Enum EEndAnimalRunAIState Path C++ Link /Script/EndGame.EEndAnimalRunAIState underlying uint8 /Script/EndGame Values 4 NameValueHex Wandering00x00Attacker10x01GoalKeeper20x02EEndAnimalRunAIState_MAX30x03 Used by 1types with a member, parameter or interface of this type FSpawnData // /Script/EndGame.EEndAnimalRunAIState enum class EEndAnimalRunAIState : uint8 { Wandering = 0, Attacker = 1, GoalKeeper = 2, EEndAnimalRunAIState_MAX = 3, };