Class
UNisseAnimInstance
: USimpleMovingEnemyAnimInstance : UEnemyAnimInstance : UAnimInstance : UObject0x00x0390
Members 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | State | ENisseState | TransientProtected+6 flags | Idle | |
| 0x0381 | 0x0F | unreflected bytes to end of UNisseAnimInstance | |||
Inherited from USimpleMovingEnemyAnimInstance 9
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | Speed | float | TransientProtected+8 flags | 0 | |
| 0x0C | Velocity | FVector | TransientProtected+7 flags | {X=0, Y=0, Z=0} | |
| 0x04 | WalkCycleSpeed | float | Protected+6 flags | 200 | |
| 0x04 | StartMovingSpeed | float | Protected+6 flags | 50 | |
| 0x04 | StopMovingSpeed | float | Protected+6 flags | 10 | |
| 0x04 | WalkCycleMinRate | float | Protected+6 flags | 0.3 | |
| 0x04 | WalkCyclePlayRate | float | TransientProtected+7 flags | 0 | |
| 0x04 | MeshScale | float | TransientProtected+7 flags | 1 | |
| 0x01 | IsMoving | bool | TransientProtected+8 flags | false |
Inherited from UEnemyAnimInstance 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnRangedAttackNotify | FMulticastScriptDelegate | 6 flags | <delegate> | |
| 0x10 | OnMeleeAttackNotify | FMulticastScriptDelegate | 6 flags | <delegate> | |
| 0x10 | OnStopLeadingNotify | FMulticastScriptDelegate | 6 flags | <delegate> | |
| 0x10 | OnIsAttackingChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | IsAttacking | bool | TransientProtected+7 flags | false | |
| 0x02F9 | 0x07 | padding / unreflected | |||
| 0x10 | EndEffectors | TArray<FEndEffector> | Protected+5 flags | [] | |
| 0x0C | BodyPoseCorrectionLocation | FVector | Protected+8 flags | {X=0, Y=0, Z=0} | |
| 0x0C | BodyPoseCorrectionRotation | FRotator | Protected+7 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x04 | IKBlend | float | Protected+8 flags | 0 | |
| 0x01 | IKEnabled | bool | TransientProtected+8 flags | false | |
| 0x01 | IsAlive | bool | TransientProtected+8 flags | true | |
| 0x032E | 0x02 | padding / unreflected | |||
| 0x04 | RandomStartPosition | float | TransientProtected+7 flags | 0.7838708 | |
| 0x0334 | 0x04 | padding / unreflected | |||
| 0x08 | HealthComponent | UHealthComponentBase* | TransientProtected+7 flags | nullptr | |
| 0x08 | IKComponent | UIKComponent* | TransientProtected+7 flags | nullptr | |
| 0x08 | PoseCorrectionComponent | UPoseCorrectionComponent* | TransientProtected+7 flags | nullptr | |
Inherited from UAnimInstance 13
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | CurrentSkeleton | USkeleton* | Transient+5 flags | nullptr | |
| 0x01 | RootMotionMode | uint8 | 7 flags | 3 | |
| 0x01 | bUseMultiThreadedAnimationUpdate : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bUsingCopyPoseFromMesh : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bReceiveNotifiesFromLinkedInstances : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bPropagateNotifiesToLinkedInstances : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bQueueMontageEvents : 1bit 6 | bool | Transient+3 flags | false | |
| 0x0032 | 0x06 | padding / unreflected | |||
| 0x10 | OnMontageBlendingOut | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnMontageStarted | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnMontageEnded | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnAllMontageInstancesEnded | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0078 | 0x88 | padding / unreflected | |||
| 0x70 | NotifyQueue | FAnimNotifyQueue | Transient+1 flags | {AnimNotifies=[], UnfilteredMontageAnimNotifies=<TMap>} | |
| 0x10 | ActiveAnimNotifyState | TArray<FAnimNotifyEvent> | Transient+3 flags | [] | |
Functions 8
| Signature | Flags | Native | Params |
|---|---|---|---|
| bool IsWalking() | FinalNative+1 flags | 0x01 | |
| bool IsRunning() | FinalNative+1 flags | 0x01 | |
| bool IsNotWalking() | FinalNative+1 flags | 0x01 | |
| bool IsNotRunning() | FinalNative+1 flags | 0x01 | |
| bool IsNotIdle() | FinalNative+1 flags | 0x01 | |
| bool IsNotFrozen() | FinalNative+1 flags | 0x01 | |
| bool IsIdle() | FinalNative+1 flags | 0x01 | |
| bool IsFrozen() | FinalNative+1 flags | 0x01 |