0x00x06C0
Members 164
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x18 | ItemName | FText | 3 flags | |
| 0x18 | ItemDescription | FText | 3 flags | |
| 0x10 | LockedToDLC | TArray<EGameVersionRestriction> | 4 flags | |
| 0x10 | ItemCategories | TArray<EItemCategory> | 4 flags | |
| 0x01 | ItemClass | EItemClass | 7 flags | |
| 0x01 | ItemType | EItemType | 7 flags | |
| 0x005A | 0x06 | padding / unreflected | ||
| 0x28 | BlueprintClass | TSoftClassPtr<ABaseItem> | 6 flags | |
| 0x01 | bPistolGrip | bool | 7 flags | |
| 0x0089 | 0x07 | padding / unreflected | ||
| 0x08 | ItemIcon | UTexture2D* | 7 flags | |
| 0x04 | ItemWeight | float | 7 flags | |
| 0x04 | HolsterPlayRate | float | 7 flags | |
| 0x04 | DrawPlayRate | float | 7 flags | |
| 0x01 | bUseLowReady | bool | 7 flags | |
| 0x00A5 | 0x03 | padding / unreflected | ||
| 0x04 | LowReadyRangeSightsModifier | float | 7 flags | |
| 0x04 | LowReadyPitchThreshold | float | 7 flags | |
| 0x04 | MovementSpeedMultiplier | float | 7 flags | |
| 0x04 | LeanOffset | float | 7 flags | |
| 0x04 | ADSZoom | float | 7 flags | |
| 0x04 | ADSZoomInSpeed | float | 7 flags | |
| 0x04 | ADSZoomOutSpeed | float | 7 flags | |
| 0x00C4 | 0x04 | padding / unreflected | ||
| 0x08 | ImpactEffects | TSubclassOf<AImpactEffect> | 7 flags | |
| 0x08 | RicochetEffects | TSubclassOf<AImpactEffect> | 7 flags | |
| 0x08 | RicochetParticleSystem | UParticleSystem* | 7 flags | |
| 0x08 | ExitEffects | TSubclassOf<AImpactEffect> | 7 flags | |
| 0x04 | MagazineWeightFull | float | 7 flags | |
| 0x04 | MagazineWeightEmpty | float | 7 flags | |
| 0x01 | bADSCountsAsAbuse | bool | 7 flags | |
| 0x00F1 | 0x03 | padding / unreflected | ||
| 0x04 | HesitationBoostMultiplier | float | 7 flags | |
| 0x10 | FireModes | TArray<EFireMode> | 4 flags | |
| 0x04 | BurstBulletCount | float | 7 flags | |
| 0x010C | 0x04 | padding / unreflected | ||
| 0x10 | AmmunitionTypes | TArray<FName> | 4 flags | |
| 0x88 | DamageOverRange | FRuntimeFloatCurve | 3 flags | |
| 0x04 | Damage | float | 7 flags | |
| 0x04 | DamageSeverityMultiplier | float | 7 flags | |
| 0x04 | DamageSeverityChance | float | 7 flags | |
| 0x04 | BleedoutDamageMultiplier | float | 7 flags | |
| 0x04 | BleedoutDamageChance | float | 7 flags | |
| 0x01BC | 0x04 | padding / unreflected | ||
| 0x08 | DefaultDamageType | TSubclassOf<UDamageType> | 7 flags | |
| 0x08 | ArmorPiercingDamageType | TSubclassOf<UDamageType> | 7 flags | |
| 0x04 | MagazineCountDefault | float | 7 flags | |
| 0x04 | MagazineCountMin | float | 7 flags | |
| 0x04 | MagazineCountMax | float | 7 flags | |
| 0x08 | MagazineLabel | FName | 7 flags | |
| 0x04 | ProjectileMovementSpeed | float | 7 flags | |
| 0x04 | PenetrationDistance | float | 7 flags | |
| 0x01EC | 0x04 | padding / unreflected | ||
| 0x08 | FakeBulletProjectile | TSubclassOf<ABulletProjectile> | 7 flags | |
| 0x08 | BulletProjectile | TSubclassOf<ABulletProjectile> | 7 flags | |
| 0x08 | ArmorPiercingBulletProjectile | TSubclassOf<ABulletProjectile> | 7 flags | |
| 0x04 | MagazineSize | int32 | 7 flags | |
| 0x04 | FireRate | float | 7 flags | |
| 0x04 | Range | float | 7 flags | |
| 0x04 | Accuracy | float | 7 flags | |
| 0x04 | MinFireRateAI | float | 7 flags | |
| 0x04 | MaxFireRateAI | float | 7 flags | |
| 0x04 | BulletsFiredUntilFullyAccurate | int32 | 7 flags | |
| 0x01 | bIgnoreAmmoTypeSpread | bool | 7 flags | |
| 0x0225 | 0x03 | padding / unreflected | ||
