0x00x14B7
Members 117
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | |
| 0x08 | Box2 | UBoxComponent* | 7 flags | |
| 0x08 | jump_spark_box | UBoxComponent* | 7 flags | |
| 0x08 | Box1 | UBoxComponent* | 7 flags | |
| 0x08 | BUBLINA LOCATION | UBoxComponent* | 7 flags | |
| 0x08 | cube | UStaticMeshComponent* | 7 flags | |
| 0x08 | Camera_L11 | UCameraComponent* | 7 flags | |
| 0x08 | SpringArm1 | USpringArmComponent* | 7 flags | |
| 0x08 | Arrow1 | UArrowComponent* | 7 flags | |
| 0x08 | SpotLight | USpotLightComponent* | 7 flags | |
| 0x08 | water spash box | UBoxComponent* | 7 flags | |
| 0x08 | boot2 | UStaticMeshComponent* | 7 flags | |
| 0x08 | boot1 | UStaticMeshComponent* | 7 flags | |
| 0x08 | FIST | UStaticMeshComponent* | 7 flags | |
| 0x08 | stit_v_ruke | UStaticMeshComponent* | 7 flags | |
| 0x08 | Box | UBoxComponent* | 7 flags | |
| 0x08 | Noha_R | UStaticMeshComponent* | 7 flags | |
| 0x08 | Scene | USceneComponent* | 7 flags | |
| 0x08 | SpringArm | USpringArmComponent* | 7 flags | |
| 0x08 | Mid | UStaticMeshComponent* | 7 flags | |
| 0x08 | mid_l | UStaticMeshComponent* | 7 flags | |
| 0x08 | mir_r | UStaticMeshComponent* | 7 flags | |
| 0x08 | Ruka_L | UStaticMeshComponent* | 7 flags | |
| 0x08 | Noha_L | UStaticMeshComponent* | 7 flags | |
| 0x08 | Camera | UCameraComponent* | 7 flags | |
| 0x08 | Hlava | UStaticMeshComponent* | 7 flags | |
| 0x08 | Ruka_R | UStaticMeshComponent* | 7 flags | |
| 0x04 | Timeline_5_NewTrack_0_311076074D5D67847A1281AEBD870449 | float | 4 flags | |
| 0x01 | Timeline_5__Direction_311076074D5D67847A1281AEBD870449 | ETimelineDirection | 4 flags | |
| 0x082D | 0x03 | padding / unreflected | ||
| 0x08 | Timeline_5 | UTimelineComponent* | 6 flags | |
| 0x04 | move_to_NewTrack_0_A437F4244C5219D228F8A5B69EDCC850 | float | 4 flags | |
| 0x01 | move_to__Direction_A437F4244C5219D228F8A5B69EDCC850 | ETimelineDirection | 4 flags | |
| 0x083D | 0x03 | padding / unreflected | ||
| 0x08 | move_to | UTimelineComponent* | 6 flags | |
| 0x04 | Timeline_2_NewTrack_0_9F2813E8452F8F764764EFAF69CF2458 | float | 4 flags | |
| 0x01 | Timeline_2__Direction_9F2813E8452F8F764764EFAF69CF2458 | ETimelineDirection | 4 flags | |
| 0x084D | 0x03 | padding / unreflected | ||
| 0x08 | Timeline_2 | UTimelineComponent* | 6 flags | |
| 0x04 | Timeline_1_NewTrack_0_4F258B074578E42A447AFAB3F2B43C8C | float | 4 flags | |
| 0x01 | Timeline_1__Direction_4F258B074578E42A447AFAB3F2B43C8C | ETimelineDirection | 4 flags | |
| 0x085D | 0x03 | padding / unreflected | ||
| 0x08 | Timeline_1 | UTimelineComponent* | 6 flags | |
| 0x04 | Timeline_4_NewTrack_0_2425AE7344043EC8D519E78EFA1E68B5 | float | 4 flags | |
| 0x01 | Timeline_4__Direction_2425AE7344043EC8D519E78EFA1E68B5 | ETimelineDirection | 4 flags | |
| 0x086D | 0x03 | padding / unreflected | ||
| 0x08 | Timeline_4 | UTimelineComponent* | 6 flags | |
| 0x04 | Timeline_3_NewTrack_0_2EB968294CD84272949403BB4BF2708B | float | 4 flags | |
