Zdexby TheHolyOneZ
1,876 classes
Class

APlayerCameraManager

: AActor : UObject
/Script/Engine.PlayerCameraManager 0x2660 (9,824 B) align 1 inherited 0x0330 vtable /Script/Engine
0x00x2660

Members 35

OffsetSizeNameTypeFlags
0x08PCOwnerAPlayerController*Transient+5 flags
0x08TransformComponentUSceneComponent*11 flags
0x03400x08padding / unreflected
0x04DefaultFOVfloat7 flags
0x034C0x04padding / unreflected
0x04DefaultOrthoWidthfloat7 flags
0x03540x04padding / unreflected
0x04DefaultAspectRatiofloat7 flags
0x035C0x44padding / unreflected
0x590CameraCacheFCameraCacheEntryTransient+1 flags
0x590LastFrameCameraCacheFCameraCacheEntryTransient+1 flags
0x5A0ViewTargetFTViewTargetTransient+1 flags
0x5A0PendingViewTargetFTViewTargetTransient+1 flags
0x1A000x20padding / unreflected
0x590CameraCachePrivateFCameraCacheEntryTransient+1 flags
0x590LastFrameCameraCachePrivateFCameraCacheEntryTransient+1 flags
0x10ModifierListTArray<UCameraModifier*>TransientProtected+2 flags
0x10DefaultModifiersTArray<TSubclassOf<UCameraModifier>>7 flags
0x04FreeCamDistancefloat7 flags
0x0CFreeCamOffsetFVector7 flags
0x0CViewTargetOffsetFVector7 flags
0x257C0x14padding / unreflected
0x10CameraLensEffectsTArray<AEmitterCameraLensEffectBase*>TransientProtected+2 flags
0x08CachedCameraShakeModUCameraModifier_CameraShake*TransientProtected+5 flags
0x40AnimInstPool[8]UCameraAnimInst*TransientProtected+5 flags
0x10PostProcessBlendCacheTArray<FPostProcessSettings>TransientProtected+2 flags
0x25F80x10padding / unreflected
0x10ActiveAnimsTArray<UCameraAnimInst*>Transient+2 flags
0x10FreeAnimsTArray<UCameraAnimInst*>TransientProtected+2 flags
0x08AnimCameraActorACameraActor*TransientProtected+5 flags
0x01bIsOrthographic : 1bit 0bool5 flags
0x01bDefaultConstrainAspectRatio : 1bit 1bool5 flags
0x01bClientSimulatingViewTarget : 1bit 6bool5 flags
0x01bUseClientSideCameraUpdates : 1bit 7bool6 flags
0x01bGameCameraCutThisFrame : 1bit 2boolTransient+5 flags
0x26320x02padding / unreflected
0x04ViewPitchMinfloat7 flags
0x04ViewPitchMaxfloat7 flags
0x04ViewYawMinfloat7 flags
0x04ViewYawMaxfloat7 flags
0x04ViewRollMinfloat7 flags
0x04ViewRollMaxfloat7 flags
0x264C0x04padding / unreflected
0x04ServerUpdateCameraTimeoutfloat6 flags
0x26540x0Cunreflected bytes to end of APlayerCameraManager
Inherited from AActor 73
OffsetSizeNameTypeFlags
0x58PrimaryActorTickFActorTickFunction3 flags
0x01bHidden : 1bit 0boolNet+7 flags
0x01bNetTemporary : 1bit 1bool3 flags
0x01bNetStartup : 1bit 2bool3 flags
0x01bOnlyRelevantToOwner : 1bit 3bool7 flags
0x01bAlwaysRelevant : 1bit 4bool6 flags
0x01bReplicateMovement : 1bit 5boolNetRepNotify+5 flags
0x01bTearOff : 1bit 6boolNet+3 flags
0x01bExchangedRoles : 1bit 7boolTransient+3 flags
0x01bNetLoadOnClient : 1bit 0bool4 flags
0x01bNetUseOwnerRelevancy : 1bit 1bool6 flags
0x01bRelevantForNetworkReplays : 1bit 2bool3 flags
0x01bRelevantForLevelBounds : 1bit 3bool5 flags
0x01bReplayRewindable : 1bit 4bool5 flags
0x01bAllowTickBeforeBeginPlay : 1bit 5bool5 flags
0x01bAutoDestroyWhenFinished : 1bit 6bool4 flags
0x01bBlockInput : 1bit 7bool5 flags
0x01bCanBeDamaged : 1bit 0boolNet+6 flags
0x01bCollideWhenPlacing : 1bit 1bool3 flags
0x01bFindCameraComponentWhenViewTarget : 1bit 2bool6 flags
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 3bool5 flags
0x01bIgnoresOriginShifting : 1bit 4bool5 flags
0x01bEnableAutoLODGeneration : 1bit 5bool6 flags
0x01bIsEditorOnlyActor : 1bit 6bool5 flags
0x01bActorSeamlessTraveled : 1bit 7bool3 flags
0x01bReplicates : 1bit 0boolProtected+7 flags
0x01bCanBeInCluster : 1bit 1boolProtected+5 flags
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 2boolProtected+3 flags
0x01bActorEnableCollision : 1bit 1bool3 flags
0x01bActorIsBeingDestroyed : 1bit 2boolTransient+4 flags
0x01RemoteRoleENetRoleNetTransient+5 flags
0x00860x02padding / unreflected
0x34ReplicatedMovementFRepMovementNetRepNotify+5 flags
0x04InitialLifeSpanfloat8 flags
0x04CustomTimeDilationfloat7 flags
0x00C40x04padding / unreflected
0x40AttachmentReplicationFRepAttachmentNetTransient+4 flags
0x08OwnerAActor*NetRepNotify+5 flags
0x08NetDriverNameFNameProtected+5 flags
0x01RoleENetRoleNet+5 flags
0x01NetDormancyENetDormancy9 flags
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flags
0x01AutoReceiveInputEAutoReceiveInput6 flags
0x04InputPriorityint326 flags
0x08InputComponentUInputComponent*7 flags
0x04NetCullDistanceSquaredfloat9 flags
0x04NetTagint32Transient+5 flags
0x04NetUpdateFrequencyfloat8 flags
0x04MinNetUpdateFrequencyfloat8 flags
0x04NetPriorityfloat8 flags
0x013C0x04padding / unreflected
0x08InstigatorAPawn*NetRepNotify+7 flags
0x10ChildrenTArray<AActor*>Transient+2 flags
0x08RootComponentUSceneComponent*Protected+9 flags
0x10ControllingMatineeActorsTArray<AMatineeActor*>TransientProtected+2 flags
0x01700x08padding / unreflected
0x10LayersTArray<FName>2 flags
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flags
0x10TagsTArray<FName>5 flags
0x10OnTakeAnyDamageFMulticastScriptDelegate4 flags
0x10OnTakePointDamageFMulticastScriptDelegate4 flags
0x10OnTakeRadialDamageFMulticastScriptDelegate4 flags
0x10OnActorBeginOverlapFMulticastScriptDelegate4 flags
0x10OnActorEndOverlapFMulticastScriptDelegate4 flags
0x10OnBeginCursorOverFMulticastScriptDelegate4 flags
0x10OnEndCursorOverFMulticastScriptDelegate4 flags
0x10OnClickedFMulticastScriptDelegate4 flags
0x10OnReleasedFMulticastScriptDelegate4 flags
0x10OnInputTouchBeginFMulticastScriptDelegate4 flags
0x10OnInputTouchEndFMulticastScriptDelegate4 flags
0x10OnInputTouchEnterFMulticastScriptDelegate4 flags
0x10OnInputTouchLeaveFMulticastScriptDelegate4 flags
0x10OnActorHitFMulticastScriptDelegate4 flags
0x10OnDestroyedFMulticastScriptDelegate4 flags
0x10OnEndPlayFMulticastScriptDelegate4 flags
0x02A00x60padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>4 flags
0x10BlueprintCreatedComponentsTArray<UActorComponent*>6 flags

