 flags
0x10OnTakeAnyDamageFMulticastScriptDelegate4 flags
0x10OnTakePointDamageFMulticastScriptDelegate4 flags
0x10OnTakeRadialDamageFMulticastScriptDelegate4 flags
0x10OnActorBeginOverlapFMulticastScriptDelegate4 flags
0x10OnActorEndOverlapFMulticastScriptDelegate4 flags
0x10OnBeginCursorOverFMulticastScriptDelegate4 flags
0x10OnEndCursorOverFMulticastScriptDelegate4 flags
0x10OnClickedFMulticastScriptDelegate4 flags
0x10OnReleasedFMulticastScriptDelegate4 flags
0x10OnInputTouchBeginFMulticastScriptDelegate4 flags
0x10OnInputTouchEndFMulticastScriptDelegate4 flags
0x10OnInputTouchEnterFMulticastScriptDelegate4 flags
0x10OnInputTouchLeaveFMulticastScriptDelegate4 flags
0x10OnActorHitFMulticastScriptDelegate4 flags
0x10OnDestroyedFMulticastScriptDelegate4 flags
0x10OnEndPlayFMulticastScriptDelegate4 flags
0x02A00x60padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>4 flags
0x10BlueprintCreatedComponentsTArray<UActorComponent*>6 flags

Functions 7

SignatureFlagsNativeParams
void ToggleDisplay()FinalNative+1 flags0x00
void ShowDebugSelectedInfo()NativePublic0x00
void SetPawnMovementSpeedScale(float NewSpeedScale)FinalNative+1 flags0x04
void ReceiveOnDeactivate(APlayerController* RestoredPC)EventPublic0x08
void ReceiveOnActorSelected(AActor* NewSelectedActor, const FVector& SelectHitLocation, const FVector& SelectHitNormal, FHitResult& Hit)EventProtected0xA8
void ReceiveOnActivate(APlayerController* OriginalPC)EventPublic0x08
AActor* GetSelectedActor()FinalNative+1 flags0x08

Used by 1

types with a member, parameter or interface of this type