| 0x01 | Timeline_3__Direction_2EB968294CD84272949403BB4BF2708B | ETimelineDirection | 4 flags | |
| 0x087D | 0x03 | padding / unreflected | ||
| 0x08 | Timeline_3 | UTimelineComponent* | 6 flags | |
| 0x04 | walk_NewTrack_1_236D9D0B4426E618E93A549E49E662B0 | float | 4 flags | |
| 0x04 | walk_NewTrack_0_236D9D0B4426E618E93A549E49E662B0 | float | 4 flags | |
| 0x01 | walk__Direction_236D9D0B4426E618E93A549E49E662B0 | ETimelineDirection | 4 flags | |
| 0x0891 | 0x07 | padding / unreflected | ||
| 0x08 | Walk | UTimelineComponent* | 6 flags | |
| 0x04 | Timeline_0_NewTrack_0_9B0FD931446E021E107797BA1CA15249 | float | 4 flags | |
| 0x01 | Timeline_0__Direction_9B0FD931446E021E107797BA1CA15249 | ETimelineDirection | 4 flags | |
| 0x08A5 | 0x03 | padding / unreflected | ||
| 0x08 | Timeline_0 | UTimelineComponent* | 6 flags | |
| 0x08 | HUD | UIngameHud_C* | 8 flags | |
| 0x08 | img | UWidgetAnimation* | 7 flags | |
| 0x04 | new_loc | float | 7 flags | |
| 0x04 | now_loc | float | 7 flags | |
| 0x04 | X | float | 7 flags | |
| 0x01 | stuck | bool | 6 flags | |
| 0x08CD | 0x03 | padding / unreflected | ||
| 0x0C | Loc | FVector | 7 flags | |
| 0x08DC | 0x04 | padding / unreflected | ||
| 0x08 | key_info | Ukey_info_C* | 8 flags | |
| 0x04 | milis | float | 7 flags | |
| 0x04 | boom_prev_loc | float | 7 flags | |
| 0x04 | boom_new_loc | float | 7 flags | |
| 0x04 | Index | int32 | 7 flags | |
| 0x08 | Time | UTextBlock* | 8 flags | |
| 0x08 | wave_text | UTextBlock* | 8 flags | |
| 0x08 | VIZUAL | AVISUALIZER__C* | 7 flags | |
| 0x08 | LiveBlink | UWidgetAnimation* | 7 flags | |
| 0x01 | jumped | bool | 6 flags | |
| 0x01 | can_jump | bool | 6 flags | |
| 0x01 | invincible | bool | 6 flags | |
| 0x01 | fallen | bool | 6 flags | |
| 0x091C | 0x04 | padding / unreflected | ||
| 0x08 | LiveAndScoreBlink | UWidgetAnimation* | 7 flags | |
| 0x01 | ma_stit | bool | 5 flags | |
| 0x0929 | 0x03 | padding / unreflected | ||
| 0x10 | Color | FLinearColor | 6 flags | |
| 0x093C | 0x04 | padding / unreflected | ||
| 0x08 | Showlives | UWidgetAnimation* | 7 flags | |
| 0x04 | tmpo | int32 | 7 flags | |
| 0x094C | 0x04 | padding / unreflected | ||
| 0x08 | hero_particle | UParticleSystemComponent* | 8 flags | |
| 0x04 | charge_amount | float | 7 flags | |
| 0x0C | prev_loc | FVector | 7 flags | |
| 0x01 | charged | bool | 6 flags | |
| 0x0969 | 0x03 | padding / unreflected | ||
| 0x0C | rot | FRotator | 6 flags | |
| 0x04 | power | float | 7 flags | |
| 0x097C | 0x04 | padding / unreflected | ||
| 0x530 | PPS_default | FPostProcessSettings | 3 flags | |
| 0x08 | recording_panel | UCanvasPanel* | 8 flags | |
| 0x04 | music_offset | float | 7 flags | |
| 0x04 | walks_speed_default | float | 7 flags | |
| 0x04 | max_jump_power | float | 7 flags | |
| 0x0EC4 | 0x04 | padding / unreflected | ||
| 0x08 | BossFightProgress | UProgressBar* | 8 flags | |
