Zdexby TheHolyOneZ
5,372 classes
Class

UUsableComponentBase

: UActorComponent : UObject
/Script/FSD.UsableComponentBase 0x00F8 (248 B) align 8 inherited 0x00B0 vtable /Script/FSD
0x00x00F8

Members 12

OffsetSizeNameTypeFlagsDefault
0x10OnClientBeginUseFMulticastScriptDelegate4 flags<delegate>
0x04CallbackKeysint326 flags1
0x04UseCooldownfloatProtected+6 flags0
0x08AnimationSettingsUUseAnimationSetting*Protected+6 flagsnullptr
0x04Priorityint32Protected+8 flags0
0x00D40x04padding / unreflected
0x08RestrictToColliderUSceneComponent*TransientProtected+8 flagsnullptr
0x01UsableHidesPlaceablesboolProtected+6 flagstrue
0x01IsRayTraceTriggeredboolProtected+6 flagstrue
0x01ResetUsingOnCompletionboolProtected+6 flagstrue
0x00E30x05padding / unreflected
0x08UseConditionsUUseConditionSet*Protected+6 flags/Game/Character/UseConditions/UC_Set_BasicInteraction.UC_Se…
0x01IsClientPredictiveboolProtected+6 flagsfalse
0x01ThirdPersonWhileUsingboolProtected+6 flagsfalse
0x00F20x06unreflected bytes to end of UUsableComponentBase
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+6 flags[]
0x00800x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x01bNetAddressable : 1bit 3boolProtected+3 flagsfalse
0x01bReplicates : 1bit 4boolNet+7 flagsfalse
0x01bAutoActivate : 1bit 7bool6 flagsfalse
0x01bIsActive : 1bit 0boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 1bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 3boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 5bool6 flagsfalse
0x008B0x01padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x008F0x01padding / unreflected
0x10UCSModifiedPropertiesTArray<FSimpleMemberReference>2 flags[]

Functions 12

SignatureFlagsNativeParams
void SetUseRestrictions(UUseConditionSet* set)FinalNative+1 flags0x08
void SetRayTraceTriggered(bool rayTraceTriggered)FinalNative+1 flags0x01
void SetAnimationSettings(UUseAnimationSetting* Settings)FinalNative+1 flags0x08
FText GetUseText(APlayerCharacter* User)NativeEvent+1 flags0x20
float GetUseProgressInPercent(APlayerCharacter* User)NativePublic0x0C
UTexture2D* GetUsableIcon()NativePublic0x08
bool GetShowUsingUI()NativePublic0x01
bool GetIsRayTraceTriggerd()FinalNative+1 flags0x01
bool GetHideProgressBar(APlayerCharacter* User)NativePublic0x09
bool GetHideActionText(APlayerCharacter* User)NativePublic0x09
void EndUse(APlayerCharacter* User)NativePublic0x08
void BeginUse(APlayerCharacter* User, const EInputKeys& Key)NativePublic0x09

Subclasses 2

Used by 4

types with a member, parameter or interface of this type