Zdexby TheHolyOneZ
5,372 classes
Class

UITM_SupplyBar_C

: UUserWidget : UWidget : UVisual : UObject
/Game/UI/Global_UI_Elements/ITM_SupplyBar.ITM_SupplyBar_C 0x02B5 (693 B) align 8 inherited 0x0260 3 scripted vtable /Game/UI/Global_UI_Elements/ITM_SupplyBar
0x00x02B5

Members 16

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08Image_SupplyTypeUUI_ImageTinted_C*9 flagsnullptr
0x08ITM_SupplyBarItem_1UITM_SupplyBarItem_C*9 flagsnullptr
0x08ITM_SupplyBarItem_2UITM_SupplyBarItem_C*9 flagsnullptr
0x08ITM_SupplyBarItem_3UITM_SupplyBarItem_C*9 flagsnullptr
0x08ITM_SupplyBarItem_4UITM_SupplyBarItem_C*9 flagsnullptr
0x08ProgressBarUProgressBar*9 flagsnullptr
0x08ProgressChunksUHorizontalBox*9 flagsnullptr
0x01ShowAsProgressBarbool5 flagsfalse
0x01ShowBlinkingSegmentsbool5 flagstrue
0x02A20x06padding / unreflected
0x08SupplyIconUTexture2D*6 flagsnullptr
0x01IconTintuint86 flags8
0x01ProgressBarTintuint86 flags27
0x01SegmentBorderTintuint86 flags1
0x01SegmentInnerTintuint86 flags0
0x01SegmentLowTintuint86 flags0
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2}
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01780x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01E50x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F10x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00B50x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01Cursoruint89 flags1
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D10x27padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+2 flags[]

Functions 3

SignatureFlagsNativeParams
void SetProgress(float Progress (0-1))
Script43 statements · 1,013 bytes of bytecode
0x0000PushFlow(Label_03F2);0x0005Percent = 0f;0x001CChunkSize = 0f;0x0033CallFunc_FClamp_ReturnValue = FClamp(Progress (0-1), 0f, 1f);0x0062Percent = CallFunc_FClamp_ReturnValue;0x007Dif (!(ShowAsProgressBar)) goto Label_00B5;0x008BProgressBar.SetPercent(Percent);0x00B4PopFlow();0x00B5Label_00B5:0x00B5CallFunc_GetChildrenCount_ReturnValue = ProgressChunks.GetChildrenCount();0x00E7CallFunc_Conv_IntToFloat_ReturnValue = Conv_IntToFloat(CallFunc_GetChildrenCount_ReturnValue);0x010CCallFunc_Divide_FloatFloat_ReturnValue_1 = Divide_FloatFloat(1f, CallFunc_Conv_IntToFloat_ReturnValue);0x0136ChunkSize = CallFunc_Divide_FloatFloat_ReturnValue_1;0x0151Temp_int_Variable = 0;0x0168Label_0168:0x0168CallFunc_GetChildrenCount_ReturnValue = ProgressChunks.GetChildrenCount();0x019ACallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(CallFunc_GetChildrenCount_ReturnValue, 1);0x01C4CallFunc_LessEqual_IntInt_ReturnValue = LessEqual_IntInt(Temp_int_Variable, CallFunc_Subtract_IntInt_ReturnValue);0x01EAif (!(CallFunc_LessEqual_IntInt_ReturnValue)) PopFlow();0x01F4PushFlow(Label_0347);0x01F9CallFunc_GetChildAt_ReturnValue = ProgressChunks.GetChildAt(Temp_int_Variable);0x022CK2Node_DynamicCast_AsITM_Supply_Bar_Item = Cast<ITM_SupplyBarItem_C>(CallFunc_GetChildAt_ReturnValue);0x0250K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsITM_Supply_Bar_Item);0x026Dif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0277BarItem = K2Node_DynamicCast_AsITM_Supply_Bar_Item;0x028APushFlow(Label_0391);0x028FCallFunc_Multiply_IntFloat_ReturnValue = Multiply_IntFloat(ChunkNo, ChunkSize);0x02BDCallFunc_Subtract_FloatFloat_ReturnValue = Subtract_FloatFloat(Percent, CallFunc_Multiply_IntFloat_ReturnValue);0x02EBCallFunc_Divide_FloatFloat_ReturnValue = Divide_FloatFloat(CallFunc_Subtract_FloatFloat_ReturnValue, ChunkSize);0x0319BarItem.SetProgress(CallFunc_Divide_FloatFloat_ReturnValue);0x0346PopFlow();0x0347Label_0347:0x0347CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Variable, 1);0x0371Temp_int_Variable = CallFunc_Add_IntInt_ReturnValue_1;0x038Cgoto Label_0168;0x0391Label_0391:0x0391CallFunc_Add_IntInt_ReturnValue = Add_IntInt(ChunkNo, 1);0x03BBTemp_int_Variable_1 = CallFunc_Add_IntInt_ReturnValue;0x03D6ChunkNo = Temp_int_Variable_1;0x03F1PopFlow();0x03F2Label_03F2:0x03F2return;0x03F4// end of script
Public0x04
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_ITM_SupplyBar(10);0x0021return;0x0023// end of script
EventPublic0x01
void ExecuteUbergraph_ITM_SupplyBar(int32 EntryPoint)
Script15 statements · 744 bytes of bytecode
0x0000goto [EntryPoint];0x000AImage_SupplyType.SetBrushFromTexture(SupplyIcon, false);0x0038Image_SupplyType.SetTint(IconTint, 1f);0x006A/Game/Game/LIB_Game.Default__LIB_Game_C.SelectVisibility(ProgressBar, 1, 4, ShowAsProgressBar, this, CallFunc_SelectVisibility_IsVisible, CallFunc_SelectVisibility_VisibilityChanged, CallFunc_SelectVisibility_New_Visibility);0x00C0/Game/Game/LIB_Game.Default__LIB_Game_C.SelectVisibility(ProgressChunks, 4, 2, CallFunc_SelectVisibility_IsVisible, this, CallFunc_SelectVisibility_IsVisible_1, CallFunc_SelectVisibility_VisibilityChanged_1, CallFunc_SelectVisibility_New_Visibility_1);0x0116/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColors(ProgressBarTint, this, CallFunc_MenuColors_OutputColor);0x014DProgressBar.SetFillColorAndOpacity(CallFunc_MenuColors_OutputColor);0x0176CallFunc_IsValid_ReturnValue = IsValid(SupplyIcon);0x0193/Game/Game/LIB_Game.Default__LIB_Game_C.SelectVisibility(Image_SupplyType, 1, 4, CallFunc_IsValid_ReturnValue, this, CallFunc_SelectVisibility_IsVisible_2, CallFunc_SelectVisibility_VisibilityChanged_2, CallFunc_SelectVisibility_New_Visibility_2);0x01E9ITM_SupplyBarItem_1.SetColors(SegmentBorderTint, SegmentInnerTint, SegmentLowTint);0x0228ITM_SupplyBarItem_2.SetColors(SegmentBorderTint, SegmentInnerTint, SegmentLowTint);0x0267ITM_SupplyBarItem_3.SetColors(SegmentBorderTint, SegmentInnerTint, SegmentLowTint);0x02A6ITM_SupplyBarItem_4.SetColors(SegmentBorderTint, SegmentInnerTint, SegmentLowTint);0x02E5return;0x02E7// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type