0x00x02F0
Members 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | BarSize | USizeBox* | 9 flags | nullptr | |
| 0x08 | MasteryBar | UHorizontalBox* | 9 flags | nullptr | |
| 0x08 | MasteryBar_BG | UBorder* | 9 flags | nullptr | |
| 0x08 | PlayerState | AFSDPlayerState* | 8 flags | nullptr | |
| 0x08 | itemClass | UItemID* | 7 flags | nullptr | |
| 0x08 | CurrentMasteryWidget | UMasteryIconWidget* | 8 flags | nullptr | |
| 0x04 | Height | float | 6 flags | 40 | |
| 0x04 | PreviewCurrentMastery | int32 | 6 flags | 3 | |
| 0x04 | PreviewMaxMastery | int32 | 6 flags | 10 | |
| 0x02A4 | 0x04 | padding / unreflected | |||
| 0x10 | PreviewMasteryLevels | TArray<FMasteryItem> | 3 flags | [2 items] | |
| 0x10 | Padding_Border | FMargin | 5 flags | {Left=4, Top=6, Right=4, Bottom=6} | |
| 0x10 | Padding_Node | FMargin | 5 flags | {Left=2, Top=0, Right=2, Bottom=0} | |
| 0x01 | Show Icons | bool | 6 flags | true | |
| 0x02D9 | 0x07 | padding / unreflected | |||
| 0x10 | OnItemRewarded | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
Inherited from UUserWidget 20
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | ColorAndOpacity | FLinearColor | 8 flags | {R=1, G=1, B=1, A=1} | |
| 0x10 | ColorAndOpacityDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x28 | ForegroundColor | FSlateColor | 4 flags | {SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2} | |
| 0x10 | ForegroundColorDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnVisibilityChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0178 | 0x18 | padding / unreflected | |||
| 0x10 | Padding | FMargin | 7 flags | {Left=0, Top=0, Right=0, Bottom=0} | |
| 0x10 | ActiveSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+2 flags | [] | |
| 0x08 | AnimationTickManager | UUMGSequenceTickManager* | Transient+5 flags | nullptr | |
| 0x10 | StoppedSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+2 flags | [] | |
| 0x10 | NamedSlotBindings | TArray<FNamedSlotBinding> | 3 flags | [] | |
| 0x08 | WidgetTree | UWidgetTree* | Transient+7 flags | nullptr | |
| 0x04 | Priority | int32 | 8 flags | 0 | |
| 0x01 | bSupportsKeyboardFocus : 1bit 0 | bool | Deprecated+3 flags | true | |
| 0x01 | bIsFocusable : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bStopAction : 1bit 2 | bool | 5 flags | false | |
| 0x01 | bHasScriptImplementedTick : 1bit 3 | bool | 3 flags | true | |
| 0x01 | bHasScriptImplementedPaint : 1bit 4 | bool | 3 flags | true | |
| 0x01E5 | 0x0B | padding / unreflected | |||
| 0x01 | TickFrequency | EWidgetTickFrequency | 9 flags | Auto | |
| 0x01F1 | 0x07 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | TransientProtected+8 flags | nullptr | |
| 0x10 | AnimationCallbacks | TArray<FAnimationEventBinding> | TransientProtected+4 flags | [] | |
Inherited from UWidget 22
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Slot | UPanelSlot* | 12 flags | nullptr | |
| 0x10 | bIsEnabledDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x18 | ToolTipText | FText | 4 flags | <FText> | |
| 0x10 | ToolTipTextDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x08 | ToolTipWidget | UWidget* | 12 flags | nullptr | |
| 0x10 | ToolTipWidgetDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x10 | VisibilityDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x1C | RenderTransform | FWidgetTransform | 5 flags | {Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}… | |
| 0x08 | RenderTransformPivot | FVector2D | 8 flags | {X=0.5, Y=0.5} | |
| 0x01 | bIsVariable : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bCreatedByConstructionScript : 1bit 1 | bool | Transient+3 flags | false | |
| 0x01 | bIsEnabled : 1bit 2 | bool | 6 flags | true | |
| 0x01 | bOverride_Cursor : 1bit 3 | bool | 4 flags | false | |
| 0x00B5 | 0x03 | padding / unreflected | |||
