Zdexby TheHolyOneZ
5,221 classes
Class

UGameplayConfig

: UObject
/Script/ReadyOrNot.GameplayConfig 0x0028 (40 B) align 8 inherited 0x0028 vtable /Script/ReadyOrNot
0x00x0028

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 9

SignatureFlagsNativeParams
void ReloadConfig()FinalNative+1 flags0x00
FVector2D GetVector2D(const FString& ConfigKey, const FVector2D& FallbackValue)NativePublic0x30
FVector GetVector(const FString& ConfigKey, const FVector& FallbackValue)NativePublic0x40
TArray<FString> GetStringArray_SingleLine(const FString& ConfigKey, const TArray<FString>& FallbackValue)NativePublic0x30
TArray<FString> GetStringArray(const FString& ConfigKey, const TArray<FString>& FallbackValue)NativePublic0x30
FString GetString(const FString& ConfigKey, const FString& FallbackValue)NativePublic0x30
int32 GetInt(const FString& ConfigKey, int32 FallbackValue)NativePublic0x18
float GetFloat(const FString& ConfigKey, float FallbackValue)NativePublic0x18
bool GetBool(const FString& ConfigKey, bool FallbackValue)NativePublic0x12

Subclasses 2