Zdexby TheHolyOneZ
5,372 classes
/Game/GameElements/Objectives/DeepScan/OBJ_DD_DeepScan.OBJ_DD_DeepScan_C 0x01D8 (472 B) align 8 inherited 0x01D8 7 scripted vtable /Game/GameElements/Objectives/DeepScan/OBJ_DD_DeepScan
0x00x01D8

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.
Inherited from UDeepScanSecondaryObjective 3
OffsetSizeNameTypeFlagsDefault
0x04HiddenItemsint32Protected+8 flags0
0x04ExtraHiddenItemsint32Protected+8 flags1
0x04HiddenItemsFoundint32NetTransient+9 flags0
Inherited from UDeepScanObjectiveBase 4
OffsetSizeNameTypeFlagsDefault
0x08HiddenItemResourceUGemResourceData*Protected+8 flagsnullptr
0x10HiddenItemInstancesTArray<ADeepScanHiddenCrystal*>NetTransient+5 flags[]
0x08UIComponentUDeepScanPlayerComponent*Protected+9 flagsnullptr
0x28PlayerComponentClassTSoftClassPtr<UDeepScanPlayerComponent>Protected+4 flags<SoftClassProperty>
Inherited from UObjective 16
OffsetSizeNameTypeFlagsDefault
0x10OnObjectiveUpdatedFMulticastScriptDelegate4 flags<delegate>
0x00C00x08padding / unreflected
0x08ObjectiveWidgetClassTSubclassOf<UObjectiveWidget>Protected+9 flagsnullptr
0x38MissionShoutsFMissionShoutsProtected+3 flags{AfterDropPodExit=nullptr, OnExitPodDescending=nullptr, OnE…
0x18MissionDescriptionFTextProtected+4 flags<FText>
0x04CompletionRewardInCreditsint32Protected+8 flags0
0x04CompletionRewardInXPint32Protected+8 flags0
0x01ScaleObjectiveToMissionboolProtected+8 flagstrue
0x01bHasReturnObjectiveboolProtected+8 flagsfalse
0x01RequiredReturnObjectiveCompletedboolTransientProtected+6 flagsfalse
0x01ShowObjectiveInHUDboolProtected+8 flagstrue
0x012C0x04padding / unreflected
0x08ObjectiveCompletedStatUMissionStat*Protected+8 flagsnullptr
0x28OptionalObjectiveWidgetClassTSoftClassPtr<UOptionalObjectiveWidget>Protected+6 flags<SoftClassProperty>
0x04IsPrimaryObjectiveint32NetTransient+9 flags-1
0x01bIsNeededForMissionCompletionboolNetTransient+8 flagsfalse
0x01650x03padding / unreflected
0x04MissionScalefloatTransientProtected+5 flags1
0x016C0x04padding / unreflected
0x10BannedInBiomesTArray<UBiome*>Protected+3 flags[]
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+6 flags[]
0x00800x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x01bNetAddressable : 1bit 3boolProtected+3 flagsfalse
0x01bReplicates : 1bit 4boolNet+7 flagsfalse
0x01bAutoActivate : 1bit 7bool6 flagsfalse
0x01bIsActive : 1bit 0boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 1bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 3boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 5bool6 flagsfalse
0x008B0x01padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x008F0x01padding / unreflected
0x10UCSModifiedPropertiesTArray<FSimpleMemberReference>2 flags[]