Functions 27

SignatureFlagsNativeParams
void StopCameraShake(UCameraShake* ShakeInstance, bool bImmediately)NativePublic0x09
void StopCameraFade()NativePublic0x00
void StopCameraAnimInst(UCameraAnimInst* AnimInst, bool bImmediate)NativePublic0x09
void StopAllInstancesOfCameraShake(TSubclassOf<UCameraShake> Shake, bool bImmediately)NativePublic0x09
void StopAllInstancesOfCameraAnim(UCameraAnim* Anim, bool bImmediate)NativePublic0x09
void StopAllCameraShakes(bool bImmediately)NativePublic0x01
void StopAllCameraAnims(bool bImmediate)NativePublic0x01
void StartCameraFade(float FromAlpha, float ToAlpha, float Duration, const FLinearColor& Color, bool bShouldFadeAudio, bool bHoldWhenFinished)NativePublic0x1E
void SetManualCameraFade(float InFadeAmount, const FLinearColor& Color, bool bInFadeAudio)NativePublic0x15
bool RemoveCameraModifier(UCameraModifier* ModifierToRemove)NativePublic0x09
void RemoveCameraLensEffect(AEmitterCameraLensEffectBase* Emitter)NativePublic0x08
UCameraShake* PlayCameraShake(TSubclassOf<UCameraShake> ShakeClass, float Scale, const ECameraAnimPlaySpace& PlaySpace, const FRotator& UserPlaySpaceRot)NativePublic0x28
UCameraAnimInst* PlayCameraAnim(UCameraAnim* Anim, float Rate, float Scale, float BlendInTime, float BlendOutTime, bool bLoop, bool bRandomStartTime, float Duration, const ECameraAnimPlaySpace& PlaySpace, const FRotator& UserPlaySpaceRot)NativePublic0x38
void PhotographyCameraModify(const FVector& NewCameraLocation, const FVector& PreviousCameraLocation, const FVector& OriginalCameraLocation, const FVector& ResultCameraLocation)NativeEvent+1 flags0x30
void OnPhotographySessionStart()NativeEvent+1 flags0x00
void OnPhotographySessionEnd()NativeEvent+1 flags0x00
void OnPhotographyMultiPartCaptureStart()NativeEvent+1 flags0x00
void OnPhotographyMultiPartCaptureEnd()NativeEvent+1 flags0x00
APlayerController* GetOwningPlayerController()NativePublic0x08
float GetFOVAngle()NativePublic0x04
FRotator GetCameraRotation()FinalNative+1 flags0x0C
FVector GetCameraLocation()FinalNative+1 flags0x0C
UCameraModifier* FindCameraModifierByClass(TSubclassOf<UCameraModifier> ModifierClass)NativePublic0x10
void ClearCameraLensEffects()NativePublic0x00
bool BlueprintUpdateCamera(AActor* CameraTarget, const FVector& NewCameraLocation, const FRotator& NewCameraRotation, const float& NewCameraFOV)EventPublic0x25
UCameraModifier* AddNewCameraModifier(TSubclassOf<UCameraModifier> ModifierClass)NativePublic0x10
AEmitterCameraLensEffectBase* AddCameraLensEffect(TSubclassOf<AEmitterCameraLensEffectBase> LensEffectEmitterClass)NativePublic0x10

Used by 5

types with a member, parameter or interface of this type