0x00x02B5
Members 16
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Image_SupplyType | UUI_ImageTinted_C* | 9 flags | nullptr | |
| 0x08 | ITM_SupplyBarItem_1 | UITM_SupplyBarItem_C* | 9 flags | nullptr | |
| 0x08 | ITM_SupplyBarItem_2 | UITM_SupplyBarItem_C* | 9 flags | nullptr | |
| 0x08 | ITM_SupplyBarItem_3 | UITM_SupplyBarItem_C* | 9 flags | nullptr | |
| 0x08 | ITM_SupplyBarItem_4 | UITM_SupplyBarItem_C* | 9 flags | nullptr | |
| 0x08 | ProgressBar | UProgressBar* | 9 flags | nullptr | |
| 0x08 | ProgressChunks | UHorizontalBox* | 9 flags | nullptr | |
| 0x01 | ShowAsProgressBar | bool | 5 flags | false | |
| 0x01 | ShowBlinkingSegments | bool | 5 flags | true | |
| 0x02A2 | 0x06 | padding / unreflected | |||
| 0x08 | SupplyIcon | UTexture2D* | 6 flags | nullptr | |
| 0x01 | IconTint | uint8 | 6 flags | 8 | |
| 0x01 | ProgressBarTint | uint8 | 6 flags | 27 | |
| 0x01 | SegmentBorderTint | uint8 | 6 flags | 1 | |
| 0x01 | SegmentInnerTint | uint8 | 6 flags | 0 | |
| 0x01 | SegmentLowTint | uint8 | 6 flags | 0 | |
Inherited from UUserWidget 20
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | ColorAndOpacity | FLinearColor | 8 flags | {R=1, G=1, B=1, A=1} | |
| 0x10 | ColorAndOpacityDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x28 | ForegroundColor | FSlateColor | 4 flags | {SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2} | |
| 0x10 | ForegroundColorDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnVisibilityChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0178 | 0x18 | padding / unreflected | |||
| 0x10 | Padding | FMargin | 7 flags | {Left=0, Top=0, Right=0, Bottom=0} | |
| 0x10 | ActiveSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+2 flags | [] | |
| 0x08 | AnimationTickManager | UUMGSequenceTickManager* | Transient+5 flags | nullptr | |
| 0x10 | StoppedSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+2 flags | [] | |
| 0x10 | NamedSlotBindings | TArray<FNamedSlotBinding> | 3 flags | [] | |
| 0x08 | WidgetTree | UWidgetTree* | Transient+7 flags | nullptr | |
| 0x04 | Priority | int32 | 8 flags | 0 | |
| 0x01 | bSupportsKeyboardFocus : 1bit 0 | bool | Deprecated+3 flags | true | |
| 0x01 | bIsFocusable : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bStopAction : 1bit 2 | bool | 5 flags | false | |
| 0x01 | bHasScriptImplementedTick : 1bit 3 | bool | 3 flags | true | |
| 0x01 | bHasScriptImplementedPaint : 1bit 4 | bool | 3 flags | true | |
| 0x01E5 | 0x0B | padding / unreflected | |||
| 0x01 | TickFrequency | EWidgetTickFrequency | 9 flags | Auto | |
| 0x01F1 | 0x07 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | TransientProtected+8 flags | nullptr | |
| 0x10 | AnimationCallbacks | TArray<FAnimationEventBinding> | TransientProtected+4 flags | [] | |
Inherited from UWidget 22
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Slot | UPanelSlot* | 12 flags | nullptr | |
| 0x10 | bIsEnabledDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x18 | ToolTipText | FText | 4 flags | <FText> | |
| 0x10 | ToolTipTextDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x08 | ToolTipWidget | UWidget* | 12 flags | nullptr | |
| 0x10 | ToolTipWidgetDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x10 | VisibilityDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x1C | RenderTransform | FWidgetTransform | 5 flags | {Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}… | |
| 0x08 | RenderTransformPivot | FVector2D | 8 flags | {X=0.5, Y=0.5} | |
| 0x01 | bIsVariable : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bCreatedByConstructionScript : 1bit 1 | bool | Transient+3 flags | false | |
| 0x01 | bIsEnabled : 1bit 2 | bool | 6 flags | true | |
| 0x01 | bOverride_Cursor : 1bit 3 | bool | 4 flags | false | |
| 0x00B5 | 0x03 | padding / unreflected | |||
| 0x08 | AccessibleWidgetData | USlateAccessibleWidgetData* | 8 flags | nullptr | |
| 0x01 | bIsVolatile : 1bit 0 | bool | Protected+6 flags | false | |
| 0x01 | Cursor | uint8 | 9 flags | 1 | |
| 0x01 | Clipping | EWidgetClipping | 6 flags | Inherit | |
| 0x01 | Visibility | ESlateVisibility | 6 flags | Visible | |
| 0x04 | RenderOpacity | float | 6 flags | 1 | |
| 0x08 | Navigation | UWidgetNavigation* | 11 flags | nullptr | |
| 0x01 | FlowDirectionPreference | EFlowDirectionPreference | 6 flags | Inherit | |
| 0x00D1 | 0x27 | padding / unreflected | |||