| 0x08 | AccessibleWidgetData | USlateAccessibleWidgetData* | 8 flags | nullptr | |
| 0x01 | bIsVolatile : 1bit 0 | bool | Protected+6 flags | false | |
| 0x01 | Cursor | uint8 | 9 flags | 1 | |
| 0x01 | Clipping | EWidgetClipping | 6 flags | Inherit | |
| 0x01 | Visibility | ESlateVisibility | 6 flags | Visible | |
| 0x04 | RenderOpacity | float | 6 flags | 1 | |
| 0x08 | Navigation | UWidgetNavigation* | 11 flags | nullptr | |
| 0x01 | FlowDirectionPreference | EFlowDirectionPreference | 6 flags | Inherit | |
| 0x00D1 | 0x27 | padding / unreflected | |||
| 0x10 | NativeBindings | TArray<UPropertyBinding*> | TransientProtected+2 flags | [] | |
Functions 7
| Signature | Flags | Native | Params |
|---|---|---|---|
void SetMasteryData(AFSDPlayerState* Player, UItemID* Item, const bool& HasMasteryLevels)Script10 statements · 287 bytes of bytecode0x0000PlayerState = Player;0x0013itemClass = Item;0x0026CallFunc_GetMasteryLevels_ReturnValue = GetMasteryLevels(itemClass);0x004BCallFunc_GetMasteryProgress_ReturnValue = GetMasteryProgress(this, itemClass, CallFunc_GetMasteryProgress_maxMastery);0x007ACreateMasteryLevels(CallFunc_GetMasteryProgress_maxMastery, CallFunc_GetMasteryProgress_ReturnValue, itemClass, CallFunc_GetMasteryLevels_ReturnValue);0x00ACCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMasteryLevels_ReturnValue);0x00E7CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Array_Length_ReturnValue, 0);0x0109HasMasteryLevels = CallFunc_Greater_IntInt_ReturnValue;0x011Creturn;0x011E// end of script | Public | 0x11 | |
void AddMasteryBox(UWidget* Content)Script8 statements · 224 bytes of bytecode0x0000CallFunc_AddChildToHorizontalBox_ReturnValue = MasteryBar.AddChildToHorizontalBox(Content);0x0033CallFunc_AddChildToHorizontalBox_ReturnValue.SetHorizontalAlignment(0);0x0055CallFunc_AddChildToHorizontalBox_ReturnValue.SetVerticalAlignment(0);0x0077K2Node_MakeStruct_SlateChildSize.Value = 1f;0x0097K2Node_MakeStruct_SlateChildSize.SizeRule = 1;0x00B4CallFunc_AddChildToHorizontalBox_ReturnValue.SetSize(K2Node_MakeStruct_SlateChildSize);0x00DDreturn;0x00DF// end of script | Public | 0x08 | |
void CreateMasteryLevels(int32 maxMastery, int32 CurrentMastery, UItemID* Item, TArray<FMasteryItem>& masteryLevels)Script45 statements · 1,108 bytes of bytecode0x0000PushFlow(Label_0451);0x0005Filled = false;0x0010CallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(CurrentMastery, 1);0x003ACurrentMasteryIndex = CallFunc_Subtract_IntInt_ReturnValue;0x0055MasteryBar.ClearChildren();0x0079CurrentMasteryWidget = nullptr;0x0084Temp_int_Variable = 0;0x009BLabel_009B:0x009BCallFunc_Subtract_IntInt_ReturnValue_1 = Subtract_IntInt(maxMastery, 1);0x00C5CallFunc_LessEqual_IntInt_ReturnValue = LessEqual_IntInt(Temp_int_Variable, CallFunc_Subtract_IntInt_ReturnValue_1);0x00EBif (!(CallFunc_LessEqual_IntInt_ReturnValue)) PopFlow();0x00F5PushFlow(Label_032B);0x00FAIndex = Temp_int_Variable;0x0115CallFunc_GreaterEqual_IntInt_ReturnValue = GreaterEqual_IntInt(CurrentMasteryIndex, Index);0x013BFilled = CallFunc_GreaterEqual_IntInt_ReturnValue;0x014ECallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Index, 1);0x0178CallFunc_GetMasteryForLevel_ReturnValue = GetMasteryForLevel(masteryLevels, CallFunc_Add_IntInt_ReturnValue_1, CallFunc_GetMasteryForLevel_outLevel);0x01A7if (!(CallFunc_GetMasteryForLevel_ReturnValue)) goto Label_0375;0x01B5CallFunc_GetOwningPlayer_ReturnValue_1 = GetOwningPlayer();0x01CDCallFunc_Create_ReturnValue_1 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/Menu_Loadout/ITM_MasteryBar_Icon.ITM_MasteryBar_Icon_C, CallFunc_GetOwningPlayer_ReturnValue_1);0x020ASetBoolPropertyByName(CallFunc_Create_ReturnValue_1, FName(Filled), Filled);0x0233SetBoolPropertyByName(CallFunc_Create_ReturnValue_1, FName(ShowIcons), Show Icons);0x025C/Script/Engine.Default__KismetArrayLibrary.SetArrayPropertyByName(CallFunc_Create_ReturnValue_1, FName(Unlocks), CallFunc_GetMasteryForLevel_outLevel.Unlocks);0x02A4SetObjectPropertyByName(CallFunc_Create_ReturnValue_1, FName(Item), Item);0x02CDAddMasteryBox(CallFunc_Create_ReturnValue_1);0x02E4CallFunc_Create_ReturnValue_1.SetPadding(Padding_Node);0x030Dif (!