0x00x0388
Members 61
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | Surrender | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | FakeSurrender | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | Spooked_Front | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | Spooked_Right | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | Spooked_Left | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | Spooked_Back | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | Arrested | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | Decision | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | StandRelaxedFidget | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | StandAlertFidget | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | HitReaction_Head | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | HitReaction_UpperBody | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | HitReaction_LowerBody | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | HitReaction_LeftArm | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | HitReaction_RightArm | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | HitReaction_LeftLeg | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | HitReaction_RightLeg | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | HitReaction_LeftFoot | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | HitReaction_RightFoot | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | HitReaction_DropWeapon | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x08 | FireWeapon | FCharacterTPAnim | 3 flags | {TP_Anim=nullptr} | |
| 0x08 | DrawWeapon | FCharacterTPAnim | 3 flags | {TP_Anim=nullptr} | |
| 0x08 | HolsterWeapon | FCharacterTPAnim | 3 flags | {TP_Anim=nullptr} | |
| 0x08 | ReloadWeapon | FCharacterTPAnim | 3 flags | {TP_Anim=nullptr} | |
| 0x10 | Death_Head_Front | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | Death_Head_Back | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | Death_Arm_Left_Front | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | Death_Arm_Left_Back | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | Death_Arm_Right_Front | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | Death_Arm_Right_Back | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | Death_Leg_Left_Front | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | Death_Leg_Left_Back | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | Death_Leg_Right_Front | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | Death_Leg_Right_Back | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | Death_Front | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | Death_Back | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | Death_Bleedout_Head | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | Death_Bleedout_Chest | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | Death_Bleedout_Stomach | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | Death_Bleedout_Left_Arm | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | Death_Bleedout_Right_Arm | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | Death_Bleedout_Left_Leg | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | Death_Bleedout_Right_Leg | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | Flashbanged | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | Stingballed | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | Gassed | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | Sprayed | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | Tasered | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x10 | Meleed | TArray<FCharacterTPAnim> | 3 flags | [] | |
| 0x08 | OpenDoor | FCharacterTPAnim | 3 flags | {TP_Anim=nullptr} | |
| 0x08 | CloseDoor | FCharacterTPAnim | 3 flags | {TP_Anim=nullptr} | |
| 0x08 | Flinches | FCharacterTPAnim | 3 flags | {TP_Anim=nullptr} | |
| 0x08 | Calm_Turn90Left | UAnimSequence* | 6 flags | nullptr | |
| 0x08 | Calm_Turn90Right | UAnimSequence* | 6 flags | nullptr | |
| 0x08 | Calm_Turn180Left | UAnimSequence* | 6 flags | nullptr | |
| 0x08 | Calm_Turn180Right | UAnimSequence* | 6 flags | nullptr | |
| 0x08 | Alert_Turn90Left | UAnimSequence* | 6 flags | nullptr | |
| 0x08 | Alert_Turn90Right | UAnimSequence* | 6 flags | nullptr | |
| 0x08 | Alert_Turn180Left | UAnimSequence* | 6 flags | nullptr | |
| 0x08 | Alert_Turn180Right | UAnimSequence* | 6 flags | nullptr | |
| 0x10 | AllAnimsList | TArray<FCharacterTPAnim> | 4 flags | [] |
Inherited from UDataAsset 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | NativeClass | TSubclassOf<UDataAsset> | 6 flags | /Script/Engine.DataAsset |
Functions 0
| Signature | Flags | Native | Params |
|---|---|---|---|
| No reflected functions. | |||