Zdexby TheHolyOneZ
5,372 classes
Class

ABP_BaseSpaceRigConsole_C

: AActor : UObject
/Game/UI/HUD_SpaceRig/BP_BaseSpaceRigConsole.BP_BaseSpaceRigConsole_C 0x02F0 (752 B) align 8 inherited 0x0220 10 scripted vtable /Game/UI/HUD_SpaceRig/BP_BaseSpaceRigConsole
0x00x02F0

Members 17

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08PointLightUPointLightComponent*7 flagsnullptr
0x08TextRenderUTextRenderComponent*7 flagsnullptr
0x08WidgetUWidgetComponent*7 flagsnullptr
0x08StaticMesh1UStaticMeshComponent*7 flagsnullptr
0x08BoxUBoxComponent*7 flagsnullptr
0x08InstantUsableUInstantUsable*7 flagsnullptr
0x08DefaultSceneRootUSceneComponent*7 flagsnullptr
0x10PlayersThatHaveUsedTArray<ABP_PlayerController_SpaceRig_C*>4 flags[]
0x10StatCountKeyFString5 flags"player.usedterminal."
0x18ConsoleTitleFText3 flags<FText>
0x18NotificationTextFText3 flags<FText>
0x08NotificationIconUTexture2D*7 flags/Game/Art/UI/HUD_Radar_Icon_Star.HUD_Radar_Icon_Star
0x28ConsoleWindowClassTSoftClassPtr<UWindowWidget>4 flags<SoftClassProperty>
0x04Window Z Orderint327 flags13
0x01CreateMenuOnStartupbool5 flagsfalse
0x02E50x03padding / unreflected
0x08WindowInstanceUWindowWidget*8 flagsnullptr
Inherited from AActor 76
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bNetStartup : 1bit 1bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bHidden : 1bit 5boolNet+7 flagsfalse
0x01bTearOff : 1bit 6boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 7bool3 flagsfalse
0x01bExchangedRoles : 1bit 0boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 1bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 2bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 3bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 4bool5 flagstrue
0x01bReplayRewindable : 1bit 5bool5 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 6bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 7bool4 flagsfalse
0x01bCanBeDamaged : 1bit 0boolNet+6 flagstrue
0x01bBlockInput : 1bit 1bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 2bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 3bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 4bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 5bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 6bool6 flagsfalse
0x01bIsEditorOnlyActor : 1bit 7bool5 flagsfalse
0x01bActorSeamlessTraveled : 1bit 0bool3 flagsfalse
0x01bReplicates : 1bit 1boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 2boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 3boolProtected+3 flagstrue
0x01bActorEnableCollision : 1bit 3bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 4boolTransient+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleuint8NetTransient+5 flags0
0x34ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x009C0x04padding / unreflected
0x40AttachmentReplicationFRepAttachmentNetTransient+4 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x08OwnerAActor*NetRepNotify+5 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01Roleuint8Net+5 flags3
0x01NetDormancyuint89 flags1
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputuint86 flags0
0x04InputPriorityint326 flags0
0x08InputComponentUInputComponent*8 flagsnullptr
0x04NetCullDistanceSquaredfloat9 flags2.25e+08
0x04NetTagint32Transient+5 flags0
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01140x04padding / unreflected
0x08InstigatorAPawn*NetRepNotify+7 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+2 flags[]
0x08RootComponentUSceneComponent*Protected+9 flagsnullptr
0x10ControllingMatineeActorsTArray<AMatineeActor*>TransientProtected+2 flags[]
0x01480x08padding / unreflected
0x10LayersTArray<FName>2 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flags<0xffffffff>
0x01680x08padding / unreflected
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x01900x60padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>4 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>6 flags[]