Functions 7

SignatureFlagsNativeParams
FObjectiveMissionIcon GetMissionIcon()
Script5 statements · 127 bytes of bytecode
0x0000K2Node_MakeStruct_ObjectiveMissionIcon.Texture = /Game/UI/Menu_MissionSelectionMK3/Assets/MissionIcons_Loadout/Missioncon_Type_DeepScan_HD_Loadout.Missioncon_Type_DeepScan_HD_Loadout;0x001CK2Node_MakeStruct_ObjectiveMissionIcon.Tint = LinearColor{0.48515f, 0.025187f, 0f, 1f};0x0059ReturnValue = K2Node_MakeStruct_ObjectiveMissionIcon;0x0074return ReturnValue;0x007E// end of script
EventPublic0x18
int32 GetObjectiveAmount(float missionLength)
Script3 statements · 38 bytes of bytecode
0x0000ReturnValue = HiddenItems;0x001Breturn ReturnValue;0x0025// end of script
EventPublic0x08
FText GetObjectiveDescription(float missionLength)
Script11 statements · 357 bytes of bytecode
0x0000K2Node_MakeStruct_FormatArgumentData.ArgumentName = "Amount";0x0023K2Node_MakeStruct_FormatArgumentData.ArgumentValueType = 0;0x0040K2Node_MakeStruct_FormatArgumentData.ArgumentValue = FText();0x005DK2Node_MakeStruct_FormatArgumentData.ArgumentValueInt = HiddenItems;0x0081K2Node_MakeStruct_FormatArgumentData.ArgumentValueFloat = 0f;0x00A1K2Node_MakeStruct_FormatArgumentData.ArgumentValueGender = 0;0x00BEK2Node_MakeArray_Array = {K2Node_MakeStruct_FormatArgumentData};0x00D2CallFunc_Format_ReturnValue = Format(NSLOCTEXT("53D1E2D3435AA23876819396B7EBCFE3", "", "Scan {Amount} Resonance crystals"), K2Node_MakeArray_Array);0x013FReturnValue = CallFunc_Format_ReturnValue;0x015Areturn ReturnValue;0x0164// end of script
EventPublic0x20
UTexture2D* GetObjectiveIcon()
Script3 statements · 30 bytes of bytecode
0x0000ReturnValue = /Game/UI/Menu_MissionSelectionMK3/Assets/MissionIcons_Simple/Missioncon_Type_DeepScan_Simple.Missioncon_Type_DeepScan_Simple;0x0013return ReturnValue;0x001D// end of script
EventPublic0x08
FText GetInMissionText()
Script3 statements · 87 bytes of bytecode
0x0000ReturnValue = NSLOCTEXT("8B1C88774BE14D9BC96C4A95A05F270E", "", "Perform Deep Scans");0x004Creturn ReturnValue;0x0056// end of script
EventPublic0x18
UTexture2D* GetInMissionCounterIcon()
Script3 statements · 30 bytes of bytecode
0x0000ReturnValue = /Game/UI/Art/Icons/Icons_Resources/New_Resource_Icons/Icons_Resources_Detailed_Outline_ResonanceScannerPod.Icons_Resources_Detailed_Outline_ResonanceScannerPod;0x0013return ReturnValue;0x001D// end of script
EventPublic0x08
FText GetInMissionCounterText()
Script17 statements · 515 bytes of bytecode
0x0000K2Node_MakeStruct_FormatArgumentData.ArgumentName = "Collected";0x0026K2Node_MakeStruct_FormatArgumentData.ArgumentValueType = 0;0x0043K2Node_MakeStruct_FormatArgumentData.ArgumentValue = FText();0x0060K2Node_MakeStruct_FormatArgumentData.ArgumentValueInt = HiddenItemsFound;0x0084K2Node_MakeStruct_FormatArgumentData.ArgumentValueFloat = 0f;0x00A4K2Node_MakeStruct_FormatArgumentData.ArgumentValueGender = 0;0x00C1K2Node_MakeStruct_FormatArgumentData_1.ArgumentName = "Required";0x00E6K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueType = 0;0x0103K2Node_MakeStruct_FormatArgumentData_1.ArgumentValue = FText();0x0120K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueInt = HiddenItems;0x0144K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueFloat = 0f;0x0164K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueGender = 0;0x0181K2Node_MakeArray_Array = {K2Node_MakeStruct_FormatArgumentData, K2Node_MakeStruct_FormatArgumentData_1};0x019ECallFunc_Format_ReturnValue = Format(FText::AsCultureInvariant("{Collected}/{Required}"), K2Node_MakeArray_Array);0x01DDReturnValue = CallFunc_Format_ReturnValue;0x01F8return ReturnValue;0x0202// end of script
EventPublic0x18