Zdexby TheHolyOneZ
5,221 classes
Class

UStaticCharacterFaceAnimInstance

: UAnimInstance : UObject
/Script/ReadyOrNot.StaticCharacterFaceAnimInstance 0x03F0 (1,008 B) align 16 inherited 0x0350 vtable /Script/ReadyOrNot
0x00x03F0

Members 13

OffsetSizeNameTypeFlagsDefault
0x08BodyDriverMeshUSkeletalMeshComponent*10 flagsnullptr
0x08FaceMeshUSkeletalMeshComponent*10 flagsnullptr
0x08FaceROMUPoseAsset*7 flagsnullptr
0x08VoiceComponentUFMODAudioComponent*9 flagsnullptr
0x18FocalTargetLookRotationFRotator7 flags{Pitch=0, Yaw=0, Roll=0}
0x18HeadLookRotationFRotator7 flags{Pitch=0, Yaw=0, Roll=0}
0x04EyeTargetLookLeftfloat8 flags0
0x04EyeTargetLookRightfloat8 flags0
0x04EyeTargetLookUpfloat8 flags0
0x04EyeTargetLookDownfloat8 flags0
0x08CurrentLipSyncAnimationUAnimSequence*7 flagsnullptr
0x03B00x04padding / unreflected
0x04CurrentLipSyncTimefloat7 flags0
0x03B80x24padding / unreflected
0x04CurrentBlinkAmountfloat7 flags0
0x03E00x10unreflected bytes to end of UStaticCharacterFaceAnimInstance
Inherited from UAnimInstance 15
OffsetSizeNameTypeFlagsDefault
0x08CurrentSkeletonUSkeleton*Transient+5 flagsnullptr
0x01RootMotionModeERootMotionMode7 flagsRootMotionFromMontagesOnly
0x01bUseMultiThreadedAnimationUpdate : 1bit 0bool3 flagstrue
0x01bUsingCopyPoseFromMesh : 1bit 1bool3 flagsfalse
0x01bReceiveNotifiesFromLinkedInstances : 1bit 4bool5 flagsfalse
0x01bPropagateNotifiesToLinkedInstances : 1bit 5bool5 flagsfalse
0x01bUseMainInstanceMontageEvaluationData : 1bit 6bool5 flagsfalse
0x01bQueueMontageEvents : 1bit 7boolTransient+3 flagsfalse
0x00320x06padding / unreflected
0x10OnMontageBlendingOutFMulticastScriptDelegate4 flags<delegate>
0x10OnMontageStartedFMulticastScriptDelegate4 flags<delegate>
0x10OnMontageEndedFMulticastScriptDelegate4 flags<delegate>
0x10OnAllMontageInstancesEndedFMulticastScriptDelegate4 flags<delegate>
0x00780xD8padding / unreflected
0x70NotifyQueueFAnimNotifyQueueTransient+1 flags{AnimNotifies=[], UnfilteredMontageAnimNotifies=<TMap>}
0x10ActiveAnimNotifyStateTArray<FAnimNotifyEvent>Transient+3 flags[]
0x10ActiveAnimNotifyEventReferenceTArray<FAnimNotifyEventReference>Transient+2 flags[]

Functions 1

SignatureFlagsNativeParams
void PlayLipSyncAnimation(const FString& SpeakerName, const FString& VoiceLine)FinalNative+1 flags0x20