Functions 10

SignatureFlagsNativeParams
void ShowNotification(bool IsVisible)
Script8 statements · 169 bytes of bytecode
0x0000CallFunc_GetUserWidgetObject_ReturnValue = Widget.GetUserWidgetObject();0x002AK2Node_DynamicCast_AsConsole_Screen_BGtemplate = Cast<ConsoleScreen_BGtemplate_C>(CallFunc_GetUserWidgetObject_ReturnValue);0x004EK2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsConsole_Screen_BGtemplate);0x006Bif (!(K2Node_DynamicCast_bSuccess)) goto Label_00A6;0x0079K2Node_DynamicCast_AsConsole_Screen_BGtemplate.SetNotificationVisible(IsVisible);0x00A6Label_00A6:0x00A6return;0x00A8// end of script
Public0x01
void SetCreateMenuOnStartUp(bool InCreateOnStartUp)
Script20 statements · 411 bytes of bytecode
0x0000CreateMenuOnStartup = InCreateOnStartUp;0x0013if (!(CreateMenuOnStartup)) goto Label_013E;0x0021CallFunc_IsValidSoftClassReference_ReturnValue = IsValidSoftClassReference(ConsoleWindowClass);0x003Eif (!(CallFunc_IsValidSoftClassReference_ReturnValue)) goto Label_0198;0x004CCallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x0066CallFunc_LoadWindowWidgetClass_ReturnValue = LoadWindowWidgetClass(ConsoleWindowClass);0x0083CallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, CallFunc_LoadWindowWidgetClass_ReturnValue, CallFunc_GetPlayerController_ReturnValue);0x00C0WindowInstance = CallFunc_Create_ReturnValue;0x00D3WindowInstance.AddToViewport(Window Z Order);0x00FCWindowInstance.SetVisibility(1);0x0122OnWindowCreated(WindowInstance);0x0139goto Label_0198;0x013ELabel_013E:0x013ECallFunc_IsValid_ReturnValue = IsValid(WindowInstance);0x015Bif (!(CallFunc_IsValid_ReturnValue)) goto Label_0198;0x0169WindowInstance.RemoveFromParent();0x018DWindowInstance = nullptr;0x0198Label_0198:0x0198return;0x019A// end of script
Private0x01
void IsNewPlayer(ABP_PlayerController_SpaceRig_C* PlayerController, const bool& IsNewPlayer)
Script34 statements · 619 bytes of bytecode
0x0000PushFlow(Label_0268);0x0005Temp_bool_True_if_break_was_hit_Variable = false;0x0010Temp_int_Loop_Counter_Variable = 0;0x0027Temp_int_Array_Index_Variable = 0;0x003ELabel_003E:0x003ECallFunc_Not_PreBool_ReturnValue = Not_PreBool(Temp_bool_True_if_break_was_hit_Variable);0x005BCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(PlayersThatHaveUsed);0x0096CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00BCCallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_Not_PreBool_ReturnValue, CallFunc_Less_IntInt_ReturnValue);0x00E2if (!(CallFunc_BooleanAND_ReturnValue)) goto Label_0192;0x00F0Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x010BPushFlow(Label_021E);0x0110/Script/Engine.Default__KismetArrayLibrary.Array_Get(PlayersThatHaveUsed, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x014BCallFunc_EqualEqual_ObjectObject_ReturnValue = EqualEqual_ObjectObject(CallFunc_Array_Get_Item, PlayerController);0x0171if (!(CallFunc_EqualEqual_ObjectObject_ReturnValue)) PopFlow();0x017BFoundController = true;0x0186Temp_bool_True_if_break_was_hit_Variable = true;0x0191PopFlow();0x0192Label_0192:0x0192if (!(FoundController)) goto Label_01D5;0x01A0Label_01A0:0x01A0CallFunc_Not_PreBool_ReturnValue_1 = Not_PreBool(FoundController);0x01BDIsNewPlayer = CallFunc_Not_PreBool_ReturnValue_1;0x01D0goto Label_0268;0x01D5Label_01D5:0x01D5CallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(PlayersThatHaveUsed, PlayerController);0x0219goto Label_01A0;0x021ELabel_021E:0x021ECallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0248Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0263goto Label_003E;0x0268Label_0268:0x0268return;0x026A// end of script
Public0x09
void UserConstructionScript()
Script3 statements · 44 bytes of bytecode
0x0000TextRender.K2_SetText(ConsoleTitle);0x0029return;0x002B// end of script
EventPublic0x00
void OnOpenConsole(ABP_PlayerController_SpaceRig_C* InPlayerController)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_InPlayerController = InPlayerController;0x0012ExecuteUbergraph_BP_BaseSpaceRigConsole(1052);0x0021return;0x0023// end of script
0x08