| 0x10 | NativeBindings | TArray<UPropertyBinding*> | TransientProtected+2 flags | [] | |
Functions 3
| Signature | Flags | Native | Params |
|---|---|---|---|
void SetProgress(float Progress (0-1))Script43 statements · 1,013 bytes of bytecode0x0000PushFlow(Label_03F2);0x0005Percent = 0f;0x001CChunkSize = 0f;0x0033CallFunc_FClamp_ReturnValue = FClamp(Progress (0-1), 0f, 1f);0x0062Percent = CallFunc_FClamp_ReturnValue;0x007Dif (!(ShowAsProgressBar)) goto Label_00B5;0x008BProgressBar.SetPercent(Percent);0x00B4PopFlow();0x00B5Label_00B5:0x00B5CallFunc_GetChildrenCount_ReturnValue = ProgressChunks.GetChildrenCount();0x00E7CallFunc_Conv_IntToFloat_ReturnValue = Conv_IntToFloat(CallFunc_GetChildrenCount_ReturnValue);0x010CCallFunc_Divide_FloatFloat_ReturnValue_1 = Divide_FloatFloat(1f, CallFunc_Conv_IntToFloat_ReturnValue);0x0136ChunkSize = CallFunc_Divide_FloatFloat_ReturnValue_1;0x0151Temp_int_Variable = 0;0x0168Label_0168:0x0168CallFunc_GetChildrenCount_ReturnValue = ProgressChunks.GetChildrenCount();0x019ACallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(CallFunc_GetChildrenCount_ReturnValue, 1);0x01C4CallFunc_LessEqual_IntInt_ReturnValue = LessEqual_IntInt(Temp_int_Variable, CallFunc_Subtract_IntInt_ReturnValue);0x01EAif (!(CallFunc_LessEqual_IntInt_ReturnValue)) PopFlow();0x01F4PushFlow(Label_0347);0x01F9CallFunc_GetChildAt_ReturnValue = ProgressChunks.GetChildAt(Temp_int_Variable);0x022CK2Node_DynamicCast_AsITM_Supply_Bar_Item = Cast<ITM_SupplyBarItem_C>(CallFunc_GetChildAt_ReturnValue);0x0250K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsITM_Supply_Bar_Item);0x026Dif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0277BarItem = K2Node_DynamicCast_AsITM_Supply_Bar_Item;0x028APushFlow(Label_0391);0x028FCallFunc_Multiply_IntFloat_ReturnValue = Multiply_IntFloat(ChunkNo, ChunkSize);0x02BDCallFunc_Subtract_FloatFloat_ReturnValue = Subtract_FloatFloat(Percent, CallFunc_Multiply_IntFloat_ReturnValue);0x02EBCallFunc_Divide_FloatFloat_ReturnValue = Divide_FloatFloat(CallFunc_Subtract_FloatFloat_ReturnValue, ChunkSize);0x0319BarItem.SetProgress(CallFunc_Divide_FloatFloat_ReturnValue);0x0346PopFlow();0x0347Label_0347:0x0347CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Variable, 1);0x0371Temp_int_Variable = CallFunc_Add_IntInt_ReturnValue_1;0x038Cgoto Label_0168;0x0391Label_0391:0x0391CallFunc_Add_IntInt_ReturnValue = Add_IntInt(ChunkNo, 1);0x03BBTemp_int_Variable_1 = CallFunc_Add_IntInt_ReturnValue;0x03D6ChunkNo = Temp_int_Variable_1;0x03F1PopFlow();0x03F2Label_03F2:0x03F2return;0x03F4// end of script | Public | 0x04 | |
void PreConstruct(bool IsDesignTime)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_ITM_SupplyBar(10);0x0021return;0x0023// end of script | EventPublic | 0x01 | |
void ExecuteUbergraph_ITM_SupplyBar(int32 EntryPoint)Script15 statements · 744 bytes of bytecode0x0000goto [EntryPoint];0x000AImage_SupplyType.SetBrushFromTexture(SupplyIcon, false);0x0038Image_SupplyType.SetTint(IconTint, 1f);0x006A/Game/Game/LIB_Game.Default__LIB_Game_C.SelectVisibility(ProgressBar, 1, 4, ShowAsProgressBar, this, CallFunc_SelectVisibility_IsVisible, CallFunc_SelectVisibility_VisibilityChanged, CallFunc_SelectVisibility_New_Visibility);0x00C0/Game/Game/LIB_Game.Default__LIB_Game_C.SelectVisibility(ProgressChunks, 4, 2, CallFunc_SelectVisibility_IsVisible, this, CallFunc_SelectVisibility_IsVisible_1, CallFunc_SelectVisibility_VisibilityChanged_1, CallFunc_SelectVisibility_New_Visibility_1);0x0116/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColors(ProgressBarTint, this, CallFunc_MenuColors_OutputColor);0x014DProgressBar.SetFillColorAndOpacity(CallFunc_MenuColors_OutputColor);0x0176CallFunc_IsValid_ReturnValue = IsValid(SupplyIcon);0x0193/Game/Game/LIB_Game.Default__LIB_Game_C.SelectVisibility(Image_SupplyType, 1, 4, CallFunc_IsValid_ReturnValue, this, CallFunc_SelectVisibility_IsVisible_2, CallFunc_SelectVisibility_VisibilityChanged_2, CallFunc_SelectVisibility_New_Visibility_2);0x01E9ITM_SupplyBarItem_1.SetColors(SegmentBorderTint, SegmentInnerTint, SegmentLowTint);0x0228ITM_SupplyBarItem_2.SetColors(SegmentBorderTint, SegmentInnerTint, SegmentLowTint);0x0267ITM_SupplyBarItem_3.SetColors(SegmentBorderTint, SegmentInnerTint, SegmentLowTint);0x02A6ITM_SupplyBarItem_4.SetColors(SegmentBorderTint, SegmentInnerTint, SegmentLowTint);0x02E5return;0x02E7// end of script | Final | 0x04 |