| 0x10 | PP_ARRAY | TArray<FWeightedBlendable> | 4 flags | |
| 0x01 | XBOX | bool | 6 flags | |
| 0x0EE1 | 0x03 | padding / unreflected | ||
| 0x04 | itm | int32 | 7 flags | |
| 0x04 | defaultCameraRot | float | 7 flags | |
| 0x01 | has_key | bool | 6 flags | |
| 0x01 | RunForward | bool | 6 flags | |
| 0x0EEE | 0x02 | padding / unreflected | ||
| 0x0C | ChargingVectorDirection | FVector | 7 flags | |
| 0x0EFC | 0x04 | padding / unreflected | ||
| 0x08 | LooseHud | ULoose_C* | 8 flags | |
| 0x01 | FPS_look | bool | 5 flags | |
| 0x01 | move | Movement | 7 flags | |
| 0x0F0A | 0x06 | padding / unreflected | ||
| 0x08 | forwarding component | UPrimitiveComponent* | 8 flags | |
| 0x10 | ColorNow | FLinearColor | 7 flags | |
| 0x0F28 | 0x08 | padding / unreflected | ||
| 0x530 | PPS_charged | FPostProcessSettings | 3 flags | |
| 0x01 | Stop | bool | 6 flags | |
| 0x1461 | 0x07 | padding / unreflected | ||
| 0x08 | warning_arrow | UWidget* | 8 flags | |
| 0x04 | tmp | int32 | 7 flags | |
| 0x04 | WposX | float | 7 flags | |
| 0x04 | WposY | float | 7 flags | |
| 0x01 | SIDE | Runside | 7 flags | |
| 0x01 | is_android | bool | 6 flags | |
| 0x147E | 0x02 | padding / unreflected | ||
| 0x18 | say_text | FText | 3 flags | |
| 0x01 | cinematic | bool | 6 flags | |
| 0x01 | falling? | bool | 6 flags | |
| 0x149A | 0x02 | padding / unreflected | ||
| 0x0C | stuck_lock | FVector | 7 flags | |
| 0x0C | stuck_re-lock | FVector | 7 flags | |
| 0x01 | first | bool | 6 flags | |
| 0x01 | spawning | bool | 6 flags | |
| 0x01 | is_in_boss | bool | 6 flags | |
Inherited from ACharacter 37
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x08 | Mesh | USkeletalMeshComponent* | 11 flags | |
| 0x08 | CharacterMovement | UCharacterMovementComponent* | 11 flags | |
| 0x08 | CapsuleComponent | UCapsuleComponent* | 11 flags | |
| 0x30 | BasedMovement | FBasedMovementInfo | Protected+3 flags | |
| 0x30 | ReplicatedBasedMovement | FBasedMovementInfo | NetRepNotify+4 flags | |
| 0x04 | AnimRootMotionTranslationScale | float | NetProtected+5 flags | |
| 0x0C | BaseTranslationOffset | FVector | Protected+5 flags | |
| 0x0418 | 0x08 | padding / unreflected | ||
| 0x10 | BaseRotationOffset | FQuat | Protected+3 flags | |
| 0x04 | ReplicatedServerLastTransformUpdateTimeStamp | float | NetProtected+5 flags | |
| 0x04 | ReplayLastTransformUpdateTimeStamp | float | NetRepNotify+6 flags | |
| 0x01 | ReplicatedMovementMode | uint8 | NetProtected+5 flags | |
| 0x01 | bInBaseReplication | bool | Protected+5 flags | |
| 0x043A | 0x02 | padding / unreflected | ||
| 0x04 | CrouchedEyeHeight | float | 7 flags | |
| 0x01 | bIsCrouched : 1bit 0 | bool | NetRepNotify+5 flags | |
| 0x01 | bProxyIsJumpForceApplied : 1bit 1 | bool | NetTransient+3 flags | |
| 0x01 | bPressedJump : 1bit 2 | bool | 5 flags | |
| 0x01 | bClientUpdating : 1bit 3 | bool | Transient+3 flags | |
| 0x01 | bClientWasFalling : 1bit 4 | bool | Transient+3 flags | |
