Zdexby TheHolyOneZ
5,221 classes
Class

USpawnSkeletalMeshAnimNotifyState

: UAnimNotifyState : UObject
/Script/ReadyOrNot.SpawnSkeletalMeshAnimNotifyState 0x00D0 (208 B) align 16 inherited 0x0030 vtable /Script/ReadyOrNot
0x00x00D0

Members 10

OffsetSizeNameTypeFlagsDefault
0x08SkeletalMeshToSpawnUSkeletalMesh*7 flagsnullptr
0x08PlayAnimationUAnimationAsset*7 flagsnullptr
0x60MeshTransformFTransform6 flags{Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=0}…
0x01bEnableWeaponFOVShaderbool7 flagsfalse
0x01bOnlyOwnerSeebool7 flagsfalse
0x01bOwnerNoSeebool7 flagsfalse
0x00A30x01padding / unreflected
0x08BoneToSpawnOnFName7 flagsNone
0x01bDestroyAtEndbool7 flagstrue
0x01bSimulatePhysicsAtEndbool7 flagsfalse
0x00AE0x02padding / unreflected
0x18ForceVectorFVector7 flags{X=0, Y=0, Z=0}
0x00C80x08unreflected bytes to end of USpawnSkeletalMeshAnimNotifyState

Functions 0

SignatureFlagsNativeParams
No reflected functions.