(Filled)) PopFlow();0x0317CurrentMasteryWidget = CallFunc_Create_ReturnValue_1;0x032APopFlow();0x032BLabel_032B:0x032BCallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Variable, 1);0x0355Temp_int_Variable = CallFunc_Add_IntInt_ReturnValue;0x0370goto Label_009B;0x0375Label_0375:0x0375CallFunc_GetOwningPlayer_ReturnValue = GetOwningPlayer();0x038DCallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/Menu_Loadout/ITM_MasteryBar_Block.ITM_MasteryBar_Block_C, CallFunc_GetOwningPlayer_ReturnValue);0x03CASetBoolPropertyByName(CallFunc_Create_ReturnValue, FName(Filled), Filled);0x03F3AddMasteryBox(CallFunc_Create_ReturnValue);0x040ACallFunc_Create_ReturnValue.SetPadding(Padding_Node);0x0433if (!(Filled)) PopFlow();0x043DCurrentMasteryWidget = CallFunc_Create_ReturnValue;0x0450PopFlow();0x0451Label_0451:0x0451return;0x0453// end of script | Public | 0x20 | |
void PreConstruct(bool IsDesignTime)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_ITM_MasteryBar(493);0x0021return;0x0023// end of script | EventPublic | 0x01 | |
void ItemUpgradePurchased()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_ITM_MasteryBar(785);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_ITM_MasteryBar(int32 EntryPoint)Script35 statements · 793 bytes of bytecode0x0000PushFlow(Label_0316);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FDelay(this, 1f, LatentActionInfo{0x46, -999828269, FName(ExecuteUbergraph_ITM_MasteryBar), this});0x0045PopFlow();0x0046OnItemRewarded.Broadcast(CallFunc_GetMasteryForLevel_outLevel);0x0062PopFlow();0x0063CallFunc_IsValid_ReturnValue_1 = IsValid(itemClass);0x0080if (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x008ACallFunc_IsValid_ReturnValue_2 = IsValid(PlayerState);0x00A7if (!(CallFunc_IsValid_ReturnValue_2)) PopFlow();0x00B1SetMasteryData(PlayerState, itemClass, CallFunc_SetMasteryData_HasMasteryLevels);0x00DACallFunc_IsValid_ReturnValue = IsValid(CurrentMasteryWidget);0x00F7if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x0101CurrentMasteryWidget.ReceiveUnlocked();0x0125CallFunc_GetMasteryLevels_ReturnValue = GetMasteryLevels(itemClass);0x014ACallFunc_GetChildIndex_ReturnValue = MasteryBar.GetChildIndex(CurrentMasteryWidget);0x0185CallFunc_Add_IntInt_ReturnValue = Add_IntInt(CallFunc_GetChildIndex_ReturnValue, 1);0x01AFCallFunc_GetMasteryForLevel_ReturnValue = GetMasteryForLevel(CallFunc_GetMasteryLevels_ReturnValue, CallFunc_Add_IntInt_ReturnValue, CallFunc_GetMasteryForLevel_outLevel);0x01DEif (!(CallFunc_GetMasteryForLevel_ReturnValue)) PopFlow();0x01E8goto Label_000F;0x01ED/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColorsAndOpacity(7, 0.4f, this, CallFunc_MenuColorsAndOpacity_OutputColor);0x0222MasteryBar_BG.SetBrushColor(CallFunc_MenuColorsAndOpacity_OutputColor);0x024BBarSize.SetHeightOverride(Height);0x0274MasteryBar_BG.SetPadding(Padding_Border);0x029Dif (!(K2Node_Event_IsDesignTime)) PopFlow();0x02A7CreateMasteryLevels(PreviewMaxMastery, PreviewCurrentMastery, /Game/WeaponsNTools/BurstFirePistol/ID_BurstPistol.ID_BurstPistol, PreviewMasteryLevels);0x02D9PopFlow();0x02DALabel_02DA:0x02DARetriggerableDelay(this, 1f, LatentActionInfo{0x63, 1322006589, FName(ExecuteUbergraph_ITM_MasteryBar), this});0x0310PopFlow();0x0311goto Label_02DA;0x0316Label_0316:0x0316return;0x0318// end of script | Final | 0x04 | |
void OnItemRewarded__DelegateSignature(const FMasteryItem& Reward)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x18 |