| 0x18 | SpreadPattern | FRotator | 6 flags | |
| 0x04 | SpreadReturnRate | float | 7 flags | |
| 0x04 | ADSSpreadMultiplier | float | 7 flags | |
| 0x10 | RecoilPattern | TArray<FRotator> | 4 flags | |
| 0x04 | RecoilReturnRate | float | 7 flags | |
| 0x04 | RecoilInterpSpeed | float | 7 flags | |
| 0x04 | ADSRecoilMultiplier | float | 7 flags | |
| 0x04 | LockIntegrityMinDamage | float | 7 flags | |
| 0x04 | LockIntegrityMaxDamage | float | 7 flags | |
| 0x04 | BulletDrag | float | 7 flags | |
| 0x01 | bHitScan | bool | 7 flags | |
| 0x01 | bSpawnTracer | bool | 7 flags | |
| 0x01 | bNoSpawnTracerForFiringPlayer | bool | 7 flags | |
| 0x0273 | 0x01 | padding / unreflected | ||
| 0x04 | SpawnProjectileCount | int32 | 7 flags | |
| 0x04 | Wobble | float | 7 flags | |
| 0x04 | InitialWobbleDelay | float | 7 flags | |
| 0x08 | FireCameraShake | TSubclassOf<ULegacyCameraShake> | 7 flags | |
| 0x04 | FirstShotRecoil | float | 7 flags | |
| 0x04 | FirstShotSpread | float | 7 flags | |
| 0x04 | FirstShotResetTime | float | 7 flags | |
| 0x04 | RecoilReturnInterpSpeed | float | 7 flags | |
| 0x04 | RecoilReturnPercentage | float | 7 flags | |
| 0x04 | VelocitySpreadMultiplier | float | 7 flags | |
| 0x04 | VelocityRecoilMultiplier | float | 7 flags | |
| 0x04 | RecoilMultiplierPitch | float | 7 flags | |
| 0x04 | RecoilMultiplierYaw | float | 7 flags | |
| 0x04 | RefireDelay | float | 7 flags | |
| 0x10 | ItemStats | TArray<TSubclassOf<UWeaponWheel_ItemStat_Base>> | 5 flags | |
| 0x04 | AttachmentPoints | int32 | 7 flags | |
| 0x01 | bAcceptsScopeAttachments | bool | 7 flags | |
| 0x02C5 | 0x03 | padding / unreflected | ||
| 0x10 | AvailableScopeAttachments | TArray<TSubclassOf<UScopedWeaponAttachment>> | 6 flags | |
| 0x01 | bAcceptsMuzzleAttachments | bool | 7 flags | |
| 0x02D9 | 0x07 | padding / unreflected | ||
| 0x10 | AvailableMuzzleAttachments | TArray<TSubclassOf<UWeaponAttachment>> | 6 flags | |
| 0x01 | bAcceptsUnderbarrelAttachments | bool | 7 flags | |
| 0x02F1 | 0x07 | padding / unreflected | ||
| 0x10 | AvailableUnderbarrelAttachments | TArray<TSubclassOf<UWeaponAttachment>> | 6 flags | |
| 0x01 | bAcceptsOverbarrelAttachments | bool | 7 flags | |
| 0x0309 | 0x07 | padding / unreflected | ||
| 0x10 | AvailableOverbarrelAttachments | TArray<TSubclassOf<UWeaponAttachment>> | 6 flags | |
| 0x01 | bAcceptsStockAttachments | bool | 7 flags | |
| 0x0321 | 0x07 | padding / unreflected | ||
| 0x10 | AvailableStockAttachments | TArray<TSubclassOf<UWeaponAttachment>> | 6 flags | |
| 0x01 | bAcceptsGripAttachments | bool | 7 flags | |
| 0x0339 | 0x07 | padding / unreflected | ||
| 0x10 | AvailableGripAttachments | TArray<TSubclassOf<UWeaponAttachment>> | 6 flags | |
| 0x01 | bAcceptsIlluminatorAttachments | bool | 7 flags | |
| 0x0351 | 0x07 | padding / unreflected | ||
| 0x10 | AvailableIlluminatorAttachments | TArray<TSubclassOf<UWeaponAttachment>> | 6 flags | |
| 0x01 | bAcceptsAmmunitionAttachments | bool | 7 flags | |
| 0x0369 | 0x07 | padding / unreflected | ||
| 0x10 | AvailableAmmunitionAttachments | TArray<TSubclassOf<UWeaponAttachment>> | 6 flags | |
| 0x01 | bCalculateProcRecoil | bool | 7 flags | |
| 0x0381 | 0x03 | padding / unreflected | ||
| 0x04 | RecoilDampStrength | float | 7 flags | |
| 0x04 | RecoilFireTime | float | 7 flags | |
| 0x04 | RecoilFireStrength | float | 7 flags | |
| 0x04 | RecoilFireStrengthFirst | float | 7 flags | |
