| void OnLogMessageEnqueued__DelegateSignature() | Public | | 0x00 |
| void OnLogMessageDequeued__DelegateSignature() | Public | | 0x00 |
| bool GetNextLogMessage_PVP(FInGameLogMessage_PVP& OutLogMessage) | FinalNative+1 flags | | 0x39 |
| bool GetNextLogMessage(FInGameLogMessage& OutLogMessage) | FinalNative+1 flags | | 0x39 |
| void EnqueuePVPMessages(const TArray<FInGameLogMessage_PVP>& InLogMessages) | FinalNative+1 flags | | 0x10 |
| void EnqueuePVPMessage(const FInGameLogMessage_PVP& InLogMessage) | FinalNative+1 flags | | 0x38 |
| void EnqueueLogMessages(const TArray<FInGameLogMessage>& InLogMessages) | FinalNative+1 flags | | 0x10 |
| void EnqueueLogMessage(const FInGameLogMessage& InLogMessage) | FinalNative+1 flags | | 0x38 |