Zdexby TheHolyOneZ
5,372 classes
Class

UBP_DepthCountWidget_C

: UUserWidget : UWidget : UVisual : UObject
/Game/Maps/UILevels/Assets/HUD/BP_DepthCountWidget.BP_DepthCountWidget_C 0x029C (668 B) align 8 inherited 0x0260 4 scripted vtable /Game/Maps/UILevels/Assets/HUD/BP_DepthCountWidget
0x00x029C

Members 8

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08Image_50UImage*9 flagsnullptr
0x08TextBlock_4UTextBlock*9 flagsnullptr
0x08TextBlock_5UTextBlock*9 flagsnullptr
0x08TextBlock_6UTextBlock*9 flagsnullptr
0x08TextBlockDepthUTextBlock*9 flagsnullptr
0x04Depthfloat7 flags0
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2}
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01780x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01E50x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F10x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00B50x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01Cursoruint89 flags1
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D10x27padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+2 flags[]

Functions 4

SignatureFlagsNativeParams
void UpdateDepthText()
Script39 statements · 1,427 bytes of bytecode
0x0000CallFunc_MakeLiteralText_ReturnValue_1 = MakeLiteralText(FText::FromStringTable("/Game/Game/Text/Units.Units", "Meters_Unit"));0x0050K2Node_MakeStruct_FormatArgumentData_2.ArgumentName = "unit";0x0071K2Node_MakeStruct_FormatArgumentData_2.ArgumentValueType = 4;0x008EK2Node_MakeStruct_FormatArgumentData_2.ArgumentValue = CallFunc_MakeLiteralText_ReturnValue_1;0x00B2K2Node_MakeStruct_FormatArgumentData_2.ArgumentValueInt = 0;0x00D2K2Node_MakeStruct_FormatArgumentData_2.ArgumentValueFloat = 0f;0x00F2K2Node_MakeStruct_FormatArgumentData_2.ArgumentValueGender = 0;0x010FCallFunc_Conv_FloatToText_ReturnValue_1 = Conv_FloatToText(Depth, 0, false, false, 4, 324, 2, 2);0x014CK2Node_MakeStruct_FormatArgumentData_3.ArgumentName = "depth";0x016EK2Node_MakeStruct_FormatArgumentData_3.ArgumentValueType = 4;0x018BK2Node_MakeStruct_FormatArgumentData_3.ArgumentValue = CallFunc_Conv_FloatToText_ReturnValue_1;0x01AFK2Node_MakeStruct_FormatArgumentData_3.ArgumentValueInt = 0;0x01CFK2Node_MakeStruct_FormatArgumentData_3.ArgumentValueFloat = 0f;0x01EFK2Node_MakeStruct_FormatArgumentData_3.ArgumentValueGender = 0;0x020CK2Node_MakeArray_Array_1 = {K2Node_MakeStruct_FormatArgumentData_3, K2Node_MakeStruct_FormatArgumentData_2};0x0229CallFunc_Format_ReturnValue_1 = Format(FText::AsCultureInvariant("{depth} {unit}"), K2Node_MakeArray_Array_1);0x0260TextBlockDepth.SetText(CallFunc_Format_ReturnValue_1);0x028DCallFunc_RandomFloatInRange_ReturnValue = RandomFloatInRange(145.16f, 4461.154f);0x02B3CallFunc_MakeLiteralText_ReturnValue = MakeLiteralText(NSLOCTEXT("B70E037A48E7F1A6DB6EB196D317E9FA", "", "m3"));0x02F9CallFunc_Conv_FloatToText_ReturnValue = Conv_FloatToText(CallFunc_RandomFloatInRange_ReturnValue, 0, false, false, 4, 324, 2, 2);0x0336K2Node_MakeStruct_FormatArgumentData.ArgumentName = "unit";0x0357K2Node_MakeStruct_FormatArgumentData.ArgumentValueType = 4;0x0374K2Node_MakeStruct_FormatArgumentData.ArgumentValue = CallFunc_MakeLiteralText_ReturnValue;0x0398K2Node_MakeStruct_FormatArgumentData.ArgumentValueInt = 0;0x03B8K2Node_MakeStruct_FormatArgumentData.ArgumentValueFloat = 0f;0x03D8K2Node_MakeStruct_FormatArgumentData.ArgumentValueGender = 0;0x03F5K2Node_MakeStruct_FormatArgumentData_1.ArgumentName = "depth";0x0417K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueType = 4;0x0434K2Node_MakeStruct_FormatArgumentData_1.ArgumentValue = CallFunc_Conv_FloatToText_ReturnValue;0x0458K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueInt = 0;0x0478K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueFloat = 0f;0x0498K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueGender = 0;0x04B5K2Node_MakeArray_Array = {K2Node_MakeStruct_FormatArgumentData_1, K2Node_MakeStruct_FormatArgumentData};0x04D2CallFunc_Format_ReturnValue = Format(FText::AsCultureInvariant("{depth} {unit}"), K2Node_MakeArray_Array);0x0509TextBlock_6.SetText(CallFunc_Format_ReturnValue);0x0536TextBlock_5.SetText(CallFunc_Format_ReturnValue);0x0563TextBlock_4.SetText(CallFunc_Format_ReturnValue);0x0590return;0x0592// end of script
Public0x00
void SetProgress(float Progress)
Script4 statements · 44 bytes of bytecode
0x0000Depth = Progress;0x001BUpdateDepthText();0x0029return;0x002B// end of script
Public0x04
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_DepthCountWidget(29);0x000Freturn;0x0011// end of script
EventPublic0x00
void ExecuteUbergraph_BP_DepthCountWidget(int32 EntryPoint)
Script8 statements · 37 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000AUpdateDepthText();0x0018goto Label_0022;0x001Dgoto Label_000A;0x0022Label_0022:0x0022return;0x0024// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type