Class
UCapsuleHitscanComponent
: UHitscanBaseComponent : UWeaponFireComponent : UActorComponent : UObject0x00x0360
Members 12
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | DamageEnhancer | ADamageEnhancer* | Transient+5 flags | nullptr | |
| 0x0260 | 0x10 | padding / unreflected | |||
| 0x10 | OnHitEffect | FMulticastScriptDelegate | 3 flags | <delegate> | |
| 0x10 | OnClosestHit_Client | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0290 | 0x04 | padding / unreflected | |||
| 0x04 | range | float | Protected+6 flags | 1000 | |
| 0x04 | Width | float | Protected+6 flags | 300 | |
| 0x029C | 0x1C | padding / unreflected | |||
| 0x01 | ShowPhysMatImpact | bool | Protected+6 flags | true | |
| 0x01 | ShowPhysMatDecal | bool | Protected+6 flags | true | |
| 0x01 | PlayPhysMatSound | bool | Protected+6 flags | true | |
| 0x02BB | 0x05 | padding / unreflected | |||
| 0x50 | ActorsInCapsule | TSet<AActor*> | TransientProtected+1 flags | <TSet> | |
| 0x10 | DamagedActorCache | TArray<AActor*> | TransientProtected+2 flags | [] | |
| 0x10 | ActorsHit | TArray<AActor*> | TransientProtected+2 flags | [] | |
| 0x30 | Hits | FMultiHitScanHits | TransientProtected+2 flags | {Hits=[], Components=[], PhysicalMaterials=[]} | |
Inherited from UHitscanBaseComponent 28
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnSpreadChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0120 | 0x10 | padding / unreflected | |||
| 0x10 | OnFireComplete | FMulticastScriptDelegate | 3 flags | <delegate> | |
| 0x04 | SpreadPerShot | float | 6 flags | 2 | |
| 0x0144 | 0x04 | padding / unreflected | |||
| 0x08 | DamageComponent | UDamageComponent* | TransientProtected+8 flags | nullptr | |
| 0x01 | UseDamageComponent | bool | Protected+6 flags | true | |
| 0x0151 | 0x03 | padding / unreflected | |||
| 0x04 | Damage | float | Protected+9 flags | 0 | |
| 0x04 | armorDamageMultiplier | float | Protected+7 flags | 1 | |
| 0x015C | 0x04 | padding / unreflected | |||
| 0x08 | DamageClass | UDamageClass* | Protected+9 flags | nullptr | |
| 0x04 | WeakpointDamageMultiplier | float | Protected+9 flags | 1 | |
| 0x04 | MaxPenetrations | int32 | Protected+8 flags | 0 | |
| 0x01 | ImpactDecalSize | EImpactDecalSize | Protected+6 flags | Small | |
| 0x0171 | 0x03 | padding / unreflected | |||
| 0x04 | FriendlyFireModifier | float | Protected+9 flags | 1 | |
| 0x01 | UseDynamicSpread | bool | Protected+8 flags | false | |
| 0x0179 | 0x07 | padding / unreflected | |||
| 0x10 | IgnoredActorsInTrace | TArray<AActor*> | TransientProtected+2 flags | [] | |
| 0x04 | MinSpread | float | Protected+7 flags | 0 | |
| 0x04 | MinSpreadWhenMoving | float | Protected+6 flags | 0 | |
| 0x04 | MinSpreadWhenSprinting | float | Protected+6 flags | 0 | |
| 0x04 | MaxSpread | float | Protected+6 flags | 5 | |
| 0x88 | SpreadCurve | FRuntimeFloatCurve | Protected+2 flags | {EditorCurveData={Keys=[]}, ExternalCurve=nullptr} | |
| 0x04 | SpreadRecoveryPerSecond | float | Protected+6 flags | 5 | |
| 0x022C | 0x08 | padding / unreflected | |||
| 0x04 | VerticalSpreadMultiplier | float | Protected+6 flags | 1 | |
| 0x04 | HorizontalSpredMultiplier | float | Protected+6 flags | 1 | |
| 0x04 | MaxVerticalSpread | float | Protected+6 flags | 0 | |
| 0x04 | MaxHorizontalSpread | float | Protected+6 flags | 0 | |
| 0x0244 | 0x04 | padding / unreflected | |||
| 0x01 | RicochetBehavior | ERicochetBehavior | Protected+6 flags | All | |
| 0x0249 | 0x03 | padding / unreflected | |||
| 0x04 | RicochetChance | float | Protected+6 flags | 0 | |
| 0x01 | RicochetOnWeakspotOnly | bool | Protected+6 flags | false | |
| 0x0251 | 0x03 | padding / unreflected | |||
| 0x04 | RicochetMaxRange | float | Protected+6 flags | 1500 | |
Inherited from UWeaponFireComponent 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnWeaponFired | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnWeaponFireEnded | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnRicochetEvent | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x00E8 | 0x10 | padding / unreflected | |||
| 0x10 | Weapon | TScriptInterface<IWeaponFireOwner> | TransientProtected+5 flags | <InterfaceProperty> | |
| 0x0108 | 0x05 | padding / unreflected | |||
| 0x01 | SetAsWeaponFireComponent | bool | NetProtected+5 flags | false | |
Inherited from UActorComponent 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<FName> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+6 flags | [] | |
| 0x0080 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x01 | bNetAddressable : 1bit 3 | bool | Protected+3 flags | false | |
| 0x01 | bReplicates : 1bit 4 | bool | Net+7 flags | false | |
| 0x01 | bAutoActivate : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 0 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 1 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 3 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 5 | bool | 6 flags | false | |
| 0x008B | 0x01 | padding / unreflected | |||
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x008F | 0x01 | padding / unreflected | |||
| 0x10 | UCSModifiedProperties | TArray<FSimpleMemberReference> | 2 flags | [] | |
Functions 2
| Signature | Flags | Native | Params |
|---|---|---|---|
| void Server_RegisterHit(const FMultiHitScanHits& hitResults) | NativeEvent+1 flags | 0x30 | |
| void All_ShowHit(const FMultiHitScanHits& hitResults) | NativeEvent+1 flags | 0x30 |