| 0x01 | bClientResimulateRootMotion : 1bit 5 | bool | Transient+3 flags | |
| 0x01 | bClientResimulateRootMotionSources : 1bit 6 | bool | Transient+3 flags | |
| 0x01 | bSimGravityDisabled : 1bit 7 | bool | 3 flags | |
| 0x01 | bClientCheckEncroachmentOnNetUpdate : 1bit 0 | bool | Transient+3 flags | |
| 0x01 | bServerMoveIgnoreRootMotion : 1bit 1 | bool | Transient+3 flags | |
| 0x01 | bWasJumping : 1bit 2 | bool | Transient+8 flags | |
| 0x0442 | 0x02 | padding / unreflected | ||
| 0x04 | JumpKeyHoldTime | float | Transient+10 flags | |
| 0x04 | JumpForceTimeRemaining | float | Transient+10 flags | |
| 0x04 | ProxyJumpForceStartedTime | float | Transient+10 flags | |
| 0x04 | JumpMaxHoldTime | float | Net+7 flags | |
| 0x04 | JumpMaxCount | int32 | Net+7 flags | |
| 0x04 | JumpCurrentCount | int32 | 10 flags | |
| 0x045C | 0x04 | padding / unreflected | ||
| 0x10 | OnReachedJumpApex | FMulticastScriptDelegate | 4 flags | |
| 0x0470 | 0x10 | padding / unreflected | ||
| 0x10 | MovementModeChangedDelegate | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnCharacterMovementUpdated | FMulticastScriptDelegate | 4 flags | |
| 0xF8 | SavedRootMotion | FRootMotionSourceGroup | Transient+1 flags | |
| 0x0598 | 0x08 | padding / unreflected | ||
| 0x40 | ClientRootMotionParams | FRootMotionMovementParams | Transient+2 flags | |
| 0x10 | RootMotionRepMoves | TArray<FSimulatedRootMotionReplicatedMove> | Transient+3 flags | |
| 0x158 | RepRootMotion | FRepRootMotionMontage | NetRepNotify+2 flags | |
Inherited from APawn 14
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x01 | bUseControllerRotationPitch : 1bit 0 | bool | 5 flags | |
| 0x01 | bUseControllerRotationYaw : 1bit 1 | bool | 5 flags | |
| 0x01 | bUseControllerRotationRoll : 1bit 2 | bool | 5 flags | |
| 0x01 | bCanAffectNavigationGeneration : 1bit 3 | bool | 6 flags | |
| 0x0339 | 0x03 | padding / unreflected | ||
| 0x04 | BaseEyeHeight | float | 7 flags | |
| 0x01 | AutoPossessPlayer | EAutoReceiveInput | 6 flags | |
| 0x01 | AutoPossessAI | EAutoPossessAI | 6 flags | |
| 0x01 | RemoteViewPitch | uint8 | Net+5 flags | |
| 0x0343 | 0x05 | padding / unreflected | ||
| 0x08 | AIControllerClass | TSubclassOf<AController> | 8 flags | |
| 0x08 | PlayerState | APlayerState* | NetRepNotify+7 flags | |
| 0x0358 | 0x08 | padding / unreflected | ||
| 0x08 | LastHitBy | AController* | Transient+7 flags | |
| 0x08 | Controller | AController* | NetRepNotify+5 flags | |
| 0x0370 | 0x04 | padding / unreflected | ||
| 0x0C | ControlInputVector | FVector | TransientProtected+5 flags | |
| 0x0C | LastControlInputVector | FVector | TransientProtected+5 flags | |
Inherited from AActor 73
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x58 | PrimaryActorTick | FActorTickFunction | 3 flags | |
| 0x01 | bHidden : 1bit 0 | bool | Net+7 flags | |
| 0x01 | bNetTemporary : 1bit 1 | bool | 3 flags | |
