Zdexby TheHolyOneZ
5,221 classes
Class

USuspectsAndCivilianManager

: UTickableWorldSubsystem : UWorldSubsystem : USubsystem : UObject
/Script/ReadyOrNot.SuspectsAndCivilianManager 0x00D0 (208 B) align 8 inherited 0x0040 vtable /Script/ReadyOrNot
0x00x00D0

Members 5

OffsetSizeNameTypeFlagsDefault
0x10InvestigatedTrapTArray<ATrapActor*>3 flags[]
0x10SuspectsTArray<ACyberneticCharacter*>5 flags[]
0x10CiviliansTArray<ACyberneticCharacter*>5 flags[]
0x04TimeSinceLastInvestigationfloat7 flags3.4028235e+38
0x00740x0Cpadding / unreflected
0x50SpeechCooldownMapTMap<FString, float>Protected+1 flags<TMap>

Functions 2

SignatureFlagsNativeParams
void Server_PlaySharedBarkOrStartConversation(const FString& SpeechRow, ACyberneticCharacter* Speaker, float Cooldown)NativeEvent+1 flags0x1C
TArray<ACyberneticCharacter*> GetAllSuspectsAndCivilians()FinalNative+1 flags0x10