0x00x00D0
Members 10
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | SkeletalMeshToSpawn | USkeletalMesh* | 7 flags | nullptr | |
| 0x08 | PlayAnimation | UAnimationAsset* | 7 flags | nullptr | |
| 0x60 | MeshTransform | FTransform | 6 flags | {Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=0}… | |
| 0x01 | bEnableWeaponFOVShader | bool | 7 flags | false | |
| 0x01 | bOnlyOwnerSee | bool | 7 flags | false | |
| 0x01 | bOwnerNoSee | bool | 7 flags | false | |
| 0x00A3 | 0x01 | padding / unreflected | |||
| 0x08 | BoneToSpawnOn | FName | 7 flags | None | |
| 0x01 | bDestroyAtEnd | bool | 7 flags | true | |
| 0x01 | bSimulatePhysicsAtEnd | bool | 7 flags | false | |
| 0x00AE | 0x02 | padding / unreflected | |||
| 0x18 | ForceVector | FVector | 7 flags | {X=0, Y=0, Z=0} | |
| 0x00C8 | 0x08 | unreflected bytes to end of USpawnSkeletalMeshAnimNotifyState | |||
Functions 0
| Signature | Flags | Native | Params |
|---|---|---|---|
| No reflected functions. | |||