void OnWindowCreated(UWindowWidget* WindowWidget)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_WindowWidget = WindowWidget;0x0012ExecuteUbergraph_BP_BaseSpaceRigConsole(475);0x0021return;0x0023// end of script
0x08
void PIE_QuickUse()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_BaseSpaceRigConsole(541);0x000Freturn;0x0011// end of script
0x00
void BndEvt__InstantUsable_K2Node_ComponentBoundEvent_0_UsedBySignature__DelegateSignature(APlayerCharacter* User, const EInputKeys& Key)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_user = User;0x0012PersistentFrame.K2Node_ComponentBoundEvent_key = Key;0x0024ExecuteUbergraph_BP_BaseSpaceRigConsole(766);0x0033return;0x0035// end of script
0x09
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_BaseSpaceRigConsole(1047);0x000Freturn;0x0011// end of script
EventProtected0x00
void ExecuteUbergraph_BP_BaseSpaceRigConsole(int32 EntryPoint)
Script56 statements · 1,060 bytes of bytecode
0x0000PushFlow(Label_0421);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FCallFunc_HasAuthority_ReturnValue = HasAuthority();0x0023if (!(CallFunc_HasAuthority_ReturnValue)) PopFlow();0x002DK2Node_ComponentBoundEvent_user.CharacterVanity.RemoveMedicalGown();0x0063IsNewPlayer(K2Node_DynamicCast_AsBP_Player_Controller_Space_Rig, CallFunc_IsNewPlayer_IsNewPlayer);0x0083if (!(CallFunc_IsNewPlayer_IsNewPlayer)) goto Label_00DD;0x0091CallFunc_GetGameInstanceSubsystem_ReturnValue = GetGameInstanceSubsystem(this, /Script/FSD.StatHat);0x00AFCallFunc_GetGameInstanceSubsystem_ReturnValue.AddStatCount(StatCountKey, 1);0x00DDLabel_00DD:0x00DDK2Node_DynamicCast_AsBP_Player_Controller_Space_Rig.ShowLookAtConsole();0x0101PopFlow();0x0102Label_0102:0x0102CallFunc_GetUserWidgetObject_ReturnValue = Widget.GetUserWidgetObject();0x012CK2Node_DynamicCast_AsConsole_Screen_BGtemplate = Cast<ConsoleScreen_BGtemplate_C>(CallFunc_GetUserWidgetObject_ReturnValue);0x0150K2Node_DynamicCast_bSuccess_1 = Cast<71>(K2Node_DynamicCast_AsConsole_Screen_BGtemplate);0x016Dif (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x0177K2Node_DynamicCast_AsConsole_Screen_BGtemplate.SetText(ConsoleTitle);0x01A4K2Node_DynamicCast_AsConsole_Screen_BGtemplate.SetNotification(NotificationText, NotificationIcon);0x01DAPopFlow();0x01DBPopFlow();0x01DCLabel_01DC:0x01DCCallFunc_GetWindowManager_ReturnValue = GetWindowManager(this);0x01F1CallFunc_GetWindowManager_ReturnValue.OpenWindow(WindowInstance, true, true);0x021CPopFlow();0x021DLabel_021D:0x021DCallFunc_IsValid_ReturnValue = IsValid(WindowInstance);0x023Aif (!(CallFunc_IsValid_ReturnValue)) goto Label_024D;0x0248goto Label_01DC;0x024DLabel_024D:0x024DCallFunc_LoadWindowWidgetClass_ReturnValue = LoadWindowWidgetClass(ConsoleWindowClass);0x026ACallFunc_GetWindowManager_ReturnValue_1 = GetWindowManager(this);0x027FCallFunc_OpenWindowFromClass_ReturnValue = CallFunc_GetWindowManager_ReturnValue_1.OpenWindowFromClass(CallFunc_LoadWindowWidgetClass_ReturnValue, Window Z Order, true);0x02BCWindowInstance = CallFunc_OpenWindowFromClass_ReturnValue;0x02CFPopFlow();0x02D0Label_02D0:0x02D0TextRender.K2_SetText(ConsoleTitle);0x02F9goto Label_0102;0x02FECallFunc_GetController_ReturnValue = K2Node_ComponentBoundEvent_user.GetController();0x0328K2Node_DynamicCast_AsBP_Player_Controller_Space_Rig = Cast<BP_PlayerController_SpaceRig_C>(CallFunc_GetController_ReturnValue);0x034CK2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsBP_Player_Controller_Space_Rig);0x0369if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0373PushFlow(Label_037D);0x0378goto Label_000F;0x037DLabel_037D:0x037DCallFunc_IsLocallyControlled_ReturnValue = K2Node_ComponentBoundEvent_user.IsLocallyControlled();0x03ABif (!(CallFunc_IsLocallyControlled_ReturnValue)) PopFlow();0x03B5K2Node_DynamicCast_AsBP_Player_Controller_Space_Rig.OpenSpacerigConsole(this);0x03DA/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/SFX/UI/Menu/Button_Click_keyboard_01_Cue.Button_Click_keyboard_01_Cue, 1f, 1f, 0f, nullptr, nullptr, true);0x0416PopFlow();0x0417goto Label_02D0;0x041Cgoto Label_021D;0x0421Label_0421:0x0421return;0x0423// end of script
Final0x04

Subclasses 1

Used by 1

types with a member, parameter or interface of this type