Zdexby TheHolyOneZ
5,372 classes
Class

UITM_Loadout_GearStats_C

: UUserWidget : UWidget : UVisual : UObject
/Game/UI/Menu_Loadout/ITM_Loadout_GearStats.ITM_Loadout_GearStats_C 0x0289 (649 B) align 8 inherited 0x0260 6 scripted vtable /Game/UI/Menu_Loadout/ITM_Loadout_GearStats
0x00x0289

Members 6

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08SBoxUSizeBox*9 flagsnullptr
0x08StatBox_BGUBorder*9 flagsnullptr
0x08StatBox_HolderUVerticalBox*9 flagsnullptr
0x08StatsColorBarUBasic_Menu_ColorBar_C*9 flagsnullptr
0x01ShowBottomBarbool5 flagstrue
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2}
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01780x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01E50x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F10x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00B50x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01Cursoruint89 flags1
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D10x27padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+2 flags[]

Functions 6

SignatureFlagsNativeParams
void SetInnerPadding(const FMargin& InPadding)
Script4 statements · 73 bytes of bytecode
0x0000CallFunc_SlotAsOverlaySlot_ReturnValue = SlotAsOverlaySlot(SBox);0x001DCallFunc_SlotAsOverlaySlot_ReturnValue.SetPadding(InPadding);0x0046return;0x0048// end of script
Public0x10
void Set Item(UUpgradableGearComponent* InUpgradable, AFSDPlayerState* InPlayerState, TSubclassOf<AActor> InItemClass)
Script40 statements · 1,016 bytes of bytecode
0x0000PushFlow(Label_03F5);0x0005PushFlow(Label_02C2);0x000AClear();0x0018CallFunc_IsValid_ReturnValue = IsValid(InPlayerState);0x0035if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x003FCallFunc_IsValidClass_ReturnValue = IsValidClass(InItemClass);0x005Cif (!(CallFunc_IsValidClass_ReturnValue)) PopFlow();0x0066CallFunc_IsValid_ReturnValue_1 = IsValid(InUpgradable);0x0083if (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x008DCallFunc_GetGearStats_ReturnValue = GetGearStats(InPlayerState, InItemClass);0x00BBStats = CallFunc_GetGearStats_ReturnValue;0x00D6Temp_int_Loop_Counter_Variable = 0;0x00EDTemp_int_Array_Index_Variable = 0;0x0104Label_0104:0x0104CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Stats);0x013FCallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x0165if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x016FTemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x018APushFlow(Label_03AB);0x018FCallFunc_GetOwningPlayer_ReturnValue = GetOwningPlayer();0x01A7CallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/Menu_Loadout/ITM_UpgGear_GearStat.ITM_UpgGear_GearStat_C, CallFunc_GetOwningPlayer_ReturnValue);0x01E4/Script/Engine.Default__KismetArrayLibrary.Array_Get(Stats, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x021F/Script/Engine.Default__KismetSystemLibrary.SetStructurePropertyByName(CallFunc_Create_ReturnValue, FName(GearStat), CallFunc_Array_Get_Item);0x025ECallFunc_AddChildToVerticalBoxEx_ReturnValue = AddChildToVerticalBoxEx(StatBox_Holder, CallFunc_Create_ReturnValue, 0, 0, 0f, Margin{0f, 0f, 0f, 0f}, CallFunc_AddChildToVerticalBoxEx_OutSlot, CallFunc_AddChildToVerticalBoxEx_OutVerticalBox);0x02C1PopFlow();0x02C2Label_02C2:0x02C2Temp_byte_Variable = 4;0x02D6Temp_byte_Variable_1 = 1;0x02EACallFunc_GetChildrenCount_ReturnValue = StatBox_Holder.GetChildrenCount();0x031CCallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_GetChildrenCount_ReturnValue, 0);0x033ETemp_bool_Variable = CallFunc_Greater_IntInt_ReturnValue;0x0351StatBox_Holder.SetVisibility(Switch(Temp_bool_Variable, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default));0x03AAPopFlow();0x03ABLabel_03AB:0x03ABCallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x03D5Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x03F0goto Label_0104;0x03F5Label_03F5:0x03F5return;0x03F7// end of script
Public0x18
void Clear()
Script3 statements · 39 bytes of bytecode
0x0000StatBox_Holder.ClearChildren();0x0024return;0x0026// end of script
Public0x00
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_ITM_Loadout_GearStats(10);0x0021return;0x0023// end of script
EventPublic0x01
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ITM_Loadout_GearStats(101);0x000Freturn;0x0011// end of script
EventPublic0x00
void ExecuteUbergraph_ITM_Loadout_GearStats(int32 EntryPoint)
Script6 statements · 104 bytes of bytecode
0x0000goto [EntryPoint];0x000A/Game/Game/LIB_Game.Default__LIB_Game_C.SelectVisibility(StatsColorBar, 1, 4, ShowBottomBar, this, CallFunc_SelectVisibility_IsVisible, CallFunc_SelectVisibility_VisibilityChanged, CallFunc_SelectVisibility_New_Visibility);0x0060goto Label_0065;0x0065Label_0065:0x0065return;0x0067// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type