0x0000PushFlow(Label_06A4);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FCallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/MainOnscreenHUD/HUD_CharacterBeerLabel.HUD_CharacterBeerLabel_C, nullptr);0x0044CallFunc_GetFSDGameInstance_ReturnValue = GetFSDGameInstance(this);0x0059/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetFSDGameInstance_ReturnValue.TemporaryBuffs, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item);0x00AASetObjectPropertyByName(CallFunc_Create_ReturnValue, FName(buff), CallFunc_Array_Get_Item);0x00D3K2Node_MakeStruct_Margin.Left = -10f;0x00F3K2Node_MakeStruct_Margin.Top = 0f;0x0113K2Node_MakeStruct_Margin.Right = -10f;0x0133K2Node_MakeStruct_Margin.Bottom = 0f;0x0153CallFunc_AddChildToHorizontalBoxEx_ReturnValue = AddChildToHorizontalBoxEx(HBox_Beers, CallFunc_Create_ReturnValue, 0, 0, 50f, K2Node_MakeStruct_Margin, CallFunc_AddChildToHorizontalBoxEx_OutSlot, CallFunc_AddChildToHorizontalBoxEx_OutHorizontalBox);0x019DPopFlow();0x019ELabel_019E:0x019EPushFlow(Label_023F);0x01A3CallFunc_GetFSDGameInstance_ReturnValue_2 = GetFSDGameInstance(this);0x01B8/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetFSDGameInstance_ReturnValue_2.TemporaryBuffs, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x0209CallFunc_GetLocalPlayerCharacter_ReturnValue = GetLocalPlayerCharacter(this);0x021EOnTemporaryBuffChanged(CallFunc_Array_Get_Item_1, CallFunc_GetLocalPlayerCharacter_ReturnValue);0x023EPopFlow();0x023FLabel_023F:0x023FCallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x0269Temp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x0284Label_0284:0x0284CallFunc_GetFSDGameInstance_ReturnValue_2 = GetFSDGameInstance(this);0x0299CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetFSDGameInstance_ReturnValue_2.TemporaryBuffs);0x02EACallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue_1);0x0310if (!(CallFunc_Less_IntInt_ReturnValue_1)) PopFlow();0x031ATemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable_1;0x0335goto Label_019E;0x033ALabel_033A:0x033ATemp_int_Array_Index_Variable = 0;0x0351goto Label_0284;0x0356Label_0356:0x0356PushFlow(Label_0360);0x035Bgoto Label_000F;0x0360Label_0360:0x0360CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x038ATemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x03A5Label_03A5:0x03A5CallFunc_GetFSDGameInstance_ReturnValue = GetFSDGameInstance(this);0x03BACallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetFSDGameInstance_ReturnValue.TemporaryBuffs);0x040BCallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x0431if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x043BTemp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable;0x0456goto Label_0356;0x045BLabel_045B:0x045BTemp_int_Loop_Counter_Variable = 0;0x0472Temp_int_Array_Index_Variable_1 = 0;0x0489goto Label_03A5;0x048ESizeBox_0.SetWidthOverride(Size);0x04B7SizeBox_0.SetHeightOverride(Size);0x04E0if (!(K2Node_Event_IsDesignTime)) PopFlow();0x04EACallFunc_LoadAsset_Blocking_ReturnValue = LoadAsset_Blocking(SoftObject("/Game/GameElements/Bar/Buffs/TBF_RedRockBlaster.TBF_RedRockBlaster"));0x0543CallFunc_GetLocalPlayerCharacter_ReturnValue_1 = GetLocalPlayerCharacter(this);0x0558K2Node_DynamicCast_AsTemporary_Buff = Cast<TemporaryBuff>(CallFunc_LoadAsset_Blocking_ReturnValue);0x057CK2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsTemporary_Buff);0x0599OnTemporaryBuffChanged(K2Node_DynamicCast_AsTemporary_Buff, CallFunc_GetLocalPlayerCharacter_ReturnValue_1);0x05B9PopFlow();0x05BAK2Node_CreateDelegate_OutputDelegate.Bind(this, OnTemporaryBuffChanged);0x05D1CallFunc_GetFSDGameInstance_ReturnValue_1 = GetFSDGameInstance(this);0x05E6CallFunc_GetFSDGameInstance_ReturnValue_1.OnTemporaryBuffAdded += K2Node_CreateDelegate_OutputDelegate;0x060FTemp_int_Loop_Counter_Variable_1 = 0;0x0626goto Label_033A;0x062BCallFunc_GetOwningPlayer_ReturnValue = GetOwningPlayer();0x0643CallFunc_IsLocalController_ReturnValue = CallFunc_GetOwningPlayer_ReturnValue.IsLocalController();0x0671if (!(CallFunc_IsLocalController_ReturnValue)) PopFlow();0x067BHBox_Beers.ClearChildren();0x069Fgoto Label_045B;0x06A4Label_06A4:0x06A4return;