Enum EEndEnemyTerritorySituationType Path C++ Link /Script/EndGame.EEndEnemyTerritorySituationType underlying uint8 /Script/EndGame Values 4 NameValueHex None00x00Event10x01Serious20x02EEndEnemyTerritorySituationType_MAX30x03 Used by 1types with a member, parameter or interface of this type UEndBattleAPI // /Script/EndGame.EEndEnemyTerritorySituationType enum class EEndEnemyTerritorySituationType : uint8 { None = 0, Event = 1, Serious = 2, EEndEnemyTerritorySituationType_MAX = 3, };