| 0x04 | RecoilAngleStrength | float | 7 flags | |
| 0x04 | RecoilRandomness | float | 7 flags | |
| 0x04 | RecoilADSModfier | float | 7 flags | |
| 0x04 | RecoilAngleADSModifier | float | 7 flags | |
| 0x03A4 | 0x04 | padding / unreflected | ||
| 0x18 | RecoilRotationBuildup | FRotator | 6 flags | |
| 0x18 | RecoilPositionBuildup | FVector | 7 flags | |
| 0x04 | RecoilBuildupADSMultiplier | float | 7 flags | |
| 0x01 | RecoilHasBuildup | bool | 7 flags | |
| 0x03DD | 0x03 | padding / unreflected | ||
| 0x04 | RecoilBuildupDampStrength | float | 7 flags | |
| 0x04 | FreeAimLimit | float | 7 flags | |
| 0x04 | FreeAimLimitADS | float | 7 flags | |
| 0x04 | LazySpringStrength | float | 7 flags | |
| 0x04 | LazySpringStrengthADS | float | 7 flags | |
| 0x04 | FPADSMotionWeight | float | 7 flags | |
| 0x04 | FreeAimInterpSpeed | float | 7 flags | |
| 0x04 | FreeAimInterpADSModifier | float | 7 flags | |
| 0x04 | FreeAimInterpHipModifier | float | 7 flags | |
| 0x04 | FreeAimSlowMoveModifier | float | 7 flags | |
| 0x04 | FreeAimSlowMoveTolerance | float | 7 flags | |
| 0x01 | bDisableMeshspaceMovement | bool | 7 flags | |
| 0x040D | 0x03 | padding / unreflected | ||
| 0x60 | MeshspaceTransform_Default | FTransform | 6 flags | |
| 0x60 | MeshspaceTransform_Aiming | FTransform | 6 flags | |
| 0x60 | MeshspaceTransform_Back | FTransform | 6 flags | |
| 0x18 | MovementSpeedScale | FVector | 7 flags | |
| 0x18 | MovementSpeedRotationScalePitchYawRoll | FRotator | 6 flags | |
| 0x04 | MeshSpaceAimInterp | float | 7 flags | |
| 0x0564 | 0x0C | padding / unreflected | ||
| 0x60 | MeshspaceTransform_OnDraw | FTransform | 6 flags | |
| 0x04 | OnDrawMeshspaceInterp | float | 7 flags | |
| 0x05D4 | 0x0C | padding / unreflected | ||
| 0x60 | MeshspaceTransform_OnHolster | FTransform | 6 flags | |
| 0x04 | OnHolsterMeshspaceInterp | float | 7 flags | |
| 0x04 | InertiaDragAimRotation | float | 7 flags | |
| 0x04 | InertiaDragAimLocation | float | 7 flags | |
| 0x04 | InertiaDragStrafeRotation | float | 7 flags | |
| 0x04 | InertiaDragStrafeLocation | float | 7 flags | |
| 0x08 | BodySocket | FName | 7 flags | |
| 0x08 | HandsSocket | FName | 7 flags | |
| 0x04 | CameraBobScaleH | float | 7 flags | |
| 0x04 | CameraBobScaleV | float | 7 flags | |
| 0x04 | CameraBobSpeedScaleH | float | 7 flags | |
| 0x04 | CameraBobSpeedScaleV | float | 7 flags | |
| 0x04 | CameraBobAmplitudeBaseSpeed | float | 7 flags | |
| 0x04 | CameraBobIntensitySprintScale | float | 7 flags | |
| 0x04 | CameraBobAmplitudeWalkScale | float | 7 flags | |
| 0x04 | CameraBobAmplitudeSprintScale | float | 7 flags | |
| 0x04 | WeaponBobScaleH | float | 7 flags | |
| 0x04 | WeaponBobScaleV | float | 7 flags | |
| 0x04 | WeaponBobScaleInjured | float | 7 flags | |
| 0x04 | WeaponBobSpeedScaleH | float | 7 flags | |
| 0x04 | WeaponBobSpeedScaleV | float | 7 flags | |
| 0x04 | WeaponBobSpeedScaleInjured | float | 7 flags | |
| 0x04 | WeaponBobCrouchModifier | float | 7 flags | |
| 0x04 | WeaponBobADSModifier | float | 7 flags | |
| 0x04 | WeaponBobRotPitchScale | float | 7 flags | |
| 0x04 | WeaponBobRotRollScale | float | 7 flags | |
| 0x04 | WeaponBobRotPitchSpeed | float | 7 flags | |
| 0x04 | WeaponBobRotRollSpeed | float | 7 flags | |
| 0x04 | WeaponBobRotCrouchModifier | float | 7 flags | |
| 0x04 | WeaponBobRotADSModifier | float | 7 flags | |
| 0x06BC | 0x04 | unreflected bytes to end of FItemLookupTable | ||