| 0x01 | bNetStartup : 1bit 2 | bool | 3 flags | |
| 0x01 | bOnlyRelevantToOwner : 1bit 3 | bool | 7 flags | |
| 0x01 | bAlwaysRelevant : 1bit 4 | bool | 6 flags | |
| 0x01 | bReplicateMovement : 1bit 5 | bool | NetRepNotify+5 flags | |
| 0x01 | bTearOff : 1bit 6 | bool | Net+3 flags | |
| 0x01 | bExchangedRoles : 1bit 7 | bool | Transient+3 flags | |
| 0x01 | bNetLoadOnClient : 1bit 0 | bool | 4 flags | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 1 | bool | 6 flags | |
| 0x01 | bRelevantForNetworkReplays : 1bit 2 | bool | 3 flags | |
| 0x01 | bRelevantForLevelBounds : 1bit 3 | bool | 5 flags | |
| 0x01 | bReplayRewindable : 1bit 4 | bool | 5 flags | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 5 | bool | 5 flags | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 6 | bool | 4 flags | |
| 0x01 | bBlockInput : 1bit 7 | bool | 5 flags | |
| 0x01 | bCanBeDamaged : 1bit 0 | bool | Net+6 flags | |
| 0x01 | bCollideWhenPlacing : 1bit 1 | bool | 3 flags | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 2 | bool | 6 flags | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 3 | bool | 5 flags | |
| 0x01 | bIgnoresOriginShifting : 1bit 4 | bool | 5 flags | |
| 0x01 | bEnableAutoLODGeneration : 1bit 5 | bool | 6 flags | |
| 0x01 | bIsEditorOnlyActor : 1bit 6 | bool | 5 flags | |
| 0x01 | bActorSeamlessTraveled : 1bit 7 | bool | 3 flags | |
| 0x01 | bReplicates : 1bit 0 | bool | Protected+7 flags | |
| 0x01 | bCanBeInCluster : 1bit 1 | bool | Protected+5 flags | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 2 | bool | Protected+3 flags | |
| 0x01 | bActorEnableCollision : 1bit 1 | bool | 3 flags | |
| 0x01 | bActorIsBeingDestroyed : 1bit 2 | bool | Transient+4 flags | |
| 0x01 | RemoteRole | ENetRole | NetTransient+5 flags | |
| 0x0086 | 0x02 | padding / unreflected | ||
| 0x34 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | |
| 0x04 | InitialLifeSpan | float | 8 flags | |
| 0x04 | CustomTimeDilation | float | 7 flags | |
| 0x00C4 | 0x04 | padding / unreflected | ||
| 0x40 | AttachmentReplication | FRepAttachment | NetTransient+4 flags | |
| 0x08 | Owner | AActor* | NetRepNotify+5 flags | |
| 0x08 | NetDriverName | FName | Protected+5 flags | |
| 0x01 | Role | ENetRole | Net+5 flags | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | |
| 0x04 | InputPriority | int32 | 6 flags | |
| 0x08 | InputComponent | UInputComponent* | 7 flags | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | |
| 0x04 | NetTag | int32 | Transient+5 flags | |
| 0x04 | NetUpdateFrequency | float | 8 flags | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | |
| 0x04 | NetPriority | float | 8 flags | |
| 0x013C | 0x04 | padding / unreflected | ||
| 0x08 | Instigator | APawn* | NetRepNotify+7 flags | |
| 0x10 | Children | TArray<AActor*> | Transient+2 flags | |
| 0x08 | RootComponent | USceneComponent* | Protected+9 flags | |
| 0x10 | ControllingMatineeActors | TArray<AMatineeActor*> | TransientProtected+2 flags | |
| 0x0170 | 0x08 | padding / unreflected | ||
| 0x10 | Layers | TArray<FName> | 2 flags | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | |
| 0x10 | Tags | TArray<FName> | 5 flags | |
| 0x10 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnClicked | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnReleased | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnActorHit | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnDestroyed | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnEndPlay | FMulticastScriptDelegate | 4 flags | |
| 0x02A0 | 0x60 | padding / unreflected | ||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 4 flags | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 6 flags | |
Functions 75
| Signature | Flags | Native | Params |
|---|---|---|---|
| void get_oldest_cube(const AActor*& Distance, const FVector2D& NewParam) | Public | 0x10 | |
| void Say(const FText& text, const BublinaTyp& typ) | Public | 0x19 | |
| void GetLiveCube(const FVector& NewParam) | Public | 0x0C | |
| void SetMaterialOnAll(UMaterialInstance* Material) | Public | 0x08 | |
| void Timeline_0__FinishedFunc() | 0x00 | ||
| void Timeline_0__UpdateFunc() | 0x00 | ||
| void walk__FinishedFunc() | 0x00 | ||
| void walk__UpdateFunc() | 0x00 | ||
| void Timeline_3__FinishedFunc() | 0x00 | ||
| void Timeline_3__UpdateFunc() | 0x00 | ||
| void Timeline_4__FinishedFunc() | 0x00 | ||
| void Timeline_4__UpdateFunc() | 0x00 | ||
| void Timeline_1__FinishedFunc() | 0x00 | ||
| void Timeline_1__UpdateFunc() | 0x00 | ||
| void Timeline_2__FinishedFunc() | 0x00 | ||
| void Timeline_2__UpdateFunc() | 0x00 | ||
| void move_to__FinishedFunc() | 0x00 | ||
| void move_to__UpdateFunc() | 0x00 | ||
| void Timeline_5__FinishedFunc() | 0x00 | ||
| void Timeline_5__UpdateFunc() | 0x00 | ||
| void InpActEvt_Jump_K2Node_InputActionEvent_10(const FKey& Key) | 0x18 | ||
| void InpActEvt_Jump_K2Node_InputActionEvent_9(const FKey& Key) | 0x18 | ||
| void InpActEvt_Charge_K2Node_InputActionEvent_8(const FKey& Key) | 0x18 | ||
| void InpActEvt_Charge_K2Node_InputActionEvent_7(const FKey& Key) | 0x18 | ||
| void InpActEvt_AnyKey_K2Node_InputKeyEvent_9(const FKey& Key) | 0x18 | ||
| void InpActEvt_Up_K2Node_InputActionEvent_6(const FKey& Key) | 0x18 | ||
| void InpActEvt_Up_K2Node_InputActionEvent_5(const FKey& Key) | 0x18 | ||
| void InpActEvt_Down_K2Node_InputActionEvent_4(const FKey& Key) | 0x18 | ||
| void InpActEvt_Down_K2Node_InputActionEvent_3(const FKey& Key) | 0x18 | ||
| void InpActEvt_Up_K2Node_InputActionEvent_2(const FKey& Key) | 0x18 | ||
| void InpActEvt_Down_K2Node_InputActionEvent_1(const FKey& Key) | 0x18 | ||
| void InpActEvt_Jump_K2Node_InputActionEvent_0(const FKey& Key) | 0x18 | ||
| void InpActEvt_Ctrl_T_K2Node_InputKeyEvent_8(const FKey& Key) | 0x18 | ||
| void InpActEvt_Gamepad_LeftTrigger_K2Node_InputKeyEvent_7(const FKey& Key) | 0x18 | ||
| void InpActEvt_Gamepad_LeftTrigger_K2Node_InputKeyEvent_6(const FKey& Key) | 0x18 | ||
| void InpActEvt_Gamepad_LeftShoulder_K2Node_InputKeyEvent_5(const FKey& Key) | 0x18 | ||
| void InpActEvt_Gamepad_LeftShoulder_K2Node_InputKeyEvent_4(const FKey& Key) | 0x18 | ||
| void InpActEvt_Gamepad_RightShoulder_K2Node_InputKeyEvent_3(const FKey& Key) | 0x18 | ||
| void InpActEvt_Gamepad_RightShoulder_K2Node_InputKeyEvent_2(const FKey& Key) | 0x18 | ||
| void InpActEvt_Gamepad_RightTrigger_K2Node_InputKeyEvent_1(const FKey& Key) | 0x18 | ||
| void InpActEvt_Gamepad_RightTrigger_K2Node_InputKeyEvent_0(const FKey& Key) | 0x18 | ||
| void InpAxisEvt_MOVEMENT_K2Node_InputAxisEvent_0(float AxisValue) | 0x04 | ||
| void ReceiveTick(float DeltaSeconds) | EventPublic | 0x04 | |
| void OnLanded(FHitResult& Hit) | EventPublic | 0x88 | |
| void ReceiveBeginPlay() | EventProtected | 0x00 | |
| void Respawn() | 0x00 | ||
| void BndEvt__Box_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, FHitResult& SweepResult) | 0xA8 | ||
| void WALK CYCLE() | 0x00 | ||
| void check_lives() | 0x00 | ||
| void Invincibility(int32 Repeats) | 0x04 | ||
| void HIT_OBSTACLE_DIE() | 0x00 | ||
| void STIT_SET(bool Enabled) | 0x01 | ||
| void setcolor(const FLinearColor& NewParam, float Emissivnes) | 0x14 | ||
| void power_timer() | 0x00 | ||
| void release_charge() | 0x00 | ||
| void BOTY(bool BOTY) | 0x01 | ||
| void BndEvt__CapsuleComponent_K2Node_ComponentBoundEvent_1_ComponentHitSignature__DelegateSignature(UPrimitiveComponent* HitComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, const FVector& NormalImpulse, FHitResult& Hit) | 0xAC | ||
| void BndEvt__CapsuleComponent_K2Node_ComponentBoundEvent_3_ComponentBeginOverlapSignature__DelegateSignature(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, FHitResult& SweepResult) | 0xA8 | ||
| void BndEvt__CapsuleComponent_K2Node_ComponentBoundEvent_4_ComponentEndOverlapSignature__DelegateSignature(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex) | 0x1C | ||
| void BndEvt__Box_K2Node_ComponentBoundEvent_5_ComponentEndOverlapSignature__DelegateSignature(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex) | 0x1C | ||
| void RotKameraDefault() | 0x00 | ||
| void TeleportToTopHomeDimension() | 0x00 | ||
| void return_boss3() | 0x00 | ||
| void SpawnPlayers(int32 Amount) | 0x04 | ||
| void MusicInfoNow() | 0x00 | ||
| void Movement(const InputSelection& Input) | 0x01 | ||
| void InpAxisEvt_VERTICAL_AXIS_K2Node_InputAxisEvent_1(float AxisValue) | 0x04 | ||
| void attack() | 0x00 | ||
| void Vib(const vibration_type& NewParam) | 0x01 | ||
| void END_LEVEL_FLY() | 0x00 | ||
| void InpAxisKeyEvt_MouseWheelAxis_K2Node_InputAxisKeyEvent_0(float AxisValue) | 0x04 | ||
| void MoveToLiveCube() | 0x00 | ||
| void Fly() | 0x00 | ||
| void check_boss_overlap() | 0x00 | ||
| void ExecuteUbergraph_HRDINA_(int32 EntryPoint) | Final | 0x04 |