Enum EEndAIEnemyGuardExecSate Path C++ Link /Script/EndGame.EEndAIEnemyGuardExecSate underlying uint8 /Script/EndGame Values 5 NameValueHex None00x00Ability10x01Animation20x02Damage30x03Max40x04 // /Script/EndGame.EEndAIEnemyGuardExecSate enum class EEndAIEnemyGuardExecSate : uint8 { None = 0, Ability = 1, Animation = 2, Damage = 